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their Army’s HQ Reserve, per round, if there are units available. A unit<br />
coming from the Reserves may quite easily become the “engaged” unit for<br />
the round to come.<br />
● The battle region must simply be within the HQ’s command reach.<br />
● If several HQs have jointly engaged in battle, the unit may come from<br />
either reserve.<br />
● The same applies to the GHQ Strategic Reserve, on condition that<br />
the GHQ is no more than 3 regions from the battle.<br />
The Rear<br />
To respect the maximum stacking limit in the attacked region, you may<br />
withdraw a corps towards “the rear” in order to bring in a reinforcement<br />
corps.<br />
● It is not important to know where the “rear” is during the battle.<br />
● What is important is that it is necessary to respect the authorized<br />
stacking limit (max. # of corps) for each battle round: e.g. 6 in plain, 4<br />
in mountain.<br />
● Disorganized corps or those leaving for the “rear” will be placed back<br />
into the Armies, or in their reserve, after the battle.<br />
“First Line” Unit (+ artillery support)<br />
For the new round, each player may change his “first line” combat unit,<br />
and/or choose to support it with artillery. If it is a major battle, the units<br />
cannot leave their sub-battle to go into another.<br />
Remember: a same unit may be engaged consecutively during<br />
several rounds, but will sustain a penalty in the case of a morale check<br />
(exhausted unit).<br />
11.3.7 Duration and End of the Battle<br />
Barring elimination of one side’s units, duration of the battle may be<br />
affected by various elements, such as:<br />
Obstinacy of the General (Attacker only)<br />
A battle must last a number of rounds equal to the Obstinacy value of the<br />
Attacker’s general (except if mandatory retreat or total elimination has<br />
occurred before).<br />
This obstinacy value is only applicable in attack<br />
(not in defense). If the general engages in<br />
several battles, this value is for all of the<br />
engaged battles, thus the rounds of all the battles<br />
are added.<br />
● In 1914, each round of a major battle is worth<br />
2 Obstinacy (thus 1 for each sub-battle).<br />
● In 1915+, each round is worth 1 Obstinacy,<br />
no matter what the nature of the battle<br />
may be.<br />
● It the Attacker attacks with 2 Armies, for the<br />
minimum duration of the battle, Obstination is<br />
the one of the highest ranking general.<br />
Defeat<br />
If, at the end of a combat round, one of the sides<br />
has no more units “commited” or in the “Rear”, he<br />
loses the battle and must retreat. Its opponent is<br />
the winner.<br />
World War One: La Grande Guerre 1914-1918 47