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allows time to carry out strategic redeployments on each front. In each<br />
sector of the Front (French, Russian, Italian, etc), the players may freely<br />
redeploy all their Armies.<br />
Each side may equally redistribute all the units between the different<br />
Armies of each front (and also the GHQ).<br />
Throughout Turkey: limit of 4 corps / artillery total (with or without HQ).<br />
Discontinuous Front – end of 1914?<br />
A power’s “front” is the position of his most advanced in supply units facing<br />
the Enemy. If a front is not formed at the end of 1914, each player may<br />
during the Winter interphase, place a corps to form the front, one by one<br />
taking turns (in order of the last initiative).<br />
● Each unit must be placed in contact with another supplied unit (and<br />
also be in supply).<br />
● It is forbidden to take an enemy city or town, situated on the front, in<br />
this manner.<br />
● If gaps or empty regions exist between the friendly and enemy fronts,<br />
“uncontrolled” regions form a no man’s land for the Jan–February<br />
1915 turn. These regions are not considered “taken” by the Enemy<br />
when entered (during this turn).<br />
● It is imperative that the front be formed by the end of the<br />
Jan–February 1915 turn. If it is not, one of the sides may then<br />
consider the regions that are still uncontrolled as being conquered<br />
from the Enemy as soon as he enters them (this, starting in<br />
March–April 1915).<br />
Losses and NW<br />
At this time, in spite of censorship of the press, losses came to be more<br />
and more resented both by the population and by the soldiers at the front.<br />
The Effect of Losses<br />
If a Power suffers 4 or more losses, its NW changes. The Power computes<br />
the total of its losses, divided by the number given by the following table.<br />
The result is the reduction to NW. Round all fractions up.<br />
1915-16 1917+<br />
Russia 8 7<br />
Germany 7 6<br />
Others 6 5<br />
The count of losses, of course, begins at 0 in each new turn.<br />
Exception: Russian losses on the Armenian Front are not counted. Only<br />
their losses on the Russian and Balkan fronts count.<br />
If a Power suffers only 3 or less, its NW does not change.<br />
The Russian Bear<br />
Russia ignores its losses in 1 attack per turn on the Russian Front when<br />
adjusting its NW as above. This attack must be a “secondary” battle.<br />
Russia also ignores all losses on the Armenian Front (Turkish border),<br />
whether attacking or defending, when adjusting its NW.<br />
16. The Guns of August – 1914 First Turn<br />
16.1 Special Turn Sequence<br />
The August 1914 turn is a very special and unique one. Its turn sequence<br />
is original and will never occur again in the game. This has been done to<br />
represent the very special circumstances at the start of the war, especially<br />
in its very first days.<br />
16.2 Warplans<br />
Once some historical events have occurred (see next paragraph about<br />
1914 initial diplomacy), players must take their first action: select which<br />
warplan their nation(s) will apply for the initial month of the war. Also<br />
Options for these plans will be selected.<br />
Only Germany and Austria-Hungary (for the Central Powers) and France<br />
and Russia (for the Entente) have to select warplans (the minors do not,<br />
and other majors are still neutral).<br />
Choice of War Plans<br />
Each concerned power in the alliance will choose an initial War Plan from<br />
the list that is offered to him in the window that pops up when you click on<br />
the warplans button next to the minimap. The plan offered is the one of the<br />
nation currently selected. To select warplans for another nation, click on the<br />
nation’s territory and then on the warplans button again<br />
(NB: This will be improved in future version of the game by allowing<br />
choices directly inside this window).<br />
World War One: La Grande Guerre 1914-1918 83