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warrior heroes -legends - Two Hour Wargames

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TABLE OF CONTENTS<br />

INTRODUCTION 1<br />

Traditional Turn Sequence 1<br />

IGO UGO 1<br />

THW Reaction System 1<br />

NEEDED TO PLAY 2<br />

Dice 2<br />

Passing Dice 2<br />

Counting Successes 2<br />

Possibilities 2<br />

Reading &Adding the Dice 3<br />

1/2D6 3<br />

How Many D6 3<br />

Figures and Terrain 3<br />

Basing Figures 3<br />

Defining Facings 3<br />

Shielded Side 4<br />

Tables 4<br />

Why So Many? 4<br />

GAME BASICS 4<br />

DEFINING FIGURES 4<br />

STARS AND GRUNTS 4<br />

Why Use Stars? 5<br />

Star Advantages 5<br />

Star Power 5<br />

Larger Than Life 5<br />

Cheating Death 5<br />

Free Will 6<br />

RACE 6<br />

NATIONALITY 6<br />

SIZE 6<br />

Character Sizes 6<br />

Size Difference – Damage 6<br />

ALIGNMENT 7<br />

Alignment Table 7<br />

Not Black or White, But Gray 7<br />

Star Alignment 7<br />

AGE 7<br />

How Old? 8<br />

© 2012 Ed Teixeira - <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong> 12/4/2012<br />

WARRIOR HEROES -LEGENDS<br />

TOC<br />

MALE OR FEMALE 8<br />

REPUTATION 8<br />

CLASS 8<br />

Citizens 9<br />

What Class Are You? 9<br />

Working Together 9<br />

SKILLS 9<br />

How Proficient in the Skill 9<br />

Racial Modifiers 10<br />

Skill Modifiers Table 10<br />

ATTRIBUTES 11<br />

Class Assigned Attributes 11<br />

Caster Attributes 11<br />

Healer Attributes 11<br />

Missile Attributes 11<br />

Nobles Attributes 11<br />

Soldier Attributes 11<br />

Warrior Attributes 11<br />

Race Assigned Attributes 11<br />

Demons 11<br />

Dwarves 12<br />

Elves 12<br />

Feral Vampires 13<br />

Feral Vampire Poison Table 13<br />

Ghouls 14<br />

Ghoul Poison Table 14<br />

Giants 15<br />

Goblins 16<br />

Lycaon 16<br />

Lycaon Poison Table 16<br />

Men 17<br />

Bonus Attributes 17<br />

Caster 17<br />

Healer 17<br />

Missile 17<br />

Noble 18<br />

Soldier 18<br />

Warrior 18<br />

Nationality 19<br />

Altengard 19<br />

Brethren 19<br />

Capalan League 19<br />

Mirholme 19<br />

Tereken 19<br />

Orcs 19<br />

Skeletal Undead 20<br />

Vampire Count 20<br />

Vampire Count Poison Table 21


Wererats 21<br />

Wererat Poison Table 22<br />

Fear 22<br />

No Fear 22<br />

WEAPONS 22<br />

ARMOR 22<br />

Armor Class 2 (AC 2) 22<br />

Armor Class 4 (AC 4) 22<br />

Armor Class 6 (AC 6) 23<br />

Armor Class 8 (AC 8) 23<br />

Inherent Armor 23<br />

Shields 23<br />

FORMING YOUR BAND 23<br />

Starting Your Band 23<br />

Unlimited Grunts 24<br />

LEADERS 24<br />

Star Leaders 24<br />

Temporary Leaders 24<br />

Leader Die 24<br />

RULES OF WAR 25<br />

TURN SEQUENCE 25<br />

GROUPS 26<br />

Group Rep 26<br />

Group Cohesion 26<br />

Splitting Up Groups 26<br />

ACTIONS 27<br />

MOVEMENT 27<br />

Normal Movement 27<br />

Movement Table 27<br />

Fast Movement 27<br />

Going Prone 27<br />

Involuntary Movement 28<br />

Carry On 28<br />

Charge 28<br />

Duck Back 28<br />

Run Away 28<br />

IN SIGHT 28<br />

In Sight or Not 28<br />

Triggering an In Sight Test 29<br />

© 2012 Ed Teixeira - <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong> 12/4/2012<br />

WARRIOR HEROES -LEGENDS<br />

TOC<br />

Taking the In Sight Test 29<br />

Optional In Sight Procedure 30<br />

In Sight Table 30<br />

Order of In Sight Actions 30<br />

Resolving In Sight Actions 30<br />

In Sight Resolution Table 30<br />

In Sight Action 31<br />

Loss of Action 31<br />

In Sight and Reaction Tests 31<br />

Completed In Sight 31<br />

Moving and In Sight 32<br />

Adding to In Sights 32<br />

REACTION 33<br />

Exceptions 33<br />

Reaction Test Results 33<br />

How to Take a Reaction Test 33<br />

Optional Reaction Procedure 33<br />

Received Fire 33<br />

Man Down 33<br />

Recover From Duck Back 34<br />

Recover from Knock Down 34<br />

Multiple Tests 34<br />

STATUS AND ACTIONS 34<br />

Carry On 34<br />

Charge 34<br />

Duck Back 34<br />

Obviously Dead 34<br />

Out of the Fight 34<br />

Run Away 34<br />

Stunned 34<br />

RANGED COMBAT 35<br />

List of Weapons 35<br />

Ranged Weapons Table 35<br />

Reloading 35<br />

Reload Table 36<br />

SHOOTING 36<br />

Line of Sight - LOS 36<br />

Cover or Concealment 36<br />

Cover or Concealment Table 37<br />

Shooting a Weapon 37<br />

Ranged Combat Table 37<br />

Pitiful Shot 38<br />

Determining Damage 38<br />

Ranged Combat Damage Table 38<br />

Types of Damage 38<br />

Stunned 38<br />

Out of the Fight 38<br />

Obviously Dead 38


Treating the Wounded 38<br />

Firing into Melee 38<br />

Auto-Kill or Capture 38<br />

MELEE 39<br />

Melee Weapons 39<br />

Unarmed 39<br />

Improvised Weapon 39<br />

One Hand Melee Weapon 39<br />

<strong>Two</strong> Hand Melee Weapon 39<br />

Charge into Melee Test 39<br />

How to Charge into Melee 39<br />

Charge into Melee Table 40<br />

Run Away 40<br />

Melee Combat 41<br />

Melee Combat Table 41<br />

Evenly Matched 41<br />

Damage From Melee 41<br />

Melee Damage Table 41<br />

Following Up 42<br />

Multi-Figure Melees 42<br />

Non-Lethal Melee 42<br />

Free Charge into Melee 43<br />

RETRIEVING WOUNDED 43<br />

LEAVING THE TABLE 43<br />

AFTER THE BATTLE 44<br />

After the Battle Recovery Table 44<br />

Why Wait? 44<br />

HEALING AND MAGIC 45<br />

MAGIC 45<br />

Casters 45<br />

Casters and Spells 45<br />

Damage 45<br />

Defend 45<br />

Dazzle 45<br />

Spell Target Number 45<br />

Magic Power 46<br />

Recovering Magic Power 46<br />

Casting Spells 46<br />

Casting a Spell Table 46<br />

Spell Resolution 47<br />

Damage Resolution Table 47<br />

Dazzle Resolution Table 48<br />

Spell Resolution – Defend 48<br />

Defend Resolution Table 49<br />

NPC Casting 49<br />

© 2012 Ed Teixeira - <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong> 12/4/2012<br />

WARRIOR HEROES -LEGENDS<br />

TOC<br />

MAGIC ITEMS 50<br />

Type of Magic Items 50<br />

Single Use 50<br />

Multiple Use 50<br />

Constant Use 50<br />

Magic Items 50<br />

Easy Magic 50<br />

Cursed Items 50<br />

Poison 50<br />

Worthless 51<br />

Finding Magic Items 51<br />

Disabled Characters 51<br />

Finding Treasure 51<br />

Bartering 51<br />

Wages or Gift 51<br />

Magic Item Availability 51<br />

Disabled Character Magic Items Table 52<br />

Barter Magic Items Table 52<br />

Armor – What is it Table 52<br />

Books – What is it Table 53<br />

Clothing – What is it Table 53<br />

Jewelry – What is it Table 54<br />

Potions – What is it Table 54<br />

Scrolls – What is it Table 55<br />

Staffs – What is it Table 55<br />

Wands – What is it Table 56<br />

Weapons – What is it Table 56<br />

Magic Item Values 57<br />

HEALERS AND HEALING 57<br />

Healers 57<br />

Healing Power 57<br />

Recovering Healing Power 57<br />

Healing Characters 57<br />

Healing Table 58<br />

Making Healing Potions 58<br />

Making Potions Table 58<br />

MOUNTS 59<br />

Rep 59<br />

Mount Rep Table 59<br />

Mounting and Dismounting 59<br />

Combat with Flyers 59<br />

Movement 59<br />

Moving Over Rough Terrain 59<br />

Loose or Tied 59<br />

Holding Mounts 59<br />

Skittish 59<br />

Rider Test 60<br />

Damage to Mounts 60<br />

<strong>Two</strong> Riders 60<br />

Shooting When Mounted 60<br />

Mounted Figures as Targets 60


Feeding the Mount 60<br />

BUILDINGS 60<br />

Types of Buildings/Structures 60<br />

Temporary Structures 60<br />

Light Duty Structure 60<br />

Heavy Duty Structures 60<br />

Occupying Buildings 60<br />

Entering and Exiting Buildings 60<br />

Barricading Windows and Doors 60<br />

Destroying a Barricade 61<br />

Cover or Concealment 61<br />

Moving Between Levels 61<br />

Attacking Buildings 61<br />

TERRAIN 61<br />

Generating Terrain 61<br />

Terrain Generator Table 62<br />

Defining Terrain 62<br />

Size 62<br />

Clear 62<br />

Hill 62<br />

Road 62<br />

Woods 62<br />

CHALLENGES 63<br />

Ratings 63<br />

Success or Failure 63<br />

Applicable Modifiers 63<br />

Using Tools 63<br />

Alignment and Hated Enemies 63<br />

Hated Enemies Table 64<br />

Resolution 64<br />

Challenge Test 64<br />

PLAYING THE GAME 65<br />

Solo 65<br />

Same Side 65<br />

Head to Head 65<br />

CAMPAIGN S 66<br />

YOUR ROLE 66<br />

Character Journal 66<br />

TIME IN THE CAMPAIGN 66<br />

Campaign Turn 66<br />

PROVINCES 66<br />

Campaign Map 67<br />

© 2012 Ed Teixeira - <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong> 12/4/2012<br />

WARRIOR HEROES -LEGENDS<br />

TOC<br />

Provincial Map 67<br />

Moving in the Provinces 68<br />

Moving from Province to Province 68<br />

Provincial Movement Costs 68<br />

Province & Settlements 68<br />

Settlements Table 69<br />

Multiple Settlements 69<br />

Types of Settlements 69<br />

ENCOUNTER RATING 69<br />

Provincial ER Table 69<br />

Altengard Table 69<br />

Capalan Table 69<br />

Mirholme 69<br />

Tereken 69<br />

Dungeon ER 70<br />

ITEMS 70<br />

List of Items 70<br />

How Do You Get Items? 70<br />

How Do You Lose Items? 70<br />

What Can I Carry? 70<br />

Consequences of Greed 71<br />

RESOURCES 71<br />

Food 71<br />

Weapons 71<br />

Armor 71<br />

Magic Items 71<br />

Gold Talos 71<br />

FINDING RESOURCES 72<br />

Stockpiling Resources 72<br />

Resources From Others 72<br />

BARTERING 72<br />

What’s Available 72<br />

Maximum Number of Items 72<br />

HOME 73<br />

Burglarized 73<br />

Home Alone Table 73<br />

ROUND OF DRINKS 74<br />

Buying a Round of Drinks 74<br />

Consequences of Drinks 74<br />

PEFS 75<br />

Generating PEFs 75<br />

Generating PEFs During the Encounter 75


Loading Up PEFs 75<br />

PEFs and Buildings 75<br />

PEF Rep 75<br />

PEF Movement 75<br />

PEF Movement Table 76<br />

Special PEF Movement 76<br />

Resolving PEFs 76<br />

PEF Resolution Table 76<br />

What Are They Table 76<br />

Altengard Table 76<br />

Capalan Table 77<br />

Mirholme 77<br />

Tereken 78<br />

Nationals 78<br />

Character Lists 78<br />

Demons 78<br />

Dwarves 78<br />

Elves 78<br />

Feral Vampires 78<br />

Ghouls 79<br />

Giants 79<br />

Goblins 79<br />

Lycaon 79<br />

Men - Altengard 79<br />

Men – Brethren 79<br />

Men – Capalan 79<br />

Men – Mirholme 79<br />

Men – Tereken 80<br />

Orcs 80<br />

Skeletal Undead 80<br />

Vampire Count 80<br />

Wererats 80<br />

Now What? 80<br />

Enemies or Not? Dwarves, Elves, and Men 80<br />

Enemies or Not Table 81<br />

How Many of Them? 81<br />

E – Confronting Enemies 81<br />

F - Meeting Friends<br />

81<br />

Friend Interaction Table 81<br />

N – Interacting with Neutrals 82<br />

Neutral Interaction Table 82<br />

NPC Movement 82<br />

NPC Movement Table 82<br />

At the Mercy of the Enemy 82<br />

Mercy Table 83<br />

Surrendering 83<br />

SETTLEMENTS 83<br />

Finding Lost Cities, etc. 83<br />

Descriptions 83<br />

Villages 83<br />

Towns 83<br />

© 2012 Ed Teixeira - <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong> 12/4/2012<br />

WARRIOR HEROES -LEGENDS<br />

TOC<br />

Cities 84<br />

Purpose of Settlements 84<br />

Home 84<br />

Recruiting 84<br />

Items 84<br />

Centerpiece 84<br />

Areas of the Settlements 84<br />

Bazaar Area 84<br />

Docks Area 84<br />

Government Area 84<br />

Merchants Area 84<br />

Poor Area 84<br />

Public Area 84<br />

Wealthy Area 84<br />

Neighborhoods Table 85<br />

<strong>Hour</strong>s of Operation 85<br />

<strong>Hour</strong>s of Operation Table 85<br />

Buildings on the Table 85<br />

RESIDENTS 86<br />

Residents Table 86<br />

Town Folk 86<br />

DAY PARTS 86<br />

Day Parts and Visibility 86<br />

What Day Part and When? 87<br />

Variable Day Parts 87<br />

ENCOUNTERS 87<br />

Voluntary Encounters 87<br />

Involuntary Encounters 87<br />

Involuntary Encounter Table 87<br />

Offer of Employment 88<br />

Employer and Job 88<br />

Employer Table 88<br />

GL – Guard Location 88<br />

GC – Guard Character 88<br />

GT – Guard a Traveler 88<br />

AP – Adventuring Party 88<br />

Q – Quest 88<br />

Paying the Band 88<br />

PRESENTATION 89<br />

CAROUSING 89<br />

Objective 89<br />

Forces 89<br />

Terrain 89<br />

Deployment 89<br />

Special Instructions 89<br />

Defining Moment 90<br />

Multiple Moments 90


Recruiting Grunts 90<br />

RAID: ATTACK 90<br />

Objective 90<br />

Forces 90<br />

Terrain 90<br />

Deployment 90<br />

Special Instructions 91<br />

Looting Buildings 91<br />

WANDERING 92<br />

Objective 92<br />

Forces 92<br />

Terrain 92<br />

Deployment 92<br />

Special Instructions 92<br />

RAID: DEFEND 92<br />

Objective 92<br />

Forces 92<br />

Terrain 92<br />

Deployment 92<br />

Special Instructions 92<br />

ROBBERY 93<br />

Objective 93<br />

Forces 93<br />

Terrain 93<br />

Deployment 93<br />

Special Instructions 93<br />

DUNGEONS 94<br />

Big Bad Table 94<br />

Maximum Big Bad 94<br />

DUNGEON DECK 94<br />

Dungeon Encounter Rating 94<br />

Dungeon Encounter Rating Table 94<br />

Building the Dungeon 94<br />

TURN SEQUENCE 95<br />

Moving Through the Dungeon 95<br />

Concealment and Cover 95<br />

CARDS 95<br />

Joker 95<br />

Aces 95<br />

Face Cards 95<br />

2 through 10 95<br />

Card Equal to the ER 96<br />

© 2012 Ed Teixeira - <strong>Two</strong> <strong>Hour</strong> <strong>Wargames</strong> 12/4/2012<br />

WARRIOR HEROES -LEGENDS<br />

TOC<br />

RANDOM EVENTS 96<br />

Random Event Table 96<br />

RESOLVING PEFS 96<br />

Dungeon PEF Resolution Table 97<br />

Dungeons – Double Trouble 97<br />

Dungeon Denizens Table 97<br />

Enemies or Not? Dwarves, Elves and Men 97<br />

Enemies or Not Table 98<br />

Dungeon How Many? 98<br />

SETTING UP THE FIGHT 98<br />

TREASURE 98<br />

END OF THE DUNGEON 98<br />

Treasure Table 99<br />

Magic Items 99<br />

Dungeon Magic Items Table 99<br />

Captives 99<br />

Where’s the Big Bad? 99<br />

REACTION RESULTS 100<br />

Duck Back 100<br />

Run Away 100<br />

Run Away and Return Table 100<br />

GETTING OUT 100<br />

AFTERWARDS 101<br />

Increasing Rep 101<br />

Increasing a Skill 101<br />

Decreasing Rep 101<br />

Decreasing Skills 101<br />

KEEPING IT TOGETHER 101<br />

Keeping It Together Table 102<br />

FINAL WORD 102<br />

PRE-GENERATED GRUNTS 103<br />

CHARACTER CARDS 105<br />

QUICK REFERENCE SHEETS 113 TO 124

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