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Ageod WW1 Manual Cover.qxd

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Also, in the event of a “Trap”, an SS has a 1-in-2 chance to be present<br />

during a naval battle, to carry out a devastating torpedo attack.<br />

Relations With The United States<br />

United States pro-Entente:<br />

When the American level reaches 13, the United States switchs from<br />

Isolationism to Pro-Entente (and cannot switch back).<br />

German Minority:<br />

At the beginning of each Interphase, the American checks the effects of the<br />

USA’ German minority: on 6+ the American level goes up 1 box.<br />

+1 Neutrals Blockade and no Submarine Warfare<br />

+1 Hugues is elected President in Winter 1916<br />

Modern Battleships<br />

The BC Mackensen and the BB Yorck are modern ships and must wait until<br />

some of the less modern ships are built. They may not be “launched” until<br />

the BB Bayern is in the game (even with 1 unit).<br />

Remember: each of a BB or BC built unit earns NW +1.<br />

This gain occurs during the NW adjustment during the Interphase,<br />

although production will be played afterwards (this is retroactive,<br />

exception).<br />

26.2 Austria-Hungary<br />

The Austrian Offensive in August 14<br />

Most Austrian War plans have an offensive obligation. Certain Armies must<br />

attack at full strength. This means that all the stacks of the Austrian Armies<br />

must seek to attack the enemy, to encircle him, to besiege him, or to<br />

progress towards the enemy in order to satisfy this obligation (even if it is<br />

unattainable).<br />

Remember: only units in reserve are exempt from attacking.<br />

Once the battle is engaged, the Austrian must carry out the number of<br />

rounds equal to the Obstinacy of his general<br />

Nationalities<br />

The different Austro-Hungarian units are labeled with coat-of-arms<br />

indicating their nationalities within the empire.<br />

Austria-Hungary is made up of two main states: the Austrian Empire and<br />

the Kingdom of Hungary. Other nationalities within the empire are: Czech,<br />

Slavic, Polish and Italian.<br />

Penalties on morale checks:<br />

Before the death of Franz-Joseph:<br />

144 World War One: La Grande Guerre 1914-1918<br />

● Slavic and Czech corps have a penalty of -1 against their “sister”<br />

Slavic nationalities Russia and Serbia.<br />

● Italian corps have a penalty of -1 against Italians.<br />

After the death of Franz-Joseph:<br />

● All minorities now have a penalty of -1, against any opponent, except<br />

Slavs on the Italian front.<br />

The Austrian Garrisons<br />

Corps in the fortresses of Galicia (Krakow and Presmzyl) are not garrisons.<br />

They may leave and be combined with Austro-Hungarian Armies in<br />

September 1914 or later (but not in August).<br />

The Austro-Hungarian Capitals<br />

Austria-Hungary has 2 capitals: Vienna for Austria, and Budapest for<br />

Hungary.<br />

The Fifth “Alpine” Army<br />

Only the Alpine V Army can be moved to the French Front or to Turkey, or<br />

may attempt an amphibious invasion.<br />

First, Political Action “Expeditionary Corps” must be played and succeed.<br />

The Alpine Army may command any foreign corps, without restrictions. If a<br />

foreign corps is placed “out of combat”, it may return directly to the Alpine<br />

Army the next turn (this is an exception).<br />

During the Reinforcement Phase, the Alpine Army may only remake 2<br />

corps, no matter what their nationality may be.<br />

General Headquarters (GHQ)<br />

The supreme general Conrad (von Hötzendorf) commands the Austrian<br />

GHQ in 1914.<br />

After Hindenburg is placed in the German Eastern GHQ (in October 1914),<br />

the misunderstanding between the two leaders gives a penalty of -2 to the<br />

Central Powers’ initiative rolls on the Eastern Front.<br />

German and Austrian Armies on the Russian Front have a -3 modifier<br />

when attempting to coordinate together.<br />

Both of these penalties cease to apply if Hindenburg becomes GHQ on the<br />

Western front or Austria is defeated in a Grand Offensive by Russia or Italy.<br />

The Austrian GHQ may be used on either the Eastern front or the Western<br />

Front:<br />

● the Italian Front is on the Western Front<br />

● the Russian and Serbian Fronts are on the Eastern Front. On these<br />

fronts, the GHQ can send reinforcements no more than 6 regions<br />

away (and can most easily send them only 3 regions away)<br />

● If the Austrian GHQ is in Vienna, it may serve both fronts, but it risks<br />

being too far away (more than 6 regions) for efficiency on the Eastern<br />

Front, or to modify a Reaction move roll (a distance penalty may<br />

apply).<br />

● If Italy is hostile, the Austrian GHQ at Innsbruck may be used on the<br />

French Front and the Italian Front at the same time.

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