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Pathfinder Chronicles - Gazetteer - Asamnet

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Lawful to a fault, the diabolists established themselves<br />

as a new aristocracy, moving the nation’s capital to Egorian<br />

on the shores of Lake Sorrow, taking on ostentatious titles<br />

like paracount or paraduke, and forming an oppressive<br />

ruling caste superior to the old order in pretension and<br />

efficiency. Under the red-and-black standard of Asmodeus,<br />

Cheliax once more claimed its former glory, if not the<br />

righteousness of years past.<br />

The new government immediately set to bending its outer<br />

dependencies to the new order, forcing the nobles of distant<br />

lands to profess adoration of blasphemous devils to avoid<br />

the ministrations of the Hellknights of Cheliax, relentless<br />

killers clothed from head to toe in imposing infernal armor.<br />

Most important were the inner vassal states first brought<br />

under Chelish control during the so-called Even-Tongued<br />

Conquest of 4081, when the wily old King Aspex the Even-<br />

Tongued broke with Taldor in a decade-long campaign of<br />

war and diplomacy that brought the neighboring provinces<br />

of Andoran, Galt, and Isger, as well as the secluded winged<br />

folk of the Devil’s Peak, into the nascent Empire of Cheliax.<br />

One by one, the rulers of these nations swore fealty<br />

to the diabolical House of Thrune, often over the fierce<br />

objections of their citizens. Rebellion and the ensuing<br />

chaos in the northern holding of Molthune cut off the<br />

<strong>Gazetteer</strong>: Nations<br />

imperial heartland from its frontier colony in Varisia,<br />

which subsequently became the reluctantly independent<br />

city-state of Korvosa. The shadowy kingdom of Nidal,<br />

however, long a thrall of Cheliax, enthusiastically<br />

supported the empire’s evil turn, dispatching thousands<br />

of shadowcasters and shadewrights to bolster Egorian’s<br />

efforts to bring the other vassal states into line.<br />

Brief ly, it appeared as though the new regime might<br />

maintain the borders of old Cheliax and perhaps even<br />

expand, but the cold precision of the Hellknights and<br />

the outright blasphemy of Thrune’s diabolical allies<br />

soon proved too much for the common people of Galt<br />

and Andoran, who declared themselves independent of<br />

the decadent empire and rejected the divine right of the<br />

nobles who had betrayed them to devils. Riven by subtle<br />

internal divisions and grudgingly following the advice<br />

of tief ling ambassadors dispatched from the depths of<br />

Hell, the leaders of Cheliax allowed their former vassals<br />

their rebellion, focusing instead on the far more lucrative<br />

colonies of Sargava in Garund and Anchor’s End in<br />

distant Arcadia. The Hellknights and their infernal allies<br />

continue to root out rebellion and dissent in the heartland,<br />

where even speaking against the ruling order is a crime<br />

punishable by torture and public execution.<br />

3<br />

29

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