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The Belgian NW modifier is +2 in 1914, then becomes +1 beginning in<br />
1915.<br />
The Belgian Army may incorporate Allied corps.<br />
Belgium, if it is invaded and Brussels taken, carries out a Surrender Test at<br />
the end of the invasion turn. If it fights on then it only surrenders in the<br />
future if France makes peace.<br />
If Antwerp surrenders, its garrison counter may not be evacuated by sea.<br />
The Belgian Army automatically cooperates with the Allies, beginning in<br />
the turn that follows its entry into war. It is supplied by Allied sources.<br />
As long as a Belgian region is under Allied control, the Belgian Army stays<br />
in Belgium. Otherwise, it fights first in the “North” region of France.<br />
The Belgian receives 4 RP per turn, maximum 10 RP in stock.<br />
Surrender Test<br />
If Belgian cities are all enemy controlled, Belgium must undergo a<br />
Capitulation test: Belgium capitulates upon a 4- dice roll (6- if also all small<br />
towns are captured). The dice roll is modified according to what listed in<br />
Capitulation checks (see 18.7).<br />
The Balkan Minor Countries (Bulgaria, Romania, etc)<br />
This rule concerns all the minor countries in the war, on the Central Powers<br />
side.<br />
The minor country’s Army cannot be merged into a foreign power’s Army.<br />
If the minor refuses, it will not surrender until all its cities and towns are<br />
captured by the enemy and there are no German or Austrian Armies in the<br />
minor country at the end of the turn.<br />
If a minor country surrenders, all units of that country surrender.<br />
Each Entente power gains +2 to NW, while each Central Powers power<br />
loses -1 to NW.<br />
While at war, the minor regains 3 to 5 RP** per turn, to a maximum of 10<br />
RP in stock.<br />
Serbia<br />
Serbia receives 5 RP per turn, maximum of 10 RP in stock. If the 2 Serbian<br />
cities and Cetinje are conquered, its flow becomes 2 RP per turn.<br />
The units of Montenegro are considered to be Serbian units for all cases.<br />
The Serbian Army cooperates with all the other allied Armies in Serbia.<br />
They may send each other reinforcements in battle.<br />
Serbia never surrenders.<br />
Albania<br />
All nations may intervene militarily in Albania, without declaration of war.<br />
Other Minor Countries<br />
This rule concerns all the minor countries in the war, on the Entente<br />
side.<br />
A minor’s Army cannot incorporate Allied corps, with the exception of the<br />
Holland Army. They are always supplied by Allied sources.<br />
If all cities are all enemy controlled, the minor country must undergo a<br />
Capitulation test: the minor country capitulates upon a 4- dice roll (6- if also<br />
all small towns are captured). The dice roll is modified according to what<br />
listed in Capitulation checks (see 18.7).<br />
Switzerland never surrenders.<br />
The minor receives 3 to 5 RP per turn, maximum 10 RP in stock.<br />
World War One: La Grande Guerre 1914-1918 161