The Doctor Rostering Problem - Asser Fahrenholz

The Doctor Rostering Problem - Asser Fahrenholz The Doctor Rostering Problem - Asser Fahrenholz

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Preface This Master Thesis presents the work of Asser Stubbe Fahrenholz, February to November 2008. The work describes a solution for the doctor rostering problem of a small medical practice housing six doctors, in St. Heddinge, Denmark. Signed: Date: i

TECHNICAL UNIVERSITY OF DENMARK Abstract Department of Informatics and Mathematical Modelling author: Asser Stubbe Fahrenholz , s032651 The Doctor Rostering Problem (DRP) covers the scheduling of doctors to shifts with respect to a range of constraints, that ensure satisfied employees. The problem is first modelled mathematically and then solved heuristicly by the use of two metaheuristics, GRASP and Simulated Annealing. Both heuristics are described in theory and are tested on real world data, as well as constructed problems that tests the various parameters of the implementation as well as the effect of more or less constrained problems. A relaxed version of the problem is solved in GAMS to optimality and the solution is compared to the solution of the heuristics. The heuristics are implemented in a prototype of a software program ready to use by the medical practice. Test results indicate that near-optimal to optimal solutions are found and that the construction heuristic are the dominant factor for the quality of the solutions.

TECHNICAL UNIVERSITY OF DENMARK<br />

Abstract<br />

Department of Informatics and Mathematical Modelling<br />

author: <strong>Asser</strong> Stubbe <strong>Fahrenholz</strong> , s032651<br />

<strong>The</strong> <strong>Doctor</strong> <strong>Rostering</strong> <strong>Problem</strong> (DRP) covers the scheduling of doctors to shifts with<br />

respect to a range of constraints, that ensure satisfied employees. <strong>The</strong> problem is first<br />

modelled mathematically and then solved heuristicly by the use of two metaheuristics,<br />

GRASP and Simulated Annealing. Both heuristics are described in theory and are tested<br />

on real world data, as well as constructed problems that tests the various parameters of<br />

the implementation as well as the effect of more or less constrained problems. A relaxed<br />

version of the problem is solved in GAMS to optimality and the solution is compared to<br />

the solution of the heuristics. <strong>The</strong> heuristics are implemented in a prototype of a software<br />

program ready to use by the medical practice. Test results indicate that near-optimal to<br />

optimal solutions are found and that the construction heuristic are the dominant factor<br />

for the quality of the solutions.

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