Ph.D. Thesis - Physics
Ph.D. Thesis - Physics
Ph.D. Thesis - Physics
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Chapter 1<br />
Introduction<br />
The growth of computing technology over the past century has revolutionized how much<br />
of the human race lives, works, and interacts with itself. Although the miniaturization of<br />
transistors has enabled phenomenal computational feats, the same basic principles apply<br />
to modern devices that applied to Babbage’s difference engine, and to the model system of<br />
Turing. These principles are those of classical physics, in which any given physical system<br />
exists in one and only one state at one time, evolves under the laws of Newton and Maxwell,<br />
and can remain in the same state upon being measured. What this means is that classical<br />
mechanics can be efficiently simulated on a computer: you need keep track only of the<br />
degrees of freedom of each subsystem separately. For instance, in a system of 100 two-level<br />
systems, you need only to keep track of the state (say, 0 or 1) of each individual system to<br />
completely specify the state of the entire system.<br />
The discovery of quantum mechanics has led to a more correct, but rather more unintu-<br />
itive view of the workings of the universe. In the quantum world, systems can be thought<br />
to exist in many possible configurations at once, evolve under a different dynamics, and are<br />
irreversibly altered when measured. This quantum strangeness of the world has posed a<br />
difficult problem for classical computers: given the laws of quantum mechanics, the number<br />
of numbers needed to specify a given system scales not linearly, but exponentially with the<br />
number of interacting subsystems. Our example of 100 systems is suddenly intractable,<br />
because now not 100 but roughly 2 100 numbers (and complex ones at that) are required to<br />
specify the state of the system. Thus, even printing the complete state of the system cannot<br />
be done efficiently with respect to the number of particles. A host of problems that are<br />
described by quantum mechanics are thus intractable, from chemistry to solid-state physics<br />
and many others. Although the clever use of approximations, symmetries, and probabilistic<br />
algorithms yields satisfactory solutions to many problems, the full quantum dynamics of<br />
most systems cannot be simulated.<br />
The first sign that this hopeless situation could be rectified came in 1982, when Richard<br />
Feynman suggested that perhaps one quantum mechanical system could be used to calcu-<br />
late the behavior of another. This visionary conjecture was confirmed by Seth Lloyd in<br />
21