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Ageod WW1 Manual Cover.qxd

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Option #2: Uprising in French Africa – A rebellion occurs in French Africa<br />

and France loses 1 NW point. France must leave a 2 corps garrison in<br />

French Africa unless she suffers an additional -1 NW points loss every<br />

Military phase.<br />

Option #3: Uprising in Morocco – A rebellion occurs in Morocco and France<br />

loses 1 NW point. France must leave a 2 corps garrison in Morocco unless<br />

she suffers an additional -1 NW points loss every Military phase.<br />

Notes: once successfully in play, this event is discarded and can be later<br />

reshuffled in the deck.<br />

Colonial Uprising (against Russia)<br />

Description: This event will generate rebellions in one colony.<br />

Historical notes: Throughout the areas controlled by the colonial<br />

powers sporadic uprisings took place as native peoples rebelled against<br />

foreign rule and the exploitation of land and people. In trying to remove<br />

the colonial regime Rebels were often only concerned with<br />

defending indigenous traditions and improving their immediate local<br />

conditions and generally were not seeking the creation of a sovereign<br />

nation-state.<br />

Conditions: automatic.<br />

Difficulty: die roll 3+.<br />

Enter in play: Events phase, any turn.<br />

Option #1: (historical choice) Uprising in Azerbaijan – A rebellion occurs in<br />

Azerbaijan and Russia loses 1 NW point. Russia must leave a 2 corps<br />

garrison in Azerbaijan unless she suffers an additional -1 NW points loss<br />

every Military phase.<br />

Option #2: Uprising in Kazakhstan – A rebellion occurs in Kazakhstan and<br />

Russia loses 1 NW point. Russia must leave a 2 corps garrison in<br />

Kazakhstan unless she suffers an additional -1 NW points loss every<br />

Military phase.<br />

Notes: once successfully in play, this event is discarded and can be later<br />

reshuffled in the deck.<br />

End of Colonial Uprisings<br />

Description: This event will remove all negative effects brought in play by<br />

the Colonial Uprisings.<br />

Historical notes: In the colonial era popular revolts against occupation were<br />

routinely suppressed by overwhelming force leading to the deaths of many<br />

thousands of native people. The end of colonialism would not be seen until<br />

after the Second World War when the loosening of the control that the<br />

colonial powers exercised over their colonies finally allowed them to gain<br />

independence.<br />

Conditions: at least one “Colonial Uprising” event has occurred.<br />

Difficulty: die roll 5+.<br />

Enter in play: Events phase, any turn.<br />

174 World War One: La Grande Guerre 1914-1918<br />

Option #1: (historical choice) Uprisings quelled – All uprisings quelled,<br />

nations may free the garrisoning Corps eventually located in rebel areas.<br />

Notes: once successfully in play, this event is discarded and can be later<br />

reshuffled in the deck.<br />

Nationalist Agitation (against Austria-Hungary, event #1)<br />

Description: This event will generate rebellions in Austria-Hungary.<br />

Historical notes: The 19th and early 20th centuries saw an outpouring of<br />

nationalist expression throughout Europe and the Middle East as groups<br />

who spoke the same language or shared a common ethnicity fought to<br />

build their own nation states. Instability came from the formation of<br />

nationalist movements seeking national unification or liberation from<br />

foreign rule. As a result, the period saw a large number of revolutionary<br />

attempts and independence wars.<br />

Conditions: automatic.<br />

Difficulty: die roll 4+.<br />

Enter in play: Events phase, any turn.<br />

Option #1: (historical choice): Rebellion in Trieste – A rebellion occurs in<br />

Trieste and Austria-Hungary loses 2 NW points. Austria-Hungary must<br />

leave a 3 corps garrison in Trieste unless she suffers an additional -1 NW<br />

points loss every Military phase.<br />

Option #2: Rebellion in Galicia – A rebellion occurs in Galicia and Austria-<br />

Hungary loses 2 NW points. Austria-Hungary must leave a 3 corps<br />

garrison in Galicia unless she suffers an additional -1 NW points loss every<br />

Military phase.<br />

Option #3: Rebellion in Bohemia – A rebellion occurs in Bohemia and<br />

Austria-Hungary loses 2 NW points. Austria-Hungary must leave a 3 corps<br />

garrison in Bohemia unless she suffers an additional -1 NW points loss<br />

every Military phase.<br />

Notes: once successfully in play, this event is discarded and can be later<br />

reshuffled in the deck.<br />

Nationalist Agitation (against Austria-Hungary, event #2)<br />

Description: This event will generate rebellions in Austria-Hungary.<br />

Historical notes: The 19th and early 20th centuries saw an outpouring of<br />

nationalist expression throughout Europe and the Middle East as groups<br />

who spoke the same language or shared a common ethnicity fought to<br />

build their own nation states. Instability came from the formation of<br />

nationalist movements seeking national unification or liberation from

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