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TABLE 3<br />

Examples of Elements of a Story Questi<strong>on</strong>s<br />

Element Questi<strong>on</strong><br />

Setting Generic Questi<strong>on</strong>: “Where does <str<strong>on</strong>g>the</str<strong>on</strong>g> story take place?”<br />

More specific: “Where do <str<strong>on</strong>g>the</str<strong>on</strong>g> 3 bears live?”<br />

Characters Generic Questi<strong>on</strong>: “Who are <str<strong>on</strong>g>the</str<strong>on</strong>g> characters in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?”<br />

More specific: “Who went into <str<strong>on</strong>g>the</str<strong>on</strong>g> 3 bears house without permissi<strong>on</strong>?”<br />

Event Generic Questi<strong>on</strong>: “What does <str<strong>on</strong>g>the</str<strong>on</strong>g> character do in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?”<br />

More specific: “What did Goldilocks do when she got in <str<strong>on</strong>g>the</str<strong>on</strong>g> 3 bears house?<br />

Problem Generic Questi<strong>on</strong>: “What is <str<strong>on</strong>g>the</str<strong>on</strong>g> problem in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?”<br />

More specific: “What did Goldilocks do to <str<strong>on</strong>g>the</str<strong>on</strong>g> bears house?”<br />

Soluti<strong>on</strong> Generic Questi<strong>on</strong>: “How does <str<strong>on</strong>g>the</str<strong>on</strong>g> character solve <str<strong>on</strong>g>the</str<strong>on</strong>g> problem?<br />

More specific: “What did Goldilocks do when <str<strong>on</strong>g>the</str<strong>on</strong>g> bears came home?”<br />

cards with statements specific to <strong>on</strong>e of <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

elements of a story from Goldilocks <strong>and</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

Three Bears. With assistance from <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher,<br />

students matched <str<strong>on</strong>g>the</str<strong>on</strong>g> notecards with<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> appropriate element by placing <str<strong>on</strong>g>the</str<strong>on</strong>g> Velcro<br />

notecard <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tagboard. For example, “Goldilocks”<br />

is placed next to <str<strong>on</strong>g>the</str<strong>on</strong>g> characters story<br />

card <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board, <strong>and</strong> “Goldilocks tasted<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> porridge” next to <str<strong>on</strong>g>the</str<strong>on</strong>g> events card. After all<br />

of <str<strong>on</strong>g>the</str<strong>on</strong>g> notecards were placed <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tagboard,<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> researcher <strong>and</strong> students reviewed <str<strong>on</strong>g>the</str<strong>on</strong>g> story<br />

elements.<br />

On <str<strong>on</strong>g>the</str<strong>on</strong>g> sec<strong>on</strong>d day, using <str<strong>on</strong>g>the</str<strong>on</strong>g> note cards from<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> previous less<strong>on</strong> <strong>and</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board story<br />

cards shown in Figure 1, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher asked<br />

students to independently match <str<strong>on</strong>g>the</str<strong>on</strong>g> note<br />

card <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board next to <str<strong>on</strong>g>the</str<strong>on</strong>g> appropriate<br />

element of a story card. Following <str<strong>on</strong>g>the</str<strong>on</strong>g> review,<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> researcher read Cloudy with a Chance of<br />

Meatballs to <str<strong>on</strong>g>the</str<strong>on</strong>g> students. Each student had a<br />

copy of <str<strong>on</strong>g>the</str<strong>on</strong>g> story, his or her own story cards<br />

c<strong>on</strong>taining <str<strong>on</strong>g>the</str<strong>on</strong>g> element of a story, a small<br />

individual tag board/story board <strong>and</strong> 10 note<br />

cards with statements specific to each of <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

elements of <str<strong>on</strong>g>the</str<strong>on</strong>g> story read. The researcher<br />

asked students to match <str<strong>on</strong>g>the</str<strong>on</strong>g>ir notecards to <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

appropriate element of a story <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g>ir own<br />

tagboard. During <str<strong>on</strong>g>the</str<strong>on</strong>g> task, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher provided<br />

corrective feedback. For example, if a<br />

student placed a note card describing <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

problem <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> tag board next to event, <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

researcher asked <str<strong>on</strong>g>the</str<strong>on</strong>g> student to look at <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

story card. Then, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher read <str<strong>on</strong>g>the</str<strong>on</strong>g> generic<br />

questi<strong>on</strong> <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> story card: “What does<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> character do in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?” “On your note<br />

card it says that <str<strong>on</strong>g>the</str<strong>on</strong>g> food falling from <str<strong>on</strong>g>the</str<strong>on</strong>g> sky is<br />

too large <strong>and</strong> destroying <str<strong>on</strong>g>the</str<strong>on</strong>g> town of Chew<strong>and</strong>swallow.”<br />

“Is that something <str<strong>on</strong>g>the</str<strong>on</strong>g> character<br />

did in <str<strong>on</strong>g>the</str<strong>on</strong>g> story?” “Let’s look at <str<strong>on</strong>g>the</str<strong>on</strong>g> problem<br />

card.” “It says, What is <str<strong>on</strong>g>the</str<strong>on</strong>g> problem in <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

story?” “If <str<strong>on</strong>g>the</str<strong>on</strong>g> food is destroying <str<strong>on</strong>g>the</str<strong>on</strong>g> town, is<br />

that a problem?”<br />

SCORE instructi<strong>on</strong>. The SCORE curriculum<br />

was introduced after elements of a story<br />

instructi<strong>on</strong> <strong>and</strong> <strong>on</strong>e week prior to baseline.<br />

Each day for <strong>on</strong>e week, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher provided<br />

direct instructi<strong>on</strong> of cooperative behaviors<br />

using <str<strong>on</strong>g>the</str<strong>on</strong>g> SCORE curriculum with each<br />

participant <strong>and</strong> 3 general educati<strong>on</strong> cooperative<br />

partners in small groups of 4 students<br />

(Vern<strong>on</strong>, Schumaker, & Deshler, 1996). This<br />

curriculum has been used successfully in previous<br />

studies teaching academic c<strong>on</strong>tent to<br />

students with ASD in cooperative groups (Dugan,<br />

Kamps, & Le<strong>on</strong>ard, 1995; Kamps et al.,<br />

1995; 2002). SCORE includes <str<strong>on</strong>g>the</str<strong>on</strong>g> following<br />

cooperative learning behaviors: Share ideas,<br />

Compliment o<str<strong>on</strong>g>the</str<strong>on</strong>g>rs, Offer help or encouragement,<br />

Recommend changes nicely, <strong>and</strong> Exercise<br />

self-c<strong>on</strong>trol. At <str<strong>on</strong>g>the</str<strong>on</strong>g> end of each less<strong>on</strong>,<br />

students applied <str<strong>on</strong>g>the</str<strong>on</strong>g> skill during role play.<br />

After <str<strong>on</strong>g>the</str<strong>on</strong>g> role play sessi<strong>on</strong>, <str<strong>on</strong>g>the</str<strong>on</strong>g> researcher <strong>and</strong><br />

students discussed examples of skill applicati<strong>on</strong>.<br />

To reach criteri<strong>on</strong>, all students defined<br />

<strong>and</strong> provided an example of <str<strong>on</strong>g>the</str<strong>on</strong>g> skill at <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

end of <str<strong>on</strong>g>the</str<strong>on</strong>g> less<strong>on</strong> <strong>and</strong> each c<strong>on</strong>secutive less<strong>on</strong><br />

until <str<strong>on</strong>g>the</str<strong>on</strong>g> SCORE curriculum ended. Less<strong>on</strong>s<br />

lasted approximately 30 minutes each day.<br />

Baseline. Baseline c<strong>on</strong>diti<strong>on</strong>s were <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

same as pre-baseline except that baseline followed<br />

Elements of a Story <strong>and</strong> SCORE instructi<strong>on</strong>.<br />

That is, each child with ASD <strong>and</strong> <strong>on</strong>e<br />

Reciprocal Questi<strong>on</strong>ing / 373

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