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Ageod WW1 Manual Cover.qxd

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11.7.9 Postponing/Abandoning the Offensive<br />

A nation may also definitively abandon a Grand Offensive if the situation is<br />

too bad:<br />

● in such a case it loses NW -5;<br />

● a test is made for the nation’s Parliament: 50% chance that the said<br />

Parliament moves one level towards Defeatism (to the left).<br />

11.8 Preliminary Bombardments<br />

The Attacker begins his Main battle with an “attack” by his artillery by using<br />

the Bombardment Table. In such an attack, only the Defender sustains<br />

losses. The procedure is quite detailed and may appear long to play. In fact,<br />

it is much more rapid to play than to read!<br />

Sequence<br />

a) Before the battle<br />

1. Choice of Battle Tactics<br />

2. Aerial Recon<br />

3. Type of Bombardment<br />

4. Artillery in Counterbattery (Defender: 1 to 2)<br />

5. Reinforcements of the Defender (2 corps: normal/heavy bomb.)<br />

6. Preliminary Bombardment<br />

b) Beginning of the battle<br />

c) The Lull [if the bombardment is normal or heavy]<br />

d) Continuation and end of the battle<br />

11.8.1 Battle Tactics<br />

Each side chooses a “Battle Tactic” to attempt obtaining a tactical<br />

advantage during the combat. The choice is made between the following<br />

(each has its own advantage and disadvantage):<br />

Attacker Choices<br />

M general momentum +1 unit for Breakthrough<br />

J successive jumps +1 to friendly Morale Checks<br />

R rolling fire -1 to enemy Morale Checks<br />

W by waves +1 to the Attack value of the engaged<br />

friendly unit<br />

H hammering +1 to the D12 for the preliminary<br />

bombardment<br />

Defensive Choices<br />

D on the spot defense +1 to friendly Morale Checks<br />

I in depth -1 to the D12 for the preliminary<br />

bombardment<br />

L 2nd line -1 to the Breakthrough value of<br />

the enemy general<br />

C counter-attack -1 to the Attack value of the engaged<br />

enemy unit<br />

S scattered defense -1 to enemy Morale Checks<br />

The Offensive/Defensive Tables cross reference the two choices and<br />

the advantages obtained for each side. The result obtained is usually 1<br />

advantage (normally the one of the Battle Tactic selected), sometimes 2,<br />

and sometimes also nothing at all.<br />

The presence of a Battle tactic icon on the Battle window indicates that the<br />

player benefits from this advantage. If there is nothing, he does not benefit<br />

from any advantage.<br />

11.8.2 Aerial Recon<br />

Both the Attacker and Defender may send planes in Recon Mission in the<br />

battle (see section 13 for Air Warfare).<br />

If one of the Attacker’s plane succeeds in its mission, the Defender region<br />

is observed: this will net a bonus to artillery bombardments for the<br />

attacker.<br />

11.8.3 Type of Preliminary Bombardment<br />

The Attacker selects the icon of the type of bombardment he<br />

wishes to use: none, normal, heavy* or flash*<br />

*if he possesses the appropriate combat tactic. See Doctrines<br />

section for details<br />

In the case of heavy bombardment, he must also decide if<br />

the intensity is “2” or “3”.<br />

11.8.4 Defender’s Counterbattery Fire<br />

The Defender may use its own artillery in an attempt to reduce the<br />

effectiveness of the enemy bombardment.<br />

● The Defender may use the artillery from his attacked HQ reserve (if<br />

any).<br />

● The GHQ may use 2 heavy artillery<br />

capable of acting during each activation, in<br />

defense.<br />

Exceptions: In the case of flash bombardment,<br />

the GHQ’s heavy artillery only arrives after the<br />

initial bombardment, but before the beginning of<br />

the battle.<br />

A fortress adds its artillery value, but it cost no<br />

MUN for the counterbattery (during bombings).<br />

Entente: the Western Allies may send their<br />

artillery units to each other, without problem, in<br />

defense. As the Central Powers do.<br />

11.8.5 Pre-Battle Reinforcements<br />

The more units the Defender has in the front<br />

line, the more he risks incurring losses.<br />

World War One: La Grande Guerre 1914-1918 55

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