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Making Sense Out of Emotion: The Representation and Use of Goal ...

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<strong>Making</strong> <strong>Sense</strong> <strong>Out</strong> <strong>of</strong> <strong>Emotion</strong>:<br />

<strong>The</strong> <strong>Representation</strong> <strong>and</strong> <strong>Use</strong> <strong>of</strong><br />

<strong>Goal</strong>-structured Knowledge<br />

Nancy L. Stein<br />

&<br />

Linda J. Levine


Main points <strong>of</strong> Stein’s Model<br />

• Model based on a goal-directed, problemsolving<br />

approach<br />

• Believed that behavior is carried out for the<br />

purpose <strong>of</strong> achieving <strong>and</strong> maintaining goal<br />

states that ensure survival<br />

• People prefer to be in certain states <strong>and</strong><br />

prefer to avoid others


<strong>Emotion</strong>s <strong>and</strong> learning<br />

• A distinguishing characteristic <strong>of</strong> emotional<br />

experience is an effort to assimilate some type <strong>of</strong><br />

information into current knowledge schemes<br />

• Thus, emotional experience is almost always<br />

associated with attending to <strong>and</strong> making sense<br />

out <strong>of</strong> new information<br />

• Because <strong>of</strong> this, learning almost always occurs<br />

during an emotional episode


<strong>Representation</strong>al System<br />

• <strong>The</strong> representational system monitors subjective<br />

states <strong>and</strong> bodily reactions<br />

• <strong>The</strong> primary function <strong>of</strong> this system is to access<br />

knowledge that allows the evaluation <strong>of</strong> an event,<br />

action, object, or state in regard to its value<br />

• This system must include information about<br />

states that are pleasurable <strong>and</strong> states that are to be<br />

avoided<br />

• <strong>The</strong> formation <strong>of</strong> a representation always<br />

precedes the evaluation process


Value system<br />

• Three characteristics:<br />

– Hierarchical in nature<br />

– Preference trees can be constructed such that<br />

certain goals are considered more valuable<br />

than others<br />

– System is dynamic in nature – some parts <strong>of</strong><br />

the goal hierarchy can be changed


Precipitating Events<br />

• Four baseline activities that occur before the<br />

onset are:<br />

– <strong>The</strong> type <strong>of</strong> ongoing cognitive activity<br />

– <strong>The</strong> level <strong>of</strong> physiological arousal<br />

– <strong>The</strong> emotional state <strong>of</strong> the participant<br />

– <strong>The</strong>y type <strong>of</strong> ongoing overt activity<br />

• <strong>The</strong>se variables are important because the model<br />

assumes that an emotional reaction always causes<br />

a change in the first three processes <strong>and</strong> <strong>of</strong>ten<br />

causes a change in overt actions


Precipitating Events (cont.)<br />

• Precipitating events emerge from three<br />

different sources<br />

– <strong>The</strong> environment<br />

– One’s own actions<br />

– Memory retrieval <strong>of</strong> past events<br />

• For an emotional response to occur, the<br />

precipitating event must be encoded <strong>and</strong><br />

accessed during the evaluation process


Meaning analysis<br />

• <strong>The</strong> meaning analysis is an evaluative<br />

process that facilitates the integration <strong>of</strong><br />

incoming information into current<br />

knowledge structures<br />

– If information is congruent with information<br />

<strong>and</strong> existing knowledge stores then it is readily<br />

assimilated into current knowledge schemes<br />

– If a mismatch occurs information cannot be<br />

assimilated into current working schemes


Meaning analysis (Cont.)<br />

• When a mismatch occurs an interruption <strong>of</strong><br />

ongoing thinking occurs giving rise to<br />

subsequent evaluation processes <strong>and</strong><br />

changes in ANS arousal<br />

• When ANS arousal <strong>and</strong> cognitive<br />

evaluation occur an emotional reaction<br />

occurs


<strong>Emotion</strong> research problems<br />

• Three problematic issues associated with<br />

the study <strong>of</strong> emotions<br />

– <strong>The</strong> belief that some type <strong>of</strong> novel information<br />

must be detected for any emotion to be<br />

experienced<br />

– <strong>The</strong> focus on the disruption <strong>of</strong> thought as a<br />

function <strong>of</strong> experiencing an emotion<br />

– <strong>The</strong> differential effects that positive <strong>and</strong><br />

negative emotions have on thinking, planning,<br />

<strong>and</strong> decision making


Happiness<br />

• Four dimensions must be detected from a<br />

precipitating event<br />

– Event must be novel<br />

– Inference must be made that a valued state has<br />

been achieved<br />

– Person must believe that goal attainment is<br />

certain<br />

– Person must believe that enjoyment <strong>of</strong> the goal<br />

state will follow the outcome


Happiness (Cont.)<br />

• Happiness does not require that people<br />

initially be in a negative emotion state<br />

• Situations also exist where the experience<br />

<strong>of</strong> happiness intensifies


Happiness vs. Sadness vs. Anger<br />

Happiness<br />

Has a goal state<br />

been achieved?<br />

Yes No<br />

Can the goal state<br />

be reinstated?<br />

Yes No<br />

Anger Sadness

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