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Option #2: Wassmuss sent in Persia – This will confer a diplomatic bonus<br />
(+1 to die rolls on Diplomacy Table) for Central Powers towards all<br />
diplomatic missions in Persia.<br />
Option #3: Wassmuss leads the Senussi Uprisings – A small Senussi army<br />
is formed and lead by Wassmuss with German help. The Senussi troops<br />
will be allowed to move in Libya and advance in Egypt. This will make the<br />
Senussi revolt much more to crush!<br />
Notes: once successfully in play, the event is discarded and cannot occur<br />
again.<br />
Arab Revolt<br />
Description: This event will bring serious troubles for Turkey in Arabia.<br />
Entente will soon receive Arab corps as reinforcements, and Turkey will be<br />
forced to garrison the Hejaz!<br />
Historical notes: The Arab nationalists led by Grand Sharif Hussein<br />
suffered hard under the repressions by the Turks and their Central Powers<br />
allies. Consequently, they entered the war joining the Entente in June 1916,<br />
hoping that this would help them in their cause of creating a single unified<br />
Arab state spanning from Aleppo in Syria to Aden in Yemen. Hussein forces<br />
counted about 50,000 men, but only 10,000 had rifles. In October 1916 the<br />
British sent a young officer to assist the Arab rebels – known now as<br />
Lawrence of Arabia. He was able to unite the efforts of different Arab tribes<br />
and to direct their attacks against the strategically important railways, tying<br />
up a relatively large Ottoman force. The Arab revolt continued until the<br />
end of the war and was an example of what became known later as<br />
asymmetrical warfare.<br />
Conditions: Turkey must be at war.<br />
Difficulty: die roll 3+.<br />
Modifiers: +1 if Great Britain is at war, -1 if the event “Successful Jihad” has<br />
occurred.<br />
Enter in play: Events phase, any turn.<br />
Option #1: (historical choice) Arabs raise in revolt in Hejaz – Turkey loses<br />
immediately 4 NW points and a rebellions breaks out in Hejaz. Enemy<br />
Arabs corps can now be deployed in Arabia. Turkey will have to leave at<br />
least 1 garrisoning Corps in Hejaz. Otherwise she will suffer from a<br />
National Morale loss of 1 point per turn. A new “Colonial Uprising” event<br />
(against France) is generated and shuffled inside the deck. In addition, the<br />
effects of the “Successful Jihad” event (if in play) are voided.<br />
Notes: once successfully in play, the event is discarded and cannot occur<br />
again.<br />
Lawrence of Arabia<br />
Description: This event will create the Arab army. The Arab troops will be<br />
allowed to move in Arabia and advance in Hijaz, Palestine and Syria. This<br />
will make the Arab revolt much stronger to crush!<br />
Historical notes: At the outbreak of war Lawrence was rejected as<br />
physically unfit for military service but his unique knowledge of the Levant<br />
and Mesopotamia, gained while working for the British Museum, made him<br />
a perfect candidate for the Intelligence Service in Cairo. In 1916, after a<br />
British supported Arab revolt against the Ottoman Empire was in danger of<br />
collapsing, Lawrence was sent to bring order and direction to the cause.<br />
The experience transformed the introverted and studious Lawrence into<br />
one of the most colourful military figures of the war. For two years<br />
Lawrence and his band of Arab irregulars attacked Turkish strongholds,<br />
severed communications, destroyed railways and supported the British<br />
regular army in the drive north to Damascus. After the war Lawrence was<br />
made a Companion in the Order of the Bath and awarded the<br />
Distinguished Service Order and the French Légion d’Honneur, though in<br />
October 1918 he refused to be made a Knight Commander of the British<br />
Empire.<br />
Conditions: Great Britain must be at war against the Central Powers and<br />
Turkey must be at war against the Entente and the event “Arab Revolt” has<br />
successfully occurred.<br />
Difficulty: die roll 2+.<br />
Enter in play: Events phase, any turn.<br />
Option #1: (historical choice) Lawrence of Arabia leads the Arab revolt –<br />
A small Arab army is formed and lead by Lawrence of Arabia with the help<br />
of the British Empire. The Arab troops will be allowed to move in Arabia and<br />
advance in Hejaz, Palestine and Syria. This will make the Arab revolt much<br />
more difficult to crush! In addition, a new “Diplomacy” event is generated<br />
and shuffled inside the deck.<br />
Notes: once successfully in play, the event is discarded and cannot occur<br />
again.<br />
Political Stratagems<br />
Clemenceau<br />
Description: This event will provide France with a lot of useful social<br />
benefit: as long Clemenceau will keep his office, France will benefit of the<br />
following bonuses: -1 die-roll modifier to all Social Unrest tests (strikes,<br />
mutinies, rebellions, revolution and capitulation), -1 modifier to all<br />
Parliament tests, +1 modifier to all War Weariness tests. In addition,<br />
Parliament Mood of France moves immediately two boxes towards Sacred<br />
Union.<br />
Historical notes: Born in a small village in the province of Vendée on<br />
September 28th, 1841, Georges Clemenceau would rise to political office<br />
and become Prime Minister of France on two occasions, the first in October<br />
1906 and again in November 1917. Clemenceau would be seen as a<br />
World War One: La Grande Guerre 1914-1918 187