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Ageod WW1 Manual Cover.qxd

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6. Diplomatic Poker Option<br />

If Germany has chosen this option (whatever the plan), the chain reaction<br />

of nations is undertaken before the Ultimatum to Belgium (if any).<br />

7. Ultimatum to Belgium<br />

If Germany has chosen the Schlieffen Plan, it may wish to force its way into<br />

Belgium, and thus must first present the latter an ultimatum, hoping for the<br />

grant of a right of passage. A Diplomatic Test takes place, and if the right<br />

of passage is not given (usually when Belgian level is not 8+), Germany<br />

declares war on Belgium. In such a case, the US level goes down by 1<br />

(pro-Entente).<br />

Alternatively, with the Rupprecht Warplan, Germany may declare war on<br />

Switzerland (but in that case, the ultimatum is always considered to be<br />

refused).<br />

If Germany does nothing against Belgium (warplans other than Schlieffen),<br />

France may then do the same and address an ultimatum to Belgium.<br />

8. Great Britain’s Reaction<br />

If Belgium is attacked by Germany, the British level may immediately (and<br />

strongly) go down. The same test is done, with reversed effects if France<br />

attacks Belgium.<br />

An immediate Great Britain Diplomatic Test occurs, and her level is<br />

adjusted again, with the result now applying.<br />

● If Great Britain enters the war or goes to limited intervention, the<br />

Entente player receives 1 extra British AMB. In both cases, British<br />

mobilization takes place, and the BEF is debarked at the end of the<br />

Entente’s Military Phase, in August 14.<br />

17. Diplomacy<br />

Diplomacy is an important factor in the outcome of World War One, and it<br />

is directed toward neutral major powers, and minor countries still out of the<br />

war. The Appendices give complete information about the major and minor<br />

countries.<br />

Diplomacy takes place every turn, including the particularly active<br />

diplomatic phase of August 1914. The objective of diplomacy in this game<br />

is to ensure that the greatest number of initially neutral nations will join<br />

the player’s camp. It may involve some active participation (including<br />

declaration of war to the player’s enemies) but will usually result in<br />

obtaining a wide range of useful benefits (see 2 below).<br />

Each side may attempt 1 diplomatic action on one neutral country of<br />

his choice (i.e. it means there are at most two countries tested for<br />

diplomacy each turn). To do so, a friendly Ambassador should be present<br />

(one with a non-zero value; zero value ambassadors are used as decoys).<br />

A diplomatic test is made, where all the values of all friendly Ambassadors<br />

● If Great Britain is at war, the United States diplomatic level goes down<br />

by 1.<br />

9. Chain Reaction of European countries<br />

Certain key minor European countries are tested, in this order, even if no<br />

player has placed any AMB there. Results as per section 19 below.<br />

● Italy’s Reaction: Italy’s Diplomatic Test automatically takes place.<br />

● Romania’s Reaction: Romania’s level is determined randomly<br />

(between 0 and 7). Then Romania’s Diplomatic Test takes<br />

place.<br />

● Bulgaria’s Reaction: Bulgaria’s Diplomatic Test takes place<br />

automatically.<br />

● Greece’s Reaction: Greece’s Diplomatic Test automatically takes<br />

place.<br />

● Turkey’s Reaction: Turkey’s Diplomatic Test automatically takes place.<br />

16.5 Preliminary Moves and Mandatory Offensives<br />

Armies identified on the map with a RED FLAG have the obligation to make<br />

a preliminary attack (because of the warplan in place). Therefore in the<br />

1914 Mandatory attack phase, those units must be move towards an area<br />

with enemy units.<br />

16.6 Various<br />

Once the initial phases above (including the mandatory attacks) are<br />

completed, a “normal” turn takes place, starting with the Military Phase.<br />

The movement and attacks are handled as per the normal rules.<br />

are added together, and where the sum of the values of all enemy<br />

Ambassadors is deducted, giving a bonus or a penalty. The test result<br />

indicates either there is no effect, or there is a change in the neutral<br />

country diplomatic level (which is indicated by steps in various diplomatic<br />

levels/thresholds).<br />

According to the level that has been reached by the player’s alliance; the<br />

neutral nation may change its behaviour. The results and effects are<br />

indicated directly inside the information window.<br />

If a neutral nation declares war, it may have consequences (often adverse<br />

ones) on some other neutral nations (which is particularly the case in the<br />

Balkans or between Italy and Turkey).<br />

The Diplomatic Map<br />

The diplomatic map filter (the diplomat button just on top on the minimap)<br />

will show the game map in diplomatic mode. This mode displays all your<br />

World War One: La Grande Guerre 1914-1918 87

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