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2 - Two Hour Wargames

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VEHICLE AVAILABILITY<br />

1 RETROVIAN VEHICLE AVAILABILITY<br />

1 = APC<br />

2 = A Car<br />

3 = A Car<br />

4 = Hvy A Car<br />

5 = Lt Tank<br />

6 = Hvy Tank<br />

© 2007 Ed Teixeira – <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong><br />

5150: Illegal Aliens<br />

Retrovian Weaponry RANGE TARGETS SB HB AB REF DIS SHIM EXO BTA COST<br />

Blast Pistol (1)<br />

12 1 5/3 4/2 4/2 4/2 Special 5/3 1/0 1/0 82<br />

Blast Rifle (1)<br />

24 1 5/3 4/2 4/2 4/2 Special 5/3 1/0 1/0 106<br />

Needle Blaster (enhanced)<br />

36 1 5 4 4 4 Special 5 1 1 128<br />

Sonic Cannon<br />

60 3” circle/1 OD 5 5 5 Special OD 5 4 116/40<br />

Sonic Grenade<br />

6 5” circle 3 2 2 2 Special 1 0 0 41<br />

AP Mine<br />

x 5” circle 3 2 2 2 Special 1 0 0 35<br />

AT Mine<br />

x 1 4 3 2 2 Special 3 5 4 56<br />

(1) The second value is used when firing over half range.<br />

Melee Weapons RANGE TARGETS NONE SB HB AB REF DIS SHIM EXO BTA COST<br />

Unarmed combat<br />

x 1 3 3 3 3 3 3 0 0 NE 20<br />

Sonic Blade<br />

x 1 3 3 3 3 3 3 3 1 0 22<br />

20

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