Ageod WW1 Manual Cover.qxd

Ageod WW1 Manual Cover.qxd Ageod WW1 Manual Cover.qxd

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The Secondary Fronts The Balkan Front: Russia may send one Army + the XII (Zentr) Army (that is to say two Armies in total) into the Balkans. The Armenian Front: Russia has the X (Kavkaz) Army in the Caucasus or in Armenia (on one side or the other). It may also add the XII (Zentr) Army. Warning for supply: Supply out of Sankamish is limited to 1 Army. Otherwise, supply must be taken from a port (for example, Batum or Trapzon). XII “Zentr” Army Only XII “Zentr” Army may be moved to a neighboring front (of any distance), or may attempt a landing. It must succeed in Political Action “Expeditionary Corps”. The Zentr Army has the ability to include within its units a non-Russian corps, without limitation. If a foreign corps is placed “out of combat”, it may return directly into the Zentr Army during the following turn (this is an exception). During the Reinforcement Phase, the Zentr Army may remake only 2 corps, no matter what their nationality may be. Polivanov – Minister of War Polivanov was Minister of Munitions and allows the historical Russian improvements in 1915 and 1916. Polivanov appears by Event, if it is drawn and succeeds for Russia. Polivanov permits the Russian Player to benefit from a number of advantages: ● Civil Production immediately lowers by 1 level (min. 0), and Russia has a +1 bonus to succeed with the Action “War Economy”. ● Russia receives an increase of 20 EP each Interphase. ● Each turn, the Russian player may choose 5 corps at any time, during his or his opponent’s turn. These corps are temporarily improved by +1 in fire value (this does not apply to Guard unit). This must be done within the limits of the maximum improvements of Russian corps (if some have already been improved). For example, a 5 2 -6-4 veteran can choose to have +3 in fire (this turn only), but not if he has already been improved to a +3 (and become a 5 3 -6-4). ● Russia benefits by one extra (and non-existent) MUN site to produce MUN (better productivity). ● The Russian railway does not deteriorate and maintains its current level. Polivanov may lose his ministry at the end of each Interphase. He rolls D12: on a roll of 10+, he is no longer Minister. +1 Rasputin is in Petrograd -1 Russia is regime M -1 an Austro-Hungarian or German city is under Russian control -1 Central Powers control a Russian city in Mother Russia (not a town) (for example, Minsk, Kiew, Rewal) In this event, all the above is cancelled. Rasputin – the Czarina’s adviser Rasputin is represented by an Event. When Rasputin is present, Russia loses NW -1 per Interphase. In addition, public event “The Czar Takes Command” has increased chance of success. And if a Revolution erupts, Nicholas II has a reduced chance of abdicating. Assassination of Rasputin There’s an event that allows the Russian Player to attempt to assassinate Rasputin (if in play). Czar Nicholas II – in command at GHQ When public event “The Czar Takes Command” has succeeded, Nicholas II replaces the Grand Duke at GHQ. This event can only occur after a Russian defeat by a Central Powers Major Offensive (on the Russian Front, the most recent one), starting in 1915. If the event succeeds, Nicholas II is placed at GHQ. The Czar cannot be removed from this position, except by the start of the Revolution. The Grand Duke is placed in the General pool (use his second counter, HQ general). The Russian NW is immediately increased by NW +5. All the Social Tests (strike, mutiny, revolt, revolution) are made with a penalty of -1 while Nicholas II is at GHQ (except for a Surrender Test). At each Interphase, the Russian NW is changed as follows: ● a loss of NW -1 if a Russian city (not a town) is controlled by the Central Powers ● a gain of NW +2 if Russia controls a German or Austro-Hungarian city and if no Russian city is occupied by the enemy Entente Economic Aide The commercial relations between Russia and the other Entente members (France, Britain, and later the United States) were difficult. The Baltic is closed by Germany, and the Black Sea is usually inaccessible. There remains only Archangelsk in the far North and Vladivostok on the far end of Siberia. These two routes each have a very limited capacity. So the Allies may provide 10 EP each Interphase. World War One: La Grande Guerre 1914-1918 149

These supplies are provided by Britain and France (each of which may give part of their EP or their MUN). The United States, when it joins the war, may also supply this aid. These supplies increased to 20 EP per Interphase, if the Bosporus and Dardanelles are open to the Entente. Sea Transport Capacity Russia has a naval transport capacity of 3 units each turn in the Black Sea, or 1 unit when making a landing. This capacity is 2/1 in the Baltic Sea. Rail Conversion The Russian railways did not use the same gauge as others. Russia must spend 2 MP (instead of 1) to convert a railway region (with an infantry unit). Russian Off-Map Boxes Russia has several Off-Map Boxes: Finland, Archangelsk, Ural, Azerbaïdjan, Kazakhstan, Western Siberia, Eastern Siberia. Reminder: Each Zone has “Conquest Value” (the value on the left), this is the number of battles required to conquer the Zone. Mother Russia Russia is split into a number of regions: Mother Russia: this is the land which is considered the true Russia. It includes Russia, Byelorussia (the Minsk region), Estonia (the Baltic province close to Petrograd), the Ukraine (the great southern region around Kiev), and certain Off-map boxes: Ural, Archangelsk, both Siberias (Western and Eastern). Mother Russia is an important concept for the Patriotic Test, Russian Winter and the Great Retreat: the cities of Poland, Lithuania and Latvia are not included (and Finland, Georgia, Armenia, Caucasia, Azerbaijan). Russian Poland: the western region of the Empire. The Polish cities are: Varsovie (Warsaw), Lublin, Brest-Litowsk, and Lodz. Lithuania: Kowno, Wilna (Vilno). Latvia: Riga. Finland: Helsinki. Moldavia: Kichinev (town). Georgia (+ Russian Armenia): Tiflis, Kars and Yerevan. Capital Cities Russia has 2 capitals: Petrograd (official) and Moscow (historical). If Russia loses 1 capital (effects): War Weariness Test none; Patriotic Test yes (negative effect -2); National Resurgence nullified (loss of city: nothing in NW); Mutiny Test yes. If Russia loses its 2 capitals (effect): War Weariness Test yes. 150 World War One: La Grande Guerre 1914-1918 Improvements in Armaments Russia may improve the firepower value of the corps by providing additional weapons (guns, machine-guns, etc) and paying EP during the Interphase. The completed improvement is effective after the next Interphase. Russian Moujiks From October 1914, Russia receives free units each turn during the Reinforcement Phase. ● Russia receives two 2-3-3 infantry for free (mobilized). ● It may also convert them directly to supplementary RP (2 RP for one, or 4 RP for both). 26.4 France The French Offensive in August 14 Most French War Plans have an offensive obligation. Certain Armies must attack at full strength. It means that all the stacks of certain French Armies must seek to attack, to encircle, to besiege, or to progress towards the enemy to satisfy this obligation (even if out of supply range). Remember: only units in reserve are exempt from attacking. Once the battle is engaged, the French must carry out a number of rounds equal to the Obstination of his general (classic case of the rules). “Shock” Tactic in 1914 France uses the Combat Tactic called “Shock”. Shock: the French Armies must normally attack in Alsace-Lorraine in 1914 (see War Plans). All the French morale checks are done with a +1 bonus. The French cavalry has a +1 bonus in attack value. It also defends with its attack value (with this +1 bonus in value). However all French corps defend with their attack value. This Tactic must be abandoned if French losses rise to 25 losses at the end of the turn (since the beginning of the game). Abandoning the Tactic is done at the end of the turn. The +1 bonus to the morale check lasts one more turn, only in defense, after the abandonment of this Tactic. The Blue/Red Uniform of the French The French, because of their too beautiful uniform (dashing style of the 2nd

The Secondary Fronts<br />

The Balkan Front: Russia may send one Army + the XII (Zentr) Army (that<br />

is to say two Armies in total) into the Balkans.<br />

The Armenian Front: Russia has the X (Kavkaz) Army in the Caucasus or<br />

in Armenia (on one side or the other). It may also add the XII (Zentr) Army.<br />

Warning for supply: Supply out of Sankamish is limited to 1 Army.<br />

Otherwise, supply must be taken from a port (for example, Batum or<br />

Trapzon).<br />

XII “Zentr” Army<br />

Only XII “Zentr” Army may be moved to a neighboring front (of any<br />

distance), or may attempt a landing.<br />

It must succeed in Political Action “Expeditionary Corps”.<br />

The Zentr Army has the ability to include within its units a non-Russian<br />

corps, without limitation.<br />

If a foreign corps is placed “out of combat”, it may return directly into the<br />

Zentr Army during the following turn (this is an exception).<br />

During the Reinforcement Phase, the Zentr Army may remake only 2<br />

corps, no matter what their nationality may be.<br />

Polivanov – Minister of War<br />

Polivanov was Minister of Munitions and allows the historical Russian<br />

improvements in 1915 and 1916.<br />

Polivanov appears by Event, if it is drawn and succeeds for Russia.<br />

Polivanov permits the Russian Player to benefit from a number of<br />

advantages:<br />

● Civil Production immediately lowers by 1 level (min. 0), and Russia<br />

has a +1 bonus to succeed with the Action “War Economy”.<br />

● Russia receives an increase of 20 EP each Interphase.<br />

● Each turn, the Russian player may choose 5 corps at any time, during<br />

his or his opponent’s turn. These corps are temporarily improved by<br />

+1 in fire value (this does not apply to Guard unit). This must be done<br />

within the limits of the maximum improvements of Russian corps (if<br />

some have already been improved). For example, a 5 2 -6-4 veteran<br />

can choose to have +3 in fire (this turn only), but not if he has already<br />

been improved to a +3 (and become a 5 3 -6-4).<br />

● Russia benefits by one extra (and non-existent) MUN site to produce<br />

MUN (better productivity).<br />

● The Russian railway does not deteriorate and maintains its current<br />

level.<br />

Polivanov may lose his ministry at the end of each Interphase. He rolls<br />

D12: on a roll of 10+, he is no longer Minister.<br />

+1 Rasputin is in Petrograd<br />

-1 Russia is regime M<br />

-1 an Austro-Hungarian or German city is under Russian control<br />

-1 Central Powers control a Russian city in Mother Russia<br />

(not a town) (for example, Minsk, Kiew, Rewal)<br />

In this event, all the above is cancelled.<br />

Rasputin – the Czarina’s adviser<br />

Rasputin is represented by an Event. When Rasputin is present, Russia<br />

loses NW -1 per Interphase.<br />

In addition, public event “The Czar Takes Command” has increased chance<br />

of success. And if a Revolution erupts, Nicholas II has a reduced chance of<br />

abdicating.<br />

Assassination of Rasputin<br />

There’s an event that allows the Russian Player to attempt to assassinate<br />

Rasputin (if in play).<br />

Czar Nicholas II – in command at GHQ<br />

When public event “The Czar Takes Command” has succeeded, Nicholas<br />

II replaces the Grand Duke at GHQ. This event can only occur after a<br />

Russian defeat by a Central Powers Major Offensive (on the Russian Front,<br />

the most recent one), starting in 1915.<br />

If the event succeeds, Nicholas II is placed at GHQ. The Czar cannot be<br />

removed from this position, except by the start of the Revolution.<br />

The Grand Duke is placed in the General pool (use his second counter, HQ<br />

general).<br />

The Russian NW is immediately increased by NW +5.<br />

All the Social Tests (strike, mutiny, revolt, revolution) are made with a<br />

penalty of -1 while Nicholas II is at GHQ (except for a Surrender Test).<br />

At each Interphase, the Russian NW is changed as follows:<br />

● a loss of NW -1 if a Russian city (not a town) is controlled by the<br />

Central Powers<br />

● a gain of NW +2 if Russia controls a German or Austro-Hungarian city<br />

and if no Russian city is occupied by the enemy<br />

Entente Economic Aide<br />

The commercial relations between Russia and the other Entente members<br />

(France, Britain, and later the United States) were difficult. The Baltic is<br />

closed by Germany, and the Black Sea is usually inaccessible.<br />

There remains only Archangelsk in the far North and Vladivostok on the far<br />

end of Siberia. These two routes each have a very limited capacity. So the<br />

Allies may provide 10 EP each Interphase.<br />

World War One: La Grande Guerre 1914-1918 149

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