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CONTENT<br />

Installation..............................................................2<br />

Controls..................................................................4<br />

A.New.Weapon........................................................6<br />

Main.Menu..............................................................7<br />

The.Game...............................................................9<br />

Tips.&.Tricks...........................................................15<br />

Multiplayer..............................................................15


INSTALLATION<br />

It is strongly recommended that you close all non-essential programs before beginning<br />

the installation of any software on your computer. This includes screen savers and<br />

anti-virus software, which may interfere with the installation process.<br />

1. Insert the First Battalion CD into your CD-ROM drive.<br />

2. If the auto-run mode on your computer is active, the installation will start<br />

automatically when you insert the CD into the drive.<br />

Follow the on-screen instructions.<br />

If the auto-run mode on your computer is disabled, input the following:<br />

a) At the Windows desktop, click on ‘Start.’<br />

b) Select ‘Run’ and type the letter of your CD-ROM drive and Setup.exe (i.e.: D:\Setup.<br />

exe).<br />

OR<br />

a) Double-click on ‘My Computer.’<br />

b) Right-click on the CD-ROM drive with the First Battalion CD and select ‘Open’ to<br />

access the contents of the CD.<br />

c) Double-click on the ‘Setup’ file to launch the installation.<br />

3. Read and click-to-accept the ‘End User License Agreement,’ then follow the onscreen<br />

instructions.<br />

4. The installation will automatically create a program icon group and a quick start on<br />

your Windows® ‘Start’ menu.


5. To launch the game, from the Windows® desktop, select:<br />

Start -> Programs -> DreamCatcher -> First Battalion<br />

UNISTALLATION<br />

To uninstall First Battalion, complete the following actions:<br />

At the Windows® desktop, select:<br />

Start -> Programs -> DreamCatcher -> First Battalion -> Uninstall First Battalion<br />

Alternatively, you can open your control panel, choose “Add/Remove Programs”,<br />

select First Battalion and then click on “Remove”.<br />

Minimum.System.Requirements<br />

OS: Windows® XP<br />

CPU: 800 MHz Pentium® 3 or Equivalent<br />

RAM: 256 MB<br />

Video Card: Radeon® 8500 or GeForce 3 Ti<br />

Disk Space: 3 GB<br />

CD/DVD-ROM: 16x<br />

DirectX®: 9.0c Compatible<br />

Sound: DirectX® 9 Compatible Audio Device<br />

Other: Mouse, Keyboard, and Speakers<br />

Recommended.System.Requirements<br />

OS: Windows® XP with Service Pack 2<br />

CPU: 2 GHz Pentium®4 or Equivalent<br />

RAM: 1 GB<br />

Disk Space: 3 GB<br />

CD/DVD-ROM: 32x<br />

Video Card: Radeon® 8500 or GeForce 6600GT<br />

DirectX®: 9.0c Compatible<br />

Sound: DirectX® 9.0c Compatible Audio Device<br />

Other: Mouse, Keyboard, and Speakers


Multiplayer.Game<br />

If you want to play First Batallion on a network or LAN, you need an Internet<br />

connection or a connection to a TCP/IP network for LAN games.<br />

Note<br />

We cannot guarantee that First Batallion runs on laptops or notebooks. If your laptop<br />

or notebook fufills the system requirements, then First Batallion will probably run on it.<br />

But because of the different system architectures we cannot guarantee performance.<br />

CONTROLS<br />

COMMAND BUTTON DESCRIPTION<br />

Driving<br />

Forward / Accelerate W Drive forward / Accelerate<br />

Backwards / Brake S Reverse / Brake<br />

Turn left A Turn to the left<br />

Turn right D Turn to the right<br />

View.Controls<br />

Look Around Mouse<br />

Invert Mouse Invert the Y-Axis of the mouse<br />

Mouse Sensitivity Adjust the sensitivity of the mouse<br />

Camera Position Mouse wheel Switch between three different camera<br />

positions<br />

Binoculars B Switch to binocular view<br />

On/Off-Zoom Mouse wheel While you are in binocular mode


CONTROLS<br />

Weapons<br />

Primary Attack Left mouse<br />

button<br />

Secondary Attack Right mouse<br />

button<br />

Air Support Left mouse<br />

button<br />

Fire the cannon<br />

Fire the machine gun<br />

While you are in the binocular mode and<br />

the Air Support option is available<br />

Defensive.Commands F When the current symbol is centered<br />

Stop!<br />

In Formation!<br />

Repair!<br />

Offensive.Commands G Reconnaissance!<br />

General.Commands<br />

Attack my target!<br />

Flank!<br />

Show Objectives vTAB Shows the current mission objectives<br />

Map Overview M Shows the overview of the map<br />

Zoom Minimap N Zoom in / out of minimap<br />

Menu | Opens the game menu<br />

Quick save q<br />

Quick load t<br />

TIP:<br />

The controller settings can be changed in the Main Menu under<br />

Options / Controls.<br />

5


A NEW WEAPON<br />

Multiplayer.<br />

Global Chat T Activate Global Chat<br />

Team Chat Y Activate Team Chat<br />

Secondary Weapon Right Mouse-click Activate Secondary Weapon<br />

(Hold button 0.5 sec)<br />

Fast Spawn Point NUM1-0 Choose fast Spawn Point<br />

Self Destruction z<br />

In the beginning of the war the German troops gained a lot of territory in a short period<br />

of time. Poland, the Benelux Countries and France were overrun within just a few weeks<br />

and the term “Blitzkrieg” was born. The reason for this incredible speed was due to the<br />

cooperation of warplanes, infantry and the use of fast strategic tank formations. In the<br />

final years of the First World War, where slow clumsy giants rumbled over the battlefields,<br />

almost all European militaries grew to underestimate the use of tanks. This turned out to<br />

be a momentous mistake.<br />

With the introduction of tanks, warfare changed fundamentally and an armament race<br />

began. The warring nations continuously developed new tanks with better armor and<br />

better weapons. A lot of the technologies that were developed during the Second World<br />

War are still used today. For example, the flat frontal armor as it was first seen on the<br />

Russian T-34 does not only offer a low silhouette, but also improved protection against<br />

direct hits. The tricolor camouflage scheme used by German tanks in the later years of<br />

the war is yet another example. This scheme is still being used by US troops as well as<br />

others.<br />

In First Battalion, you will control some of the most famous tanks from the Second World<br />

War on the side of the German Wehrmacht, the Russian army and the Allied Forces. Steer<br />

the steel giants through the Russian plains, through small French towns and across the<br />

beaches of Normandy. Fight against the powerful enemy – and stay alive!


MAIN MENU<br />

As soon as the game is started, you will see the Main Menu of First Batallion. Here you<br />

can adjust the different settings and choose among the different game modes.<br />

Continue.Game<br />

If you have already begun a campaign, this menu entry takes you back to the point<br />

within the mission where you last saved.<br />

New.Game<br />

Start a new campaign and start with Mission 1.<br />

.<br />

. Submenu: Difficulty: Choose one of three difficulty levels<br />

– easy, normal and hard.<br />

Instant.Battle<br />

Want to use your lunch break for a quick tank battle? The different missions that you<br />

finished within the campaign will become available as instant battles.<br />

Submenu: Allied Forces; Sowjet Army; German Wehrmacht (Please keep in mind<br />

that the different missions will not be available immediately. First they have to be<br />

"activated" within the campaign.)<br />

Multiplayer<br />

Opens the menu for multiplayer mode.<br />

Submenu:.Internet / LAN<br />

To play a local multiplayer game, connect several PCs in a Local Area Network<br />

(LAN) or connect to the Internet to fight against other players. (For a match on the<br />

Internet, choose the “Internet-match” and mark it with a cross.)<br />

You can either host a game or join a game that is hosted by another player. If you<br />

host a game yourself, then you can set the maximum number of players, the score<br />

limit, the time limit and the damage caused by friendly fire. When you are finished<br />

with these settings, choose a suitable battleground.


Options<br />

Here you will find the different settings for graphics and sound quality, as well as game<br />

mode and game options.<br />

. Submenu:.Controls<br />

Here you can adjust the keyboard configuration.<br />

Submenu:.Music & Sound<br />

Here you can adjust the volume of music, voice-overs and sound effects.<br />

Submenu: Graphics<br />

Here you can adjust the brightness of the game as well as the level of detail of the<br />

graphics.<br />

Credits<br />

Open a list of all the staff members that have worked on this project.<br />

The.In-Game.Menu<br />

Pressing the ESC-button while playing a game opens the In-Game Menu which gives<br />

you the following options:<br />

Continue<br />

Go back to your current mission.<br />

Restart<br />

Restart your current mission.<br />

Continue.Checkpoint<br />

Load one of your save games.<br />

Invert.Y-Axis<br />

Invert the Y-Axis.<br />

Easy.Drive<br />

The tank can be navigated more easily.


Back.to.Main.Menu<br />

Quit your current mission and go back to the Main Menu.<br />

THE GAME<br />

When you have started the game, you can see your tank in the middle of the screen.<br />

You can choose from three different camera perspectives.<br />

The information on the screen is always the same,<br />

independent from the camera position. In the<br />

middle of the picture you can see the cross-hair.<br />

Move the turret and cross-hair with your mouse. If<br />

you fire the cannon or the machine gun, you fire in<br />

the direction of the cross-hair.<br />

ATTENTION: The turret needs a little time to follow the cross-hair.<br />

Tip: The cross-hair can move farther than the turret, e.g. when you look straight up<br />

into the sky.<br />

9


Tip: Keep an eye on the color of the cross-hair. If it is green, you are aiming at an<br />

enemy. If it is red, you are aiming at one of your own units.<br />

Tip: When you fire the cannon, a segmented semicircle appears on the left side of the<br />

cross-hair. It indicates the reloading time of your turret.<br />

In the right upper corner there is a minimap of your surroundings in bird’s eye view as<br />

well as a compass that indicates the direction you are going.<br />

0<br />

Tip: The blue triangle in the compass is your own tank.<br />

On the bottom right of the screen there is a display showing the<br />

state of your tank as well as your current ammunition supply for the<br />

cannon.<br />

Tip: If the ammunition supply slowly runs out, you have to get hold of new grenades.<br />

Watch out for an ammo dump and refill your supply.<br />

ATTENTION:<br />

Refilling the ammunition supply takes a little while.<br />

The tank icon also shows the turret’s position in relation to the tank’s body. The little<br />

white arrow indicates the direction the tank is going, and you can move the turret<br />

independently from the driving direction.


ATTENTION:<br />

Tip: The tank icon also shows from<br />

which direction you are under fire. You<br />

will see a red stripe on the tank icon<br />

according to the direction from which<br />

you are being shot at.<br />

Repairing the tank takes a little while!<br />

Each hit eats away the armor of your tank, i.e. the tank icon<br />

changes color from white to red. If the display is fully red, the tank<br />

will explode.<br />

Tip: Look out for repair stations that are distributed over the mission maps. Get close<br />

to one of those to repair your tank.


A yellow arrow on the game screen<br />

shows where the next mission objective<br />

can be found.<br />

Tip: The yellow arrow shows the next<br />

mission objective on the minimap as<br />

well as on the overall map of the area.<br />

On the battlefield map that is displayed<br />

when you press the “M” button (see<br />

Controls) you can find a number of<br />

symbols to help with your orientation.<br />

Blue.jagged.line: A position that is held by your own<br />

troops.<br />

Red.jagged.line: Position of the enemy.<br />

Blue.Triangle: Your position. The tip of the triangle<br />

indicates the direction of the tank.<br />

Yellow.Triangle: The position of the next mission<br />

objective.<br />

Yellow.Field.with.Wrench: Position of a Repair<br />

Station.<br />

Red.Field.with.Grenade: Position of an Ammo<br />

Dump.<br />

White.Field.with.House: Town, village or sight.<br />

White.Mini.Symbols: Your squad.


With the help of binoculars you can<br />

scout remote positions for enemies<br />

from a safe distance.<br />

Tip: If you have the option “Air<br />

Support”, then press the left mouse<br />

button while looking through the<br />

binoculars in order to select it. You will<br />

see red smoke at the place where you<br />

requested air support.<br />

Tip: Please keep in mind that it will take a while for the air support to appear. The icon<br />

for air support slowly fills up so you can see how long it takes.<br />

ATTENTION:<br />

While you use the binoculars the battle around you goes on, i.e.<br />

enemies could fire on you and cause damage to your tank.<br />

In many of the missions and battles you are not out on your own, but instead lead a<br />

group of up to four more tanks into battle. At the simple push of a button you can give<br />

different orders to your computer-controlled “comrades”.


Stop! All the tanks in your group stop.<br />

The upper part of the screen shows<br />

the different symbols for the orders<br />

that you can give. There are different<br />

icons depending on the current<br />

situation in the game.<br />

In.Formation! The other tanks follow yours in a loose V-formation.<br />

Reconnaissance! The tanks in your group go up front and explore the area..<br />

Attack.My.Target! When you have locked onto a target, this order makes<br />

all the other tanks in your group attack the same object.<br />

Flank! If the surroundings allow it, your “comrades“ will either attack from<br />

the left or right flank, depending on how you were aiming when you gave the<br />

order.


Repair! The tanks in your squad will be repaired.<br />

Position! This order can be compared to the order “Reconnaissance!”, but<br />

your squad will stop at a certain distance and take up position.<br />

TIPS & TRICKS<br />

Please keep in mind that although a tank might be quite robust, it is not indestructible.<br />

So beware of the minefields marked by signs. If you ever enter into a minefield, that<br />

will be the end of your tank.<br />

You are not only threatened by enemy tanks: There are more dangers such as infantry<br />

soldiers with armor-breaking weapons, anti-tank weapons, flak cannons and enemy<br />

aircrafts.<br />

In some missions you will have time-critical tasks, so watch the timer at the lower right<br />

screen corner.<br />

Use an early warning system: If you are not sure what to expect, first send your squad<br />

further ahead with the “Reconnaissance” order. If there is an enemy in their sight, he<br />

will first attack your squad and you will have enough time to check the situation.<br />

MULTIPLAYER<br />

If you want to play a multiplayer match, you can choose between Internet and LAN.<br />

Internet<br />

Go to the Internet, activate the menu entry Internet in First Batallion and follow the<br />

instructions. You can find general tips on how a multiplayer match works here in this<br />

manual under LAN.Match.<br />

5


LAN-Game<br />

You have two choices in a multiplayer match: Either you join a game or you host a<br />

game that other players can join.<br />

If you want to host a game, then choose the different settings for your match.<br />

Player.Limit: The maximum number of players that can join a match.<br />

Time.Limit: The length of the match in minutes. The match ends when the time runs out.<br />

Score.Limit: The match ends when one of the teams achieves the preset score.<br />

Friendly.Fire: Here you set whether and how hard a tank is damaged by friendly fire<br />

from its own team.<br />

When you have selected all of the settings, choose a map where the multiplayer<br />

match will take place. You can also choose several maps which will then be played in<br />

the chosen order.<br />

You now have the option to either choose one of the two teams, let the computer<br />

make the team choice for you or just sit back and watch the match as a spectator.<br />

When you have chosen one of the teams, then pick one of the three different tank<br />

models.<br />

Light.Tank: A fast, but lightly armored tank with weak weapons.<br />

Alternative-Weapon:.Air.Support (Attack of a marked position by airplanes)<br />

German Side: Panzer.IV<br />

Russian Side: T34./76<br />

Allied Side: M24.Chaffee<br />

Medium.Tank: A balanced tank model – well-rounded for almost any opportunity.<br />

Alternative-Weapon: Proximity Mines (5 units)<br />

German Side: Panther<br />

Russian Side: KV1<br />

Allied Side: M4A1.Sherman


Heavy.Tank: The king of the battlefield – heavily armored and with heavy weapons,<br />

but slow and clumsy.<br />

Alternative-Weapon:.Support (Instant-Repair and Ammunition)<br />

German Side: King.Tiger<br />

Russian Side: IS1<br />

Allied Side: M26.Pershing<br />

Tip: In a multiplayer game you can always use the “HOME“ button to go back to the<br />

Menu and choose a different tank model and/or different starting point. (see below)<br />

With the “INS” button you can open the Team Menu.<br />

Now.choose.a.starting.point.on.the.battlefield.<br />

Tip: If during the game your team conquers more bases, you can also choose those<br />

as starting points. If your chosen starting point is conquered by the enemy team, you<br />

have to choose a new one in the menu.<br />

The game environment as well as the game screen during a multiplayer match are<br />

mostly identical to the ones in the single player mode.<br />

Only the icons for neutral “bases” as well as those for the ones each team has<br />

conquered are new.<br />

You can see “neutral” bases in the game. If one or more of the tanks in your team<br />

approach such a neutral base, it will slowly turn to your own base and one of the<br />

points in the display will be replaced by your team’s sign. Your team can then use<br />

the conquered base as a new staring point. You won the match when your team has<br />

conquered all bases.


Published.by.<br />

DreamCatcher<br />

President.and.CEO<br />

Richard Wah Kan<br />

VP.Sales.and.Marketing<br />

Marshall Zwicker<br />

Executive.Producer<br />

George Chastain.<br />

Global.Marketing.Director<br />

Lorraine Lue<br />

Global.Product.<br />

Marketing.Manager<br />

Byron Gaum<br />

Product.Manager<br />

Christos Andrikakis<br />

Producer<br />

Yann Tisseyre<br />

Art.Director<br />

Jay Kinsella<br />

Lead.Packaging.Illustrator<br />

Russell Challenger<br />

Graphic.Design.and.Layout<br />

Esther Sucre<br />

Trang To.<br />

Global.PR.Coordinator<br />

Suzanne MacGillivray<br />

Quality.Assurance.Testing<br />

QA.Manager<br />

Krystal Moon<br />

QA.Lead<br />

Michael Ashe<br />

QA.Staff<br />

Anthony Finelli<br />

Dan Dawang<br />

Allison Skerl<br />

Bryan Cook<br />

Justin Wah Kan<br />

Kamaal Anwar<br />

Michael Geist<br />

Burt De Francesco<br />

Zootfly.<br />

Development.Team<br />

Lead.Game.Designer<br />

Bob Bates<br />

.<br />

ZootFly<br />

Bojan Arah<br />

Tomaž Bavdaž<br />

Lea Bele<br />

Darko Hanžic<br />

Tibor Klajnšcek<br />

Rok Kompan<br />

Matija Kragelj<br />

Marko Goleš<br />

Jelena Mirtic<br />

Aleš Mlakar<br />

David Pangerl<br />

Marko Ravnjak<br />

David Rems<br />

Denis Rožaj<br />

Filip Strugar<br />

Matevž Štular<br />

Boštjan Troha<br />

Boris Vigec<br />

Marko Žagar<br />

Tomaž Žagar<br />

Peter Žargi<br />

JoWooD.Productions.<br />

Software.AG<br />

Producer.<br />

Michael Hengst<br />

Brand.Management<br />

Stephan Schnedlitz<br />

Stefan Berger<br />

Marketing<br />

Gerald Kossaer<br />

Mario Baumann<br />

Nicole Mühlbacher<br />

Public.Relations<br />

Tamara Berger<br />

Udett Schaffrath<br />

Localization<br />

Gennaro Giani


Art.Direction<br />

Bernhard Döller<br />

Sabine Schmid<br />

Internal.Quality.Assurance<br />

Stefan Seicarescu<br />

Roland Gaal<br />

Copy.Protection.&.<br />

Mastering<br />

Florian Kernler<br />

Hermeticode<br />

Jürgen Schäpker<br />

Markus Stoller<br />

Business.Development<br />

Oliver Schindler<br />

Console.Relationship.<br />

Manager<br />

Oliver Schindler<br />

Web.<br />

Ernst Satzinger<br />

Martin Langbrugger<br />

Community<br />

Johann Ertl<br />

External.QA.<br />

Enzyme Testing Labs<br />

www.enzyme.org<br />

Videos<br />

Editing<br />

Bernhard Döller<br />

Sounds<br />

Gennaro Giani<br />

Deep.Silver<br />

Product.Management<br />

Achim Haaz<br />

Public.Relations<br />

Martin Metzler<br />

Marketing<br />

Georg Larch<br />

Mario Gerhold<br />

Middleware.Credits<br />

Uses Bink Video. Copyright<br />

(C) 1997-2004 by RAD Game<br />

Tools, Inc.<br />

Uses Miles Sound System.<br />

Copyright (C) 1991-2004 by<br />

RAD Game Tools, Inc.<br />

Music.Credits<br />

Terry Devine-King, Ian Hughes<br />

and Audio Network Plc.<br />

Special.thanks.to:.<br />

Marjana Pinteric, Matej Penca<br />

PhD, Christian Schoen and<br />

Alfred Matzka PhD,<br />

Mom and Dad<br />

Deutsche Wochenschau<br />

GmbH, Hamburg<br />

Wilfried Wedde, Filmarchiv<br />

9


WARRANTY<br />

DreamCatcher will gladly replace any disc free of charge, whether accidentally<br />

damaged or due to manufacturer defect, within the first year of ownership. To obtain<br />

a replacment disc, please return the fautly disc with a check or money order payable<br />

to DreamCatcher Interactive Inc., for US$8.00 to cover postage and handling fees.<br />

(Please note: Add US$2.00 for each additional disc).<br />

Please be sure to include the following:<br />

• Full Name<br />

• Address, City, State/Province, Zip Code/Postal Code, Country<br />

• Telephone Number<br />

• Email Address (if applicable)<br />

• Product Name(s)<br />

• Brief note describing the problem<br />

Mail To:<br />

0<br />

DreamCatcher Interactive Inc.<br />

1658 North Milwaukee Ave., Suite #450<br />

Chicago, IL 60647<br />

U.S.A.


DREAMCATCHER INTERNATIONAL INC.<br />

DREAMCATCHER INTERACTIVE INC.<br />

END-USER SOFTWARE LICENSE AGREEMENT<br />

Copyright © 2004 DreamCatcher International Inc.<br />

This Software License Agreement (“Agreement”) is a legally binding agreement between DreamCatcher International Inc.<br />

(“DreamCatcher”) and you. Please read the Agreement carefully before using the software. If you have any questions about it,<br />

we encourage you to seek independent legal advice. By clicking on “I AGREE,” you are agreeing to be bound by the terms of this<br />

Agreement (by law, clicking on the “I AGREE” button constitutes a valid signature). If you do not agree to be bound by the terms of<br />

this Agreement, please cancel the installation of this application and return the product to your point of purchase for a refund.<br />

1. License. DreamCatcher grants you a non-exclusive, non-transferable limited license to use, for your own personal, noncommercial<br />

use, the application(s), demonstrations, data files, graphic images, and other software, whether on disk, compact disc,<br />

in read-only memory, or on any other media (the “Application Software”), and the related documentation. (“License”).<br />

2. Intellectual Property. While you own the media on which the Application Software is recorded, DreamCatcher retains all rights<br />

to the Application Software and related documentation. The Application Software contains copyrighted material, trade secrets,<br />

trade marks and other proprietary material which is protected by intellectual property laws. The copying, redistribution, selling or<br />

publication of any part of the Application Software is strictly prohibited.<br />

3. Representations and Warranties. You represent and warrant to DreamCatcher as follows:<br />

(a) You are responsible for supplying your own equipment and operating system for using the Application Software, and for<br />

keeping it in good working order, at your own expense;<br />

(b) You will use the Application Software for your own personal entertainment and not for any commercial purpose;<br />

(c) You will not copy, decompile, reverse engineer or disassemble the Application Software, or otherwise reduce the Application<br />

Software to a human-perceivable form;<br />

(d) You will not modify, network, rent, lease, distribute or create derivative works based upon the Application Software in whole or<br />

in part;<br />

(e) You will not electronically transmit the Application Software from one computer to another or over a network;<br />

(f) You will not make any attempts to discover the source code of the Application Software, or create any derivative works.<br />

4. Termination. This Agreement is effective until terminated. You may terminate this Agreement at any time by destroying the<br />

Application Software and related documentation and all copies thereof. DreamCatcher can terminate this Agreement at any<br />

time if it determines you have failed to comply with any provision of this Agreement. Upon receiving notice of termination from<br />

DreamCatcher, you must immediately destroy the Application Software and related documentation and all copies thereof.<br />

5. DreamCatcher Media Warranty. DreamCatcher warrants that for one year from date of original purchase, the compact disc<br />

used to distribute the Application Software shall be free of all manufacturing defects. Additionally, for the same one year period,<br />

DreamCatcher will replace, free of charge, any compact disc that may be damaged in any way.<br />

If the defective or damaged compact disc was purchased in North America, you must return it along with proof of purchase and<br />

signed warranty card to DreamCatcher. A postage and handling charge of US$8.00 must accompany the order. (Please note: Add<br />

US$2.00 for each additional disc). If the defective or damaged compact disc was purchased outside North America, you must<br />

return it along with proof of purchase to the local retailer of the Application Software at your own expense and at the current rates.<br />

6. Disclaimer of Warranty on Application Software. The Application Software and related documentation are provided AS IS<br />

and without warranty of any kind, and DreamCatcher expressly disclaims all warranties, expressed or implied, including but<br />

not limited to, the implied warranties of non-infringement, merchantability and fitness for a particular purpose. DreamCatcher


does not warrant that the functions contained in the Application Software will meet your requirements, nor that the operation<br />

of the Application Software will be uninterrupted or error-free, nor that defects in the Application Software will be corrected.<br />

Furthermore, DreamCatcher does not warrant or make any representations regarding the use or the results of the use of the<br />

Application Software or related documentation in terms of their correctness, accuracy, reliability, or otherwise. No oral or written<br />

information or advice given by DreamCatcher or a DreamCatcher-authorized representative shall create a warranty or in any<br />

way increase the scope of this warranty. Should the Application Software prove defective, you (and not DreamCatcher or a<br />

DreamCatcher-authorized representative) assume the entire cost of all servicing, repair or correction. You expressly acknowledge<br />

and agree that use, quality and performance of the Application Software is at your sole risk.<br />

7. Limitation of Liability. Under no circumstances, including negligence, shall DreamCatcher, its shareholders, subsidiaries,<br />

officers, directors or employees be liable for any indirect, incidental, special or consequential damages that result from this<br />

Agreement or your use or inability to use the Application Software or related documentation, even if DreamCatcher or a<br />

DreamCatcher-authorized representative has been advised of the possibility of such damages. In no event shall DreamCatcher’s<br />

total maximum liability to you for all damages, losses, and causes of action (whether in contract, tort or otherwise) exceed the total<br />

amount paid by you for the Application Software. Any allowable claim must be brought against DreamCatcher no later than sixty<br />

(60) days after the date of the event giving rise to such claim.<br />

8. Indemnity. You agree to indemnify and hold harmless DreamCatcher, its shareholders, subsidiaries, officers, directors and<br />

employees in respect of any claims, demands, causes of action, liability, damages, costs, fines, expenses (including legal fees) that<br />

result directly or indirectly from your use or misuse of the Application Software or any violation of this Agreement.<br />

9. Governing Law, Language and Severability. If the Application Software was bought in North America, this License shall be<br />

governed by and construed in accordance with the laws of the province of Ontario, and any disputes arising from this Agreement<br />

shall be adjudicated in the courts of the province of Ontario, Canada.<br />

If the Application Software was bought outside North America, this License shall be governed by and construed in accordance with<br />

French law and any disputes arising from this Agreement shall be adjudicated in the courts of Paris, France.<br />

The original version of this Agreement is in English, and any interpretation will be based on the English text. In the case of<br />

any discrepancy between a translated version and the English text, the English version will prevail. If for any reason a court<br />

of competent jurisdiction finds any provision of this Agreement or portion thereof to be unenforceable, that provision shall be<br />

enforced to the maximum extent permissible so as to effect the intent of the parties, and the remainder of this Agreement shall<br />

continue in full force and effect.<br />

10. Complete Agreement. This License constitutes the entire agreement between DreamCatcher and you with respect to your<br />

use of the Application Software and related documentation, and supersedes all prior or contemporaneous understandings or<br />

agreements, written or oral, regarding such subject matter. No amendment to or modification of this Agreement will be binding<br />

unless in writing and signed by a duly-authorized representative of DreamCatcher.<br />

© 2006 JoWooD Products Software AG, licensed exclusively to DreamCatcher Interactive Inc. for North America. Package design ©<br />

2006 DreamCatcher Interactive Inc. The DreamCatcher® design and mark are registered trademarks of DreamCatcher Interactive<br />

Inc. Uses Miles Sound System. Copyright © 1991-2006 by RAD Game Tools, Inc. Uses Bink Video. Copyright © 1997-2006 by<br />

RAD Game Tools, Inc. Uses Granny Animation. Copyright © 1999-2006 by RAD Game Tools, Inc. NVIDIA, the NVIDA Logo, and other<br />

NVIDIA Marks are registered trademarks or trademarks of NVIDIA Corporation in the United States and other countries. Microsoft®,<br />

Windows® and DirectX® are trademarks of Microsoft Corporation. The ratings icon is a trademark of the Entertainment Software<br />

Association. Software platform logo and © IEMA 2006. All other brands, product names and logos are trademarks or registered<br />

trademarks of their respective owners. All rights reserved. Made in Canada.


TECHNICAL SUPPORT<br />

If you are experiencing technical problems with this software, and you have carefully<br />

followed the instructions in this booklet, you may find further support in the following<br />

places:<br />

Online Support – http://www.dreamcatchergames.com/dci/support/index.php<br />

We have posted common problems and solutions that may help you.<br />

We also suggest that you complete the Technical Support form located at our web<br />

site. Please provide a detailed description of the problem you are experiencing<br />

(i.e. error message, where in the game the problem occurs, etc.). This will help our<br />

Representatives find a solution much quicker.<br />

Phone Support – 416-638-1170*<br />

If you would like to speak with one of our Technical Support Representatives, our<br />

hours of operation are from 10am to 7pm EST, Monday through Friday.<br />

Please have the following ready:<br />

1) Information about your computer’s configuration (i.e. RAM, MHz, video and sound<br />

cards). You may use the Technical Support form at our web site as a guide.<br />

2) A detailed description of the problem (i.e. error message, where in the game the<br />

problem occurs, etc.).<br />

3) Immediate access to your computer so the Representative may walk you through<br />

the steps.<br />

4) Pen and paper to take any notes.<br />

* Phone support is located in Toronto, Canada<br />

Please note: We do not provide hints via technical support.<br />

Support is available in English only.


EPILEPSY WARNING<br />

Please read this caution before you or your child play a video game:<br />

Certain people are susceptible to epileptic seizures or lose consciousness after<br />

exposure to flashing lights or light patterns in our daily environment. Such people may<br />

have a seizure while watching particular televised images or when they play some<br />

video games. This phenomenon may appear even if the subject has no history of<br />

previous difficulties.<br />

If you or a member of your family has ever had symptoms related to epilepsy (seizures<br />

or loss of awareness) when exposed to flashing lights, please consult your doctor prior<br />

to use.<br />

We advise that parents supervise the use of video games by their children. If you<br />

or your child experience any of the following symptoms while playing a video<br />

game: dizziness, blurred vision, eye or muscle twitches, loss of consciousness,<br />

disorientation, any involuntary movement or convulsion, immediately discontinue use<br />

and consult your doctor.<br />

Standard Precautions When Playing Video Games:<br />

• Do not stand or sit too close to the screen. Position yourself as far away from the<br />

screen as the length of cable allows.<br />

• Play video games on a small screen (preferably).<br />

• Avoid playing if you are tired.<br />

• Make sure that the room in which you are playing is well lit.<br />

• Rest for a period of 10 to 15 minutes for every hour you play a video game.


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