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Ph.D. Thesis - Physics

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selection rule ∆m = ±1 is applied to the ions until, with high probability, they are in the<br />

desired state. This optical pumping technique was first demonstrated by Kastler (although<br />

not in an ion trap) [Kas50], and won him a Nobel prize.<br />

Measurement is one of the strongest advantages of ion traps, in that measurement<br />

fidelities well over 90% have been demonstrated [MSW + 08]. The basic principle is quite<br />

simple: the same laser used for Doppler cooling is also used for state measurement. If the<br />

ion is in state S, then many photons will be scattered; the rate, as argued above, is Γp↓.<br />

This is millions of photons per second, and even given a finite light collection angle and<br />

inefficient detectors, the scattering rate tremendous: to take one example, from a single ion<br />

in the Innsbruck experiment (Part III), it was not uncommon to observe 30,000 photons<br />

per second in our photomultiplier tube. By contrast, if the ion is in state D, no photons<br />

will be scattered.<br />

In the proposals for quantum simulation studied in this thesis, it is not necessary to<br />

measure the motional state of the ion, nor even to cool it to the ground state, but this<br />

could in principle be done in the following way. First assume the ion is in internal state |↑〉.<br />

Suppose you want to determine if the motional state in a given direction is |0〉 or |1〉. A<br />

pulse on the red sideband will take the state |↑ 1〉 to |↓ 0〉 and subsequent measurement of<br />

the internal state will reveal the state is indeed |↓〉. However, if the state is in |↑ 0〉, there<br />

literally is no red sideband transition. The ion will remain in |↑ 0〉, and the fluorescence<br />

signal will determine that the motional state was |0〉.<br />

To summarize, we have assembled all the necessary ingredients for quantum simulation<br />

with trapped ions, with the exception of two-qubit operations. Following a brief discussion<br />

of decoherence in ion traps, we present, in Sec. 4.2, an interesting method for producing<br />

two-body interactions between trapped ions.<br />

4.1.5 Decoherence<br />

Decoherence afflicts all quantum simulators, including a set of trapped ions being used<br />

as such. It includes amplitude damping and dephasing of both the internal and motional<br />

states of the trapped ions. The choice of qubit states is important. Qubits that consist<br />

of a ground state and an excited state separated by a quadrupole transition have as their<br />

fundamental limitation the spontaneous emission rate of the excited state, which is on<br />

the order of a few Hz. However, classical control errors such as fluctuations in the laser<br />

intensity and frequency currently limit the amplitude damping rate in many experiments.<br />

By contrast, hyperfine qubits can exhibit coherence times on the order of seconds. They<br />

are subject, however, to errors due to spontaneous scattering from the excited electronic<br />

state used to implement Raman transitions between the levels. Dephasing due to static<br />

or slowly-varying sources, such as stray magnetic fields, can be compensated for by using<br />

spin-echo techniques, but there always remains some dephasing that cannot be removed. A<br />

technique known as the decoherence-free subspace can be used, however, to dramatically<br />

93

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