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Ageod WW1 Manual Cover.qxd

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The Belgian NW modifier is +2 in 1914, then becomes +1 beginning in<br />

1915.<br />

The Belgian Army may incorporate Allied corps.<br />

Belgium, if it is invaded and Brussels taken, carries out a Surrender Test at<br />

the end of the invasion turn. If it fights on then it only surrenders in the<br />

future if France makes peace.<br />

If Antwerp surrenders, its garrison counter may not be evacuated by sea.<br />

The Belgian Army automatically cooperates with the Allies, beginning in<br />

the turn that follows its entry into war. It is supplied by Allied sources.<br />

As long as a Belgian region is under Allied control, the Belgian Army stays<br />

in Belgium. Otherwise, it fights first in the “North” region of France.<br />

The Belgian receives 4 RP per turn, maximum 10 RP in stock.<br />

Surrender Test<br />

If Belgian cities are all enemy controlled, Belgium must undergo a<br />

Capitulation test: Belgium capitulates upon a 4- dice roll (6- if also all small<br />

towns are captured). The dice roll is modified according to what listed in<br />

Capitulation checks (see 18.7).<br />

The Balkan Minor Countries (Bulgaria, Romania, etc)<br />

This rule concerns all the minor countries in the war, on the Central Powers<br />

side.<br />

The minor country’s Army cannot be merged into a foreign power’s Army.<br />

If the minor refuses, it will not surrender until all its cities and towns are<br />

captured by the enemy and there are no German or Austrian Armies in the<br />

minor country at the end of the turn.<br />

If a minor country surrenders, all units of that country surrender.<br />

Each Entente power gains +2 to NW, while each Central Powers power<br />

loses -1 to NW.<br />

While at war, the minor regains 3 to 5 RP** per turn, to a maximum of 10<br />

RP in stock.<br />

Serbia<br />

Serbia receives 5 RP per turn, maximum of 10 RP in stock. If the 2 Serbian<br />

cities and Cetinje are conquered, its flow becomes 2 RP per turn.<br />

The units of Montenegro are considered to be Serbian units for all cases.<br />

The Serbian Army cooperates with all the other allied Armies in Serbia.<br />

They may send each other reinforcements in battle.<br />

Serbia never surrenders.<br />

Albania<br />

All nations may intervene militarily in Albania, without declaration of war.<br />

Other Minor Countries<br />

This rule concerns all the minor countries in the war, on the Entente<br />

side.<br />

A minor’s Army cannot incorporate Allied corps, with the exception of the<br />

Holland Army. They are always supplied by Allied sources.<br />

If all cities are all enemy controlled, the minor country must undergo a<br />

Capitulation test: the minor country capitulates upon a 4- dice roll (6- if also<br />

all small towns are captured). The dice roll is modified according to what<br />

listed in Capitulation checks (see 18.7).<br />

Switzerland never surrenders.<br />

The minor receives 3 to 5 RP per turn, maximum 10 RP in stock.<br />

World War One: La Grande Guerre 1914-1918 161

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