Temple, Tower, and Tomb - Free
Temple, Tower, and Tomb - Free
Temple, Tower, and Tomb - Free
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Level Three<br />
Your descent ends in a semi-circular great<br />
hall. Against the far wall are large double<br />
doors, closed <strong>and</strong> barred. At either end of the<br />
hall are huge, empty fireplaces. In the center<br />
is a long, ornately carved table set about with<br />
hard wooden chairs. Near the stairway you<br />
see gaming tables set into the floor. Two<br />
games are unfamiliar, but one table has a<br />
chess game set up on it.<br />
If the PCs examine the chess board, they<br />
notice the black king is missing. There is a small<br />
hole where it belongs, <strong>and</strong> inside is the switch<br />
mechanism to lower the staircase to Level Four.<br />
The large doors lead to the tower’s outer<br />
courtyard, which is completely buried in s<strong>and</strong>. It<br />
is impossible to open the doors.<br />
I<br />
The <strong>Tower</strong> of the Lord of Eternal Night I<br />
TwomdsafcerthepcSenterthe~thelich<br />
casts inseck &gue on tfte pa* bringingforth<br />
hordes of beetles, roaches, <strong>and</strong> centipedes. Their<br />
stings <strong>and</strong> bites do 1-2 points opdamage each<br />
round for 36 rounds unless the PCs dispel them<br />
13. Smoking Room<br />
A blast of fetid air mshes out of the zoom<br />
as you enter. A small table &<strong>and</strong>6 next to a<br />
cushioned chair, now decayed with age A<br />
faint smell of tobacco c h p to the walls,<br />
It is immediately apparent that there is no<br />
ceding here; this room is directly below Room 9.<br />
On the tabk are several pipes, <strong>and</strong> one is a<br />
finely cawed meerschaum (251)lgp)?<br />
TWO rounds after the X s enter the rocnn, the<br />
poltergeist that lives here begins flinging any-<br />
thing it can toward them.<br />
i<br />
17