The Hall of Fire 25.pdf - Fan Modules - Free
The Hall of Fire 25.pdf - Fan Modules - Free
The Hall of Fire 25.pdf - Fan Modules - Free
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Page 14 <strong>The</strong> <strong>Hall</strong> <strong>of</strong> <strong>Fire</strong> <strong>The</strong> Un<strong>of</strong>ficial Lord <strong>of</strong> the Rings Roleplaying Game Webzine Issue 25 <br />
December 2005<br />
Elves <strong>of</strong> the Wandering Companies<br />
Ents<br />
Gondorians<br />
Half-orcs<br />
Haradrim<br />
Hobbits<br />
Huorns<br />
Lossoth<br />
Men <strong>of</strong> Dale<br />
Olog-hai<br />
Orcs<br />
Rangers<br />
Rohirrim<br />
Trolls<br />
Uruks<br />
Woodmen<br />
Woses<br />
ADDITIONAL ABILITY<br />
+3/+6<br />
--/+5<br />
+0/+0<br />
+0/+0<br />
+0/+0<br />
-2/-2<br />
-5/--<br />
+0/+0<br />
+0/+0<br />
+2/+0<br />
+0/+0<br />
+2/+3<br />
+0/+0<br />
+0/+0<br />
+2/+2 (-2 Cavalry)<br />
+0/+0<br />
+0/+2<br />
Mear-led - As all lesser horses are naturally drawn to the lead <strong>of</strong><br />
the mearas, if the leader <strong>of</strong> a Cavalry unit is riding one, he gains<br />
a +2 bonus to perform Command maneuvers.<br />
ERRATA<br />
After writing this piece on generating units for mass combat, I’ve<br />
concluded that there are some errors to the units I devised in a<br />
previous article.<br />
For Heavy Dwarven Infantry:<br />
Command 9<br />
Ranged 6<br />
Melee 16<br />
Toughness 17<br />
Support 6<br />
Movement 4<br />
For Light Dwarven Archers:<br />
Command 9<br />
Ranged 10<br />
Melee 10<br />
Toughness 13<br />
Support 6<br />
Movement 10<br />
For Dwarven Stonemasons:<br />
Command 9<br />
Ranged 6<br />
Melee 9<br />
Toughness 10<br />
Support 11<br />
Movement 6<br />
<strong>The</strong> ability pertaining to mountains should be called “Mountainnative”.<br />
See page 75 in the Helm’s Deep Sourcebook for more<br />
information on this ability.<br />
Finally, as has been stated in the Helm’s Deep Sourcebook,<br />
there will be additional material about more units, so keep an<br />
eye out for revisions to what I’ve outlined here in later issues.