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INTRODUCTION TO SYNTHESIZERS - hol.gr

INTRODUCTION TO SYNTHESIZERS - hol.gr

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Now we have the minimal requirements to create a synthesizer voice. But we still need to make this sound<br />

playable as a music instrument voice. Let's see what's missing!<br />

First of all, natural sounds normally don't just instantly switch on and off. Sounds are hardly ever "static" but<br />

change their character through time.<br />

A real life sound has always a fade in and fade out period. To take an example, a drum hit begins very sharply<br />

as the drumstick hits the skin and also fades away quite fast. The sound volume of a note on the piano will also<br />

rise rather quickly, but will dampen much more slowly. The sound of some instruments - like for instance the<br />

violin - can be made to sustain for a long time, while the sound of a drum inevitably fades away, regardless of if<br />

we press the drumstick against the skin after the initial hit or not.<br />

This behavior is called the envelope of the sound. Let us illustrate such an envelope:<br />

Of course this is just a very simplified envelope curve, and the envelopes of acoustic sounds are a lot more<br />

complex than this one. But we can still identify some main parts of the envelope that we will be able to use in<br />

our synthesized sound. These parts are:<br />

• Attack (the initial onset of the sound)<br />

• Decay (the first fading of the sound)<br />

• Sustain (the level at which the sound is held as long as the key is depressed)<br />

• Release (the fade out of the sound)<br />

This kind of envelope is often called an ADSR-envelope (by combining the initial letters of the name of the<br />

different phases - Attack, Decay, Sustain and Release).<br />

Envelopes for other sounds does not necessary always have to look like in the example above. For drum sounds<br />

the sustain phase may for instance be lacking completely, since a drum sound cannot be sustained infinitely.<br />

The amplitude envelope for a short, percussive sound with a long reverberant echo may look like the one in the<br />

following illustration:<br />

This kind of envelope is very well suited for drum-like staccato playing - even if the timbre itself is not a drum<br />

sound, but a string or human voice sample.<br />

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