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● A Rolling Barrage has a -1 penalty.<br />
● A Stosstruppen has a -2 penalty to reduce enemy trenches in an<br />
Infiltration Tactic. Likewise, a Tank has a -1 penalty.<br />
Disadvantages<br />
● The first use only succeeds after a test is made with a D6, rolling a<br />
result inferior to the GHQ’s Reaction value. If the test fails, the Tactic<br />
is ineffective. It is necessary to try again the next turn, during the next<br />
defensive battle (repeted as the GHQ fails the test).<br />
● If the test succeeds, the Tactic is applied normally for both sides. No<br />
further test is necessary in the future.<br />
21.11 Combined Arms<br />
This Tactic allows Planes, Tanks and Assault troops (alias Stosstruppens)<br />
to be used together with maximum effects.<br />
Learning<br />
Combined Arms has a -2 penalty for its Learning Test.<br />
Advantage<br />
● If the player jointly employs, in the same battle, a Tank or a<br />
Stosstruppen (Allies: Assault troop) with a Fighter (in tactical support),<br />
he benefits from a supplementary bonus of 1 in combat value (attack<br />
or defense).<br />
● This also applies, with a Tank and a Stosstruppen troop together in a<br />
battle.<br />
Disadvantages<br />
● None.<br />
21.12 Stosstruppen<br />
Stosstruppen (Assault troops for the Allies) are infantry units that are<br />
specially trained in Infiltration Techniques. They have several special<br />
combat rules.<br />
21.12.1 Presentation<br />
Stosstruppen may be created and used once the Stosstruppen technology<br />
is acquired. Stosstruppen are not corps units but troops trained for<br />
infiltration tactics. In this game, consider them as ‘markers’ that are<br />
attached to a particular infantry corps (cannot be attached to cavalry<br />
corps).<br />
Marker and Attached Corps<br />
When committed in battle, each Stosstruppen marker is attached to an<br />
intact infantry or mountain corps (it never counts in stacking limits).<br />
● The concerned corps units thus acquire the status of an “assault<br />
corps” and its morale becomes elite.<br />
● This intact corps must not have fought during the preceding turn.<br />
● The marker stays linked to its corps and may neither move nor fight<br />
independently from this corps.<br />
21.12.2 Stosstruppen and Trenches<br />
Stosstruppen may benefit from the Infiltration Tactic. This Tactic has the<br />
effect of diminishing the enemy trenches at the beginning of the battle. To<br />
use the Infiltration Tactic, it is necessary to:<br />
● carry out a major battle (4+ corps);<br />
● have at least 2 assault corps engaged in the 1st round (one per<br />
sub-battle). Other units may then be used freely in subsequent<br />
rounds.<br />
If there is only 1 assault corps, the Infiltration Tactic may not be used, but<br />
the assault corps keeps its normal abilities and may be used in battle<br />
(bonus in combat and elite morale).<br />
Each time the “Main” battle of a Grand Offensive is won using Stosstruppen<br />
infiltration, (Target region taken), the Infiltration Tactic becomes more and<br />
more effective with the Stosstruppen: a permanent bonus of +1 to reduce<br />
the trenches is acquired (max. +2).<br />
21.12.3 Stosstruppen and Envelopment (Flank Battles)<br />
If, during combat, the player wins a sub-battle with an assault corps, this<br />
generates a Flank Battle (bonus +3) for the following rounds in the second<br />
sub-battle (instead of a Flank Battle).<br />
If, in the event of a breakthrough, an assault corps advances and<br />
participates in a new battle, this automatically creates an Encirclement<br />
Battle (bonus +3).<br />
Exception: if the new battle region contains a fortress or if the Defender has<br />
the Combat Tactic “Defense in Depth” this does not apply.<br />
World War One: La Grande Guerre 1914-1918 127