Tinisn Tor - View Site

Tinisn Tor - View Site Tinisn Tor - View Site

media.radiocontrolzone.com
from media.radiocontrolzone.com More from this publisher
25.07.2013 Views

Igl Most cowl and wheel-pant halves have molded-in lips that mate ^"^ with each other; this provides a gluing surface for the parts. (If your parts have molded-in lips, skip to step 6.) Some parts, however, are trimmed at the factory and do not have a lip for the mating half. Don't despair; you can easily add a lip using strips of styrene. Many hobby shops have sheets of styrene plastic for scratch builders; I use sheets that are 0.030 thick. This provides plenty of strength yet is flexible enough to be molded to the shape needed. For cowls, I cut %-inch-wide strips; for wheel pants, I use 1/2-inch-wide strips. Using small spring clamps, test-fit the plastic strips to the inside of the cowl and note where you'll need to bend the plastic to conform to any curves. Do the same for the wheel pants. Using your fingers, gently bend the plastic to the curve needed; you'll be relieving the tension in the plastic strips when they are glued into place. Now glue the strips into one of the cowl halves and a wheel pant, and use plenty of spring clamps. For glue, I usually use Oatey Clear PVC Cement (you can also use thin CA); it slightly dissolves the plastic and when the cement dries, the parts will be firmly welded together. Let the cement cure overnight. After the glue has set, remove the clamps and check the lip for any glue residue that needs to be removed, and then test-fit the parts together. Because of the wheel pant's curves, you'll most likely need to trim the lip so the halves can easily fit together. Remember, take your time so you achieve the best possible fit. The cowl should not require much trimming. When you've finished, the parts should again fit together easily. Here's a tip: before you glue the halves together, take a razor blade or a hobby knife with a no. 11 blade and put a slight radius on the inside corner of the mating part. By removing this edge, you allow the parts to fit together more tightly. You'll end up with a more closely fitting seam that requires less filler. Now glue the cowl and wheel-pant halves together. I again use Oatey PVC Cement and plenty of tape, rubber bands, or clamps to hold the parts together. Here are the cowl and wheel pant glued together and ready for reinforcement and seam work. Use 60-grit sandpaper to block-sand and remove any high spots, and then blend the seams together. As you sand, you'll notice some shiny spots; these are low spots that you'll need to fill with putty. Don't worry about any scratches; they'll be filled in with putty and primer later. Now block-sand and further smooth the seams with 150-grit sandpaper to remove most of the scratches. It's a good idea to wear a mask when you're sanding so you don't inhale the dust. Now is a good time to cut out the openings in the cowl and wheel pant (you'll need access to the inside of the pant for the next step). Use a rotary tool with a cutting bit to rough out the openings, and then use a file or sandpaper to final-shape the openings. JUNE 2002 81

HDW TD ASSEMBLE ABS COWLS AND WHEEL PANTS Cut some strips of heavy (4- to 9-ounce) fiberglass cloth about 2 inches wide for the cowl and about 1 1/2 inches wide for the wheel pant; you'll use them to reinforce the seams from the inside. If the plastic is somewhat thin, you can fiberglass the entire inside instead of just the seam. Also have some smaller pieces of cloth handy for oddly contoured areas and to add reinforcement to mounting holes or other weak areas. Now lay the strips of cloth into place over the seams. To simplify this job, spray a light coat of contact cement on the cloth; this will help hold it in place when you brush on the epoxy. Mix about 1/2 ounce of slow-curing epoxy in a graduated cup (smaller batches have a longer working time). Thin the epoxy a little by adding some rubbing alcohol to it; a thinner mixture more easily soaks through the cloth and onto the plastic. To apply the epoxy, use disposable acid brushes; they are easily bent to reach into nooks and crannies. Apply enough epoxy to the cloth to thoroughly wet it but not so much that it runs all over the place, and then check for voids; apply more epoxy as necessary. Work small areas at a time, and then move to a different section. Allow the epoxy to cure for several hours. After the putty has cured, roughly block-sand the filler to shape with 60-grit sandpaper. Check to see whether any additional filler is needed, and apply as necessary. Now switch to 150-grit and start to smooth out and feather the filler into the surrounding areas. Constantly check the filler for low spots and fill them if necessary. Because you're using a sanding block, the putty on the high spots are sanded out while the putty in the low areas gets left behind. Next, lightly wet-sand the entire part with 400-grit wet 82 MODEL AIRPLANE NEWS After the epoxy has cured, trim away any excess cloth. Now the parts are ready for you to remove the seams and apply the putty. Many putties are available; most modelers have their favorites. I like to use 3M Acryl-Blue Glazing Putty, available at auto-parts stores. This putty dries quickly, doesn't shrink and feather-sands nicely. You can also make a filler paste of epoxy and baby powder. Use an artist's spatula to apply the putty to the part and smooth it out. Work the putty into the seam and the surrounding area. I applied tape to one half of the cowl so I wouldn't put any putty where it isn't needed. Once the putty starts to set up, remove the tape. Be sure to work in a well-ventilated area! or dry sandpaper to help remove scratches left behind by the previous sanding. Just be careful not to sand away the putty. Thoroughly wash the parts to clean off any finger oils and dust in preparation for priming. Because I covered my model with Top Flite MonoKote, I used LustreKote primer. Whichever paint system you use, check its compatibility on some scrap plastic first. Now that you have primed your parts, they should look just like primed fiberglass parts. With a little effort, time and basic building skills, you will have made a cowl and wheel pants that are as durable as fiberglass, and you will have saved yourself some money in the process. So when your next kit includes ABS plastic parts, don't chuck them out; build them and amaze your flying buddies with your finishing skills. ± LustreKote; distributed by Great Planes Model Distributors Co., P.O. Box 9021, Champaign, IL 61826-9021; (800) 637-7660; fax (217) 398-0008; www.greatplanes.com. MonoKote; distributed by Great Planes. Top Flite; distributed by Great Planes.

HDW TD ASSEMBLE ABS COWLS AND WHEEL PANTS<br />

Cut some<br />

strips of<br />

heavy (4- to<br />

9-ounce) fiberglass<br />

cloth about<br />

2 inches wide<br />

for the cowl and<br />

about 1 1/2 inches<br />

wide for the<br />

wheel pant;<br />

you'll use them<br />

to reinforce the<br />

seams from the<br />

inside. If the<br />

plastic is somewhat thin, you can fiberglass the entire inside instead<br />

of just the seam. Also have some smaller pieces of cloth handy for<br />

oddly contoured areas and to add reinforcement to mounting holes<br />

or other weak areas. Now lay the strips of cloth into place over the<br />

seams. To simplify this job, spray a light coat of contact cement on<br />

the cloth; this will help hold it in place when you brush on the epoxy.<br />

Mix about 1/2 ounce of slow-curing epoxy in a graduated cup (smaller<br />

batches have a longer working time). Thin the epoxy a little by adding<br />

some rubbing alcohol to it; a thinner mixture more easily soaks<br />

through the cloth and onto the plastic. To apply the epoxy, use<br />

disposable acid brushes; they are easily bent to reach into nooks and<br />

crannies. Apply enough epoxy to the cloth to thoroughly wet it but not<br />

so much that it runs all over the place, and then check for voids; apply<br />

more epoxy as necessary. Work small areas at a time, and then move<br />

to a different section. Allow the epoxy to cure for several hours.<br />

After the putty has cured, roughly block-sand the<br />

filler to shape with 60-grit sandpaper. Check to<br />

see whether any additional filler is needed, and apply as<br />

necessary. Now switch to 150-grit and start to smooth<br />

out and feather the filler into the surrounding areas.<br />

Constantly check the filler for low spots and fill them if<br />

necessary. Because you're using a sanding block, the<br />

putty on the high spots are sanded out while the putty in<br />

the low areas gets left behind. Next, lightly wet-sand the<br />

entire part with 400-grit wet<br />

82 MODEL AIRPLANE NEWS<br />

After the epoxy has cured, trim away any excess cloth. Now the parts<br />

are ready for you to remove the seams and apply the putty. Many<br />

putties are available; most modelers have their favorites. I like to use<br />

3M Acryl-Blue Glazing Putty, available at auto-parts stores. This putty<br />

dries quickly, doesn't shrink and feather-sands nicely. You can also<br />

make a filler paste of epoxy and baby powder. Use an artist's spatula<br />

to apply the putty to the part and smooth it out. Work the putty into the<br />

seam and the surrounding area. I applied tape to one half of the cowl<br />

so I wouldn't put any putty where it isn't needed. Once the putty starts<br />

to set up, remove the tape. Be sure to work in a well-ventilated area!<br />

or dry sandpaper to help remove scratches left behind by the previous sanding.<br />

Just be careful not to sand away the putty. Thoroughly wash the parts to clean<br />

off any finger oils and dust in preparation for priming. Because I covered my<br />

model with Top Flite MonoKote, I used LustreKote primer. Whichever paint system<br />

you use, check its compatibility on some scrap plastic first.<br />

Now that you have primed your parts, they should look just like primed<br />

fiberglass parts. With a little effort, time and basic building skills, you will<br />

have made a cowl and wheel pants that are as durable as fiberglass, and<br />

you will have saved yourself some money in the process. So when your next<br />

kit includes ABS plastic parts, don't chuck them out; build them and amaze<br />

your flying buddies with your finishing skills. ±<br />

LustreKote; distributed by Great Planes Model Distributors Co., P.O. Box 9021,<br />

Champaign, IL 61826-9021; (800) 637-7660; fax (217) 398-0008; www.greatplanes.com.<br />

MonoKote; distributed by Great Planes.<br />

Top Flite; distributed by Great Planes.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!