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Also, in the event of a “Trap”, an SS has a 1-in-2 chance to be present<br />
during a naval battle, to carry out a devastating torpedo attack.<br />
Relations With The United States<br />
United States pro-Entente:<br />
When the American level reaches 13, the United States switchs from<br />
Isolationism to Pro-Entente (and cannot switch back).<br />
German Minority:<br />
At the beginning of each Interphase, the American checks the effects of the<br />
USA’ German minority: on 6+ the American level goes up 1 box.<br />
+1 Neutrals Blockade and no Submarine Warfare<br />
+1 Hugues is elected President in Winter 1916<br />
Modern Battleships<br />
The BC Mackensen and the BB Yorck are modern ships and must wait until<br />
some of the less modern ships are built. They may not be “launched” until<br />
the BB Bayern is in the game (even with 1 unit).<br />
Remember: each of a BB or BC built unit earns NW +1.<br />
This gain occurs during the NW adjustment during the Interphase,<br />
although production will be played afterwards (this is retroactive,<br />
exception).<br />
26.2 Austria-Hungary<br />
The Austrian Offensive in August 14<br />
Most Austrian War plans have an offensive obligation. Certain Armies must<br />
attack at full strength. This means that all the stacks of the Austrian Armies<br />
must seek to attack the enemy, to encircle him, to besiege him, or to<br />
progress towards the enemy in order to satisfy this obligation (even if it is<br />
unattainable).<br />
Remember: only units in reserve are exempt from attacking.<br />
Once the battle is engaged, the Austrian must carry out the number of<br />
rounds equal to the Obstinacy of his general<br />
Nationalities<br />
The different Austro-Hungarian units are labeled with coat-of-arms<br />
indicating their nationalities within the empire.<br />
Austria-Hungary is made up of two main states: the Austrian Empire and<br />
the Kingdom of Hungary. Other nationalities within the empire are: Czech,<br />
Slavic, Polish and Italian.<br />
Penalties on morale checks:<br />
Before the death of Franz-Joseph:<br />
144 World War One: La Grande Guerre 1914-1918<br />
● Slavic and Czech corps have a penalty of -1 against their “sister”<br />
Slavic nationalities Russia and Serbia.<br />
● Italian corps have a penalty of -1 against Italians.<br />
After the death of Franz-Joseph:<br />
● All minorities now have a penalty of -1, against any opponent, except<br />
Slavs on the Italian front.<br />
The Austrian Garrisons<br />
Corps in the fortresses of Galicia (Krakow and Presmzyl) are not garrisons.<br />
They may leave and be combined with Austro-Hungarian Armies in<br />
September 1914 or later (but not in August).<br />
The Austro-Hungarian Capitals<br />
Austria-Hungary has 2 capitals: Vienna for Austria, and Budapest for<br />
Hungary.<br />
The Fifth “Alpine” Army<br />
Only the Alpine V Army can be moved to the French Front or to Turkey, or<br />
may attempt an amphibious invasion.<br />
First, Political Action “Expeditionary Corps” must be played and succeed.<br />
The Alpine Army may command any foreign corps, without restrictions. If a<br />
foreign corps is placed “out of combat”, it may return directly to the Alpine<br />
Army the next turn (this is an exception).<br />
During the Reinforcement Phase, the Alpine Army may only remake 2<br />
corps, no matter what their nationality may be.<br />
General Headquarters (GHQ)<br />
The supreme general Conrad (von Hötzendorf) commands the Austrian<br />
GHQ in 1914.<br />
After Hindenburg is placed in the German Eastern GHQ (in October 1914),<br />
the misunderstanding between the two leaders gives a penalty of -2 to the<br />
Central Powers’ initiative rolls on the Eastern Front.<br />
German and Austrian Armies on the Russian Front have a -3 modifier<br />
when attempting to coordinate together.<br />
Both of these penalties cease to apply if Hindenburg becomes GHQ on the<br />
Western front or Austria is defeated in a Grand Offensive by Russia or Italy.<br />
The Austrian GHQ may be used on either the Eastern front or the Western<br />
Front:<br />
● the Italian Front is on the Western Front<br />
● the Russian and Serbian Fronts are on the Eastern Front. On these<br />
fronts, the GHQ can send reinforcements no more than 6 regions<br />
away (and can most easily send them only 3 regions away)<br />
● If the Austrian GHQ is in Vienna, it may serve both fronts, but it risks<br />
being too far away (more than 6 regions) for efficiency on the Eastern<br />
Front, or to modify a Reaction move roll (a distance penalty may<br />
apply).<br />
● If Italy is hostile, the Austrian GHQ at Innsbruck may be used on the<br />
French Front and the Italian Front at the same time.