15.08.2013 Views

Ageod WW1 Manual Cover.qxd

Ageod WW1 Manual Cover.qxd

Ageod WW1 Manual Cover.qxd

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

3. Game Turn<br />

The current game turn is shown here (month and year)<br />

4. Region View<br />

When an area is selected, the region view shows a picture with the type of<br />

terrain, presence of a city, and weather. Additional icons are present to<br />

inform you about the railroads in the region, resources (recruits and<br />

economic points), strategic objectives (and their values), production sites,<br />

state of the sea and hazards, ports, etc.<br />

(NB: under the flag that indicates region ownership, you can see the back<br />

of the stratagem cards in your hand.<br />

5. Unit Panel<br />

The unit “counters” will show which stacks are present in the region. When<br />

you click on one, you access more detailed views (by units, not by stack).<br />

Scrolling arrows are present for large stacks.<br />

6. Initiative Order<br />

The helmets located on the top part of the unit panel indicate the various<br />

players (or sides) and the order in which they play in the current turn<br />

(Initiative order)<br />

7. Game Log<br />

This semi-transparent window lists all game messages as well as players<br />

chat. It can be extended for better readability by clicking on the<br />

the black-board looking button located in the bottom-right part of the<br />

screen.<br />

8. Action Buttons<br />

Click on these buttons (if present, between 1 and 5) to give orders or<br />

undertake action during the current phase. When orders are validated, the<br />

6th button (“end of phase/end of turn”) located at the bottom right<br />

hand-side of this panel is now highlighted.<br />

9. European Minimap, Current Phase and Map Mode Buttons<br />

The minimap allows you to move quickly to distant sections of the map. The<br />

main map centres on the clicked location. Below the minimap you shall see<br />

the section where the current game phase name is displayed.<br />

The 4 buttons located above the minimap are map mode buttons. Click on<br />

them to view (in order, from left to right) the Military Map, the Strategic Map,<br />

the Political Map and the Diplomatic Map.<br />

10. Game Control Buttons<br />

There are 3 of them, from top to bottom:<br />

● Log and dialogues: one click opens a semi-transparent window<br />

where everything that happens during the game is noted. It also<br />

contains a dialogue box for communicating with your opponents<br />

during a multi-player game.<br />

● Messages: enables you to see game messages (events, actions, etc.)<br />

You can enlarge the window and scroll for more information.<br />

● Menu: this button opens the menu to save, quit or change the options<br />

(you can also access this menu using the Esc key).<br />

20 World War One: La Grande Guerre 1914-1918<br />

11. Tooltips on the map<br />

When the mouse hovers over an area of the map, you get a detailed tooltip<br />

with a lot of information about that area: name, owner, terrain, current<br />

weather and climate zone, infrastructure, strategic value, supply situation,<br />

etc.<br />

4.2 Regions and Sea Zones<br />

Land forces and naval units move across the game map by tracing<br />

their movement paths into (and through) hundreds of land regions and<br />

sea zones. Holding the mouse over a region or sea zone creates a<br />

tooltip display that provides players with information specific to the region<br />

or zone.<br />

Areas View<br />

In military mode, when you click on an area, the leftmost panel displays the<br />

following items (left to right):<br />

● Flag of owning nation<br />

● View of the areas (with or without urban site), giving a visual<br />

indication of terrain and weather (tooltip lists more details).<br />

● Level of area infrastructure in railroads (total/used) which indicates<br />

how many corps have/may still travel by rail through the area<br />

● Other icons, mostly on cities, with values in terms of Recruit or<br />

Economic Points (used for the national construction budget),<br />

presence of harbors (minor or major ports), specific production<br />

sites (ammunition, planes, combat gas, shipyards). A star (with a<br />

figure inside) designates the city as a strategic objective (and its<br />

importance).<br />

Next, to the right, you see the list of stacks present in the area (all clickable<br />

to see their contents).<br />

4.3 Structures<br />

Cities, towns, fortifications, harbors, shipyards and factories (production<br />

sites) are known collectively as “structures”. Their presence on the map is<br />

indicated by an icon which gives players a visual clue as to what they are.<br />

One of a player’s main goals is to control Objective and Strategic cities in<br />

order to generate NW gains and losses or trigger an Automatic Victory per<br />

the scenario being played.<br />

Cities<br />

Certain cities are designated as Objectives or Strategic locations. Most<br />

home cities act as supply sources.<br />

Towns<br />

A town is a small city. Towns are not supply sources.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!