Pathfinder Chronicles - Gazetteer - Asamnet
Pathfinder Chronicles - Gazetteer - Asamnet
Pathfinder Chronicles - Gazetteer - Asamnet
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Days of the Week<br />
Day Task<br />
Moonday Work, religion (night)<br />
Toilday Work<br />
Wealday Work<br />
Oathday Work, pacts signed, oaths sworn<br />
Fireday Work, market day<br />
Starday Work<br />
Sunday Rest, religion<br />
Months of the Year<br />
Month Season Deity<br />
Abadius Winter Abadar<br />
Calistril Winter Calistria<br />
Pharast Spring Pharasma<br />
Gozran Spring Gozreh<br />
Desnus Spring Desna<br />
Sarenith Summer Sarenrae<br />
Erastus Summer Erastil<br />
Arodus Summer Aroden<br />
Rova Autumn Rovagug<br />
Lamashan Autumn Lamashtu<br />
Neth Autumn Nethys<br />
Kuthona Winter Zon-Kuthon<br />
used to be or never were pose great danger to the world<br />
that is. The First World is a place of powerful spirits and<br />
ancient customs and politics. It is said that the fey have<br />
a window into the First World, that they might indeed<br />
be a part of it, but to the ordinary man and woman of<br />
Golarion it is legend, a place glimpsed only in fever<br />
dreams and youthful innocence. A place of peerless<br />
beauty and limitless danger.<br />
Golarion has no shortage of dangers all its own, and<br />
the world is rife with opportunities for exploration and<br />
excitement. The old prophecies have failed and the future<br />
is uncertain. The heroes of the current age will be those<br />
who step forward to meet the challenges and dangers of<br />
Golarion and claim its treasures and glory for themselves.<br />
A world of adventure awaits!<br />
Time<br />
Golarion spins on its axis once every 24 hours. Weeks<br />
consist of seven days, with 52 weeks per year. Each year<br />
has 12 months, each of which corresponds to a popular<br />
deity. For ease of use, this book conforms to the dating<br />
conventions used by the city of Absalom, a massive<br />
independent city-state whose history spans dozens of<br />
human empires. Absalom’s expansive inf luence ensures<br />
that the city’s calendar has achieved great popularity<br />
throughout the world, though many independent nations<br />
maintain their own systems.<br />
<strong>Gazetteer</strong>: Timeline<br />
The Roll of YeaRs<br />
The current year is 4708 ar (Absalom Reckoning). As the<br />
calendar advances in the real world, time also marches<br />
forward in the world of Golarion. This book was published<br />
in 2008, with the corresponding year ending in the same<br />
digit. Next year will be 4709, and so on.<br />
Age of Darkness<br />
–5293 Earthfall. The Starstone tumbles to Golarion,<br />
creating the Inner Sea and kicking off a thousand<br />
years of darkness. Azlant and Thassilon destroyed.<br />
Elves depart Golarion.<br />
–5102 Orcs first emerge onto the surface world,<br />
fleeing vicious pogroms from righteous dwarves<br />
tunneling toward a prophesied land of the<br />
open sky.<br />
–4987 Dwarves fulfill the Quest for Sky, emerging for the<br />
first time upon the surface of Golarion.<br />
AGE OF ANGUISH<br />
–4294 The veil of dust and darkness lifts from Golarion.<br />
Primitive peoples grasp and claw for power in a<br />
broken world.<br />
–3923 The Pit of Gormuz opens in central Casmaron,<br />
disgorging the Spawn of Rovagug upon Golarion<br />
for the first time.<br />
–3708 Belkzen besieges Koldukar.<br />
Age of Destiny<br />
c. –3472 Founding of Ancient Osirion.<br />
c. –3000 Osirion at its height under the reign of the<br />
God-Kings.<br />
–2323 Shory aeromancers establish Kho as the first of<br />
their legendary flying cities.<br />
–1498 The Four Pharaohs of Ascension join forces to rule<br />
Osirion, initiating that empire’s Second Age.<br />
–1431 The power of the Four Pharaohs breaks and Osirion<br />
again slips into decline.<br />
–1281 Taldor founded by descendants of Lost Azlant and<br />
indigenous primitive humans.<br />
–892 Nex and Geb at war.<br />
–841 Osirion fails to replace the assassinated governor of<br />
Thuvia, effectively ceding the province to barbarism.<br />
–632 The Tarrasque, greatest of the Spawn of Rovagug,<br />
devastates Avistan. The gods themselves enter a<br />
pact with the arch-devil Asmodeus to lock away the<br />
Armageddon Engine forever.<br />
–473 The Linnorm King Ulvass discovers Arcadia,<br />
establishing the colony of Valenhall as an earthly<br />
paradise.<br />
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