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● Enver is retired from command of the III Army HQ, and serves only at<br />
the Ottoman GHQ (with his counter as a General).<br />
Young Turks<br />
Enver cannot be dismissed, except by an event (Dismissal<br />
or Politics).<br />
The Turkish Railroads<br />
Beginning in 1916, rail transport capacity begins decreasing by 1.<br />
Turkey:<br />
1914-1915 (6)<br />
1916 (5)<br />
1917 (4)<br />
1918+ (3)<br />
The capacity to Armenia and in the Arab zone is limited (See below).<br />
The Eastern Railroads<br />
The railroads in Arabia are archaic.<br />
Their capacity is low: 3 between Damascus and Aleppo, 2 towards Jaffa<br />
and Jerusalem, 1 in the Hedjaz, 1 to Mosul (then 1 disconnected section<br />
toward Baghdad).<br />
Sea Transport Capacity<br />
Turkey has a naval transport capacity of 2 units in the Black Sea, or 1 unit<br />
(half) when attempting an amphibious invasion.<br />
Each military unit (corps, support) counts as 1 unit; a HQ is 0.<br />
Egypt<br />
Turkey cannot have more than 1 Army operating in Egypt because of the<br />
difficulty of resupplying by rail. Only Nur-Ud-Din’s IV Turkish Army is<br />
allowed.<br />
Mesopotamia<br />
Turkey cannot have more than 1 Army operating in Mesopotamia because<br />
of the difficulty of resupplying by rail. It is the Turkish V Army.<br />
Amphibious Invasion in Russia<br />
Turkey may carry out an amphibious invasion in southern Russia with the<br />
Turkish II Army (capacity: 1 unit per turn).<br />
In this case only, the II Army is authorized to fight on the Russian Front,<br />
and with the condition that it always stays at a distance of 1 region from the<br />
coast.<br />
Persian Expeditionary Corps<br />
If the Persian has a diplomatic result of 22+, Turkey receives a military force<br />
of 3 Persian corps: (1) 3 1 -4-3 [V] and (2) cav 2-2-6 [V].<br />
This expeditionary corps is to be integrated then into a Turkish Army.<br />
It receives 2 Persian RP per turn, non-cumulative from one turn to the other<br />
(RP not used are lost at the end of the turn).<br />
An eliminated Persian unit is permanently destroyed.<br />
Turkey also receives 5 EP each Interphase.<br />
Turkish Artillery<br />
Turkey may construct the missing Turkish artillery. Once in the game, they<br />
are placed directly on a Turkish HQ (or in the GHQ).<br />
Turkish Mines<br />
Only mines in the Sea of Marmara have an effect inside the Turkish straits.<br />
Turkish mines in the Sea of Marmara have an effect limited to 1 region<br />
outside the Turkish straits.<br />
Political Action, Revenue and Shells<br />
Turkey carries out only 1 Political Action per Interphase.<br />
Turkey has no Civil Production. It produces 2 MUN per Interphase.<br />
26.8 USA<br />
NB: All the dates below are given here in relation to Mar-April 17 (historic<br />
entry into war). If the United States enters the war much before or after this<br />
date, then shift the Interphases accordingly (in relation to Summer 17).<br />
Diplomatic Level<br />
The Diplomatic US Level begins at level 23 then decreases as the actions<br />
of the players and the war go along.<br />
● The United States is Isolationist as long as its level is above 13.<br />
● It becomes pro-Entente when level 13 is reached.<br />
Once this level is reached, it may never go above 13 again. This is the new<br />
maximum.<br />
When the level reaches -5, the United States declares war on the Central<br />
Powers.<br />
American Tension<br />
The entry level of the United States drops by 1 square at the beginning of<br />
each Interphase (before Britain, if both are at peace).<br />
The entry level drops by 1 square per turn when the US becomes<br />
pro-Entente (or -2 if Russia is no longer in regime A) at the start of the<br />
Diplomatic Phase.<br />
The diplomatic level of the United States is modified by actions taken<br />
during the war, events, the American elections of 1916, and other special<br />
rules.<br />
Isolationist United States<br />
The United States is initially Isolationist, from level 23 (initial) to level 14.<br />
World War One: La Grande Guerre 1914-1918 157