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TABLE 3<br />
Examples of Elements of a Story Questi<strong>on</strong>s<br />
Element Questi<strong>on</strong><br />
Setting Generic Questi<strong>on</strong>: “Where does <str<strong>on</strong>g>the</str<strong>on</strong>g> story take place?”<br />
More specific: “Where do <str<strong>on</strong>g>the</str<strong>on</strong>g> 3 bears live?”<br />
Characters Generic Questi<strong>on</strong>: “Who are <str<strong>on</strong>g>the</str<strong>on</strong>g> characters in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?”<br />
More specific: “Who went into <str<strong>on</strong>g>the</str<strong>on</strong>g> 3 bears house without permissi<strong>on</strong>?”<br />
Event Generic Questi<strong>on</strong>: “What does <str<strong>on</strong>g>the</str<strong>on</strong>g> character do in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?”<br />
More specific: “What did Goldilocks do when she got in <str<strong>on</strong>g>the</str<strong>on</strong>g> 3 bears house?<br />
Problem Generic Questi<strong>on</strong>: “What is <str<strong>on</strong>g>the</str<strong>on</strong>g> problem in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?”<br />
More specific: “What did Goldilocks do to <str<strong>on</strong>g>the</str<strong>on</strong>g> bears house?”<br />
Soluti<strong>on</strong> Generic Questi<strong>on</strong>: “How does <str<strong>on</strong>g>the</str<strong>on</strong>g> character solve <str<strong>on</strong>g>the</str<strong>on</strong>g> problem?<br />
More specific: “What did Goldilocks do when <str<strong>on</strong>g>the</str<strong>on</strong>g> bears came home?”<br />
cards with statements specific to <strong>on</strong>e of <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
elements of a story from Goldilocks <strong>and</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
Three Bears. With assistance from <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher,<br />
students matched <str<strong>on</strong>g>the</str<strong>on</strong>g> notecards with<br />
<str<strong>on</strong>g>the</str<strong>on</strong>g> appropriate element by placing <str<strong>on</strong>g>the</str<strong>on</strong>g> Velcro<br />
notecard <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tagboard. For example, “Goldilocks”<br />
is placed next to <str<strong>on</strong>g>the</str<strong>on</strong>g> characters story<br />
card <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board, <strong>and</strong> “Goldilocks tasted<br />
<str<strong>on</strong>g>the</str<strong>on</strong>g> porridge” next to <str<strong>on</strong>g>the</str<strong>on</strong>g> events card. After all<br />
of <str<strong>on</strong>g>the</str<strong>on</strong>g> notecards were placed <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tagboard,<br />
<str<strong>on</strong>g>the</str<strong>on</strong>g> researcher <strong>and</strong> students reviewed <str<strong>on</strong>g>the</str<strong>on</strong>g> story<br />
elements.<br />
On <str<strong>on</strong>g>the</str<strong>on</strong>g> sec<strong>on</strong>d day, using <str<strong>on</strong>g>the</str<strong>on</strong>g> note cards from<br />
<str<strong>on</strong>g>the</str<strong>on</strong>g> previous less<strong>on</strong> <strong>and</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board story<br />
cards shown in Figure 1, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher asked<br />
students to independently match <str<strong>on</strong>g>the</str<strong>on</strong>g> note<br />
card <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board next to <str<strong>on</strong>g>the</str<strong>on</strong>g> appropriate<br />
element of a story card. Following <str<strong>on</strong>g>the</str<strong>on</strong>g> review,<br />
<str<strong>on</strong>g>the</str<strong>on</strong>g> researcher read Cloudy with a Chance of<br />
Meatballs to <str<strong>on</strong>g>the</str<strong>on</strong>g> students. Each student had a<br />
copy of <str<strong>on</strong>g>the</str<strong>on</strong>g> story, his or her own story cards<br />
c<strong>on</strong>taining <str<strong>on</strong>g>the</str<strong>on</strong>g> element of a story, a small<br />
individual tag board/story board <strong>and</strong> 10 note<br />
cards with statements specific to each of <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
elements of <str<strong>on</strong>g>the</str<strong>on</strong>g> story read. The researcher<br />
asked students to match <str<strong>on</strong>g>the</str<strong>on</strong>g>ir notecards to <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
appropriate element of a story <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g>ir own<br />
tagboard. During <str<strong>on</strong>g>the</str<strong>on</strong>g> task, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher provided<br />
corrective feedback. For example, if a<br />
student placed a note card describing <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
problem <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board next to event, <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
researcher asked <str<strong>on</strong>g>the</str<strong>on</strong>g> student to look at <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
story card. Then, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher read <str<strong>on</strong>g>the</str<strong>on</strong>g> generic<br />
questi<strong>on</strong> <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> story card: “What does<br />
<str<strong>on</strong>g>the</str<strong>on</strong>g> character do in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?” “On your note<br />
card it says that <str<strong>on</strong>g>the</str<strong>on</strong>g> food falling from <str<strong>on</strong>g>the</str<strong>on</strong>g> sky is<br />
too large <strong>and</strong> destroying <str<strong>on</strong>g>the</str<strong>on</strong>g> town of Chew<strong>and</strong>swallow.”<br />
“Is that something <str<strong>on</strong>g>the</str<strong>on</strong>g> character<br />
did in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?” “Let’s look at <str<strong>on</strong>g>the</str<strong>on</strong>g> problem<br />
card.” “It says, What is <str<strong>on</strong>g>the</str<strong>on</strong>g> problem in <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
story?” “If <str<strong>on</strong>g>the</str<strong>on</strong>g> food is destroying <str<strong>on</strong>g>the</str<strong>on</strong>g> town, is<br />
that a problem?”<br />
SCORE instructi<strong>on</strong>. The SCORE curriculum<br />
was introduced after elements of a story<br />
instructi<strong>on</strong> <strong>and</strong> <strong>on</strong>e week prior to baseline.<br />
Each day for <strong>on</strong>e week, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher provided<br />
direct instructi<strong>on</strong> of cooperative behaviors<br />
using <str<strong>on</strong>g>the</str<strong>on</strong>g> SCORE curriculum with each<br />
participant <strong>and</strong> 3 general educati<strong>on</strong> cooperative<br />
partners in small groups of 4 students<br />
(Vern<strong>on</strong>, Schumaker, & Deshler, 1996). This<br />
curriculum has been used successfully in previous<br />
studies teaching academic c<strong>on</strong>tent to<br />
students with ASD in cooperative groups (Dugan,<br />
Kamps, & Le<strong>on</strong>ard, 1995; Kamps et al.,<br />
1995; 2002). SCORE includes <str<strong>on</strong>g>the</str<strong>on</strong>g> following<br />
cooperative learning behaviors: Share ideas,<br />
Compliment o<str<strong>on</strong>g>the</str<strong>on</strong>g>rs, Offer help or encouragement,<br />
Recommend changes nicely, <strong>and</strong> Exercise<br />
self-c<strong>on</strong>trol. At <str<strong>on</strong>g>the</str<strong>on</strong>g> end of each less<strong>on</strong>,<br />
students applied <str<strong>on</strong>g>the</str<strong>on</strong>g> skill during role play.<br />
After <str<strong>on</strong>g>the</str<strong>on</strong>g> role play sessi<strong>on</strong>, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher <strong>and</strong><br />
students discussed examples of skill applicati<strong>on</strong>.<br />
To reach criteri<strong>on</strong>, all students defined<br />
<strong>and</strong> provided an example of <str<strong>on</strong>g>the</str<strong>on</strong>g> skill at <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
end of <str<strong>on</strong>g>the</str<strong>on</strong>g> less<strong>on</strong> <strong>and</strong> each c<strong>on</strong>secutive less<strong>on</strong><br />
until <str<strong>on</strong>g>the</str<strong>on</strong>g> SCORE curriculum ended. Less<strong>on</strong>s<br />
lasted approximately 30 minutes each day.<br />
Baseline. Baseline c<strong>on</strong>diti<strong>on</strong>s were <str<strong>on</strong>g>the</str<strong>on</strong>g><br />
same as pre-baseline except that baseline followed<br />
Elements of a Story <strong>and</strong> SCORE instructi<strong>on</strong>.<br />
That is, each child with ASD <strong>and</strong> <strong>on</strong>e<br />
Reciprocal Questi<strong>on</strong>ing / 373