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SIG MFG. SDMETHIN' EXTRA<br />

The Somethin' Extra comes with a four-piece<br />

motor mount, but the Saito FA-S6 only required<br />

the use of the two beam pieces. I installed the<br />

engine upright and then fitted it with a Master<br />

Airscrew prop and a Tru-Turn spinner.<br />

Though the kit includes a white plastic<br />

spinner, I chose to use a 2 1/4-inch aluminum<br />

Tru-Turn spinner instead.<br />

RADIO INSTALLATION<br />

I mounted three JR NKS-53 7 standard<br />

servos on the factory-installed servo tray,<br />

and using the hardware provided, made<br />

up the rudder and elevator pushrods and<br />

the throttle cable. The pushrod and<br />

cable tubes were already installed in the<br />

fuselage, as was an internal receiver<br />

antenna tube, which exited the bottom<br />

rear of the fuselage.<br />

I wrapped the receiver in foam and<br />

mounted it in front of the servos on the<br />

servo tray. I then wrapped the receiver battery<br />

in foam and placed it beneath the servo<br />

tray. The CG came out 3/d inches behind<br />

the leading edge of the wing, as the instructions<br />

recommended. I centered the ailerons<br />

hi<br />

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using the gauge provided, and following the<br />

instructions, I set the high and low travel<br />

amounts for all of the control surfaces. The<br />

Somethin' Extra can be flown with a<br />

4-channel radio and 5 servos, but I chose to<br />

use an 8-channel JR computer radio so that<br />

I could set up the ailerons on independent<br />

channels and use them as flaperons. This<br />

also provided me with elevator-flap mixing<br />

for more aggressive maneuvers. Last, I<br />

applied the "Somethin' Extra" decal to the<br />

top of the left wing.<br />

CONCLUSION<br />

I found Sig's Somethin' Extra to be a wellmade<br />

ARF that went together easily and<br />

had a pleasing appearance when completed.<br />

The folks at Sig did a fine job on this one;<br />

they incorporated a lot of little things that<br />

make it very builder-friendly. I was eager to<br />

check out the plane's flying characteristics,<br />

and I was not disappointed. 1 liked everything<br />

about this one! ±<br />

J<br />

I installed all of the radio gear by following the<br />

instructions, and the CG came out exactly as<br />

recommended. The removable canopy hatch<br />

comes already in place on the fuselage; removing<br />

it is simply a matter of sliding it forward at<br />

the front and lifting it up.<br />

Before the first flight, I set the control settings at the low rates<br />

specified in the instructions, and after checking out the controls, I<br />

ran a full tank of fuel through the new Saito engine. I then taxied<br />

around a bit to see how the Somethin' Extra handles on the<br />

ground, and there were no problems; control is positive on the<br />

ground with no bad habits and no tendency to nose over.<br />

TAKEOFF AND LANDING<br />

I turned the Somethin' Extra directly into the wind and advanced<br />

the throttle smoothly. It takes off in very little space and gains<br />

altitude quickly. With just a touch of down-trim, the Somethin'<br />

Extra flies straight and level.<br />

Landing the Somethin' Extra is also super easy. Without<br />

using the flaperons, approach the end of the runway with a little<br />

power on the engine to maintain a moderate speed and simply<br />

fly the model right down to flare height for smooth wheel landings.<br />

Using the flaperons will produce similar results but at a<br />

much slower speed and with significantly more accuracy.<br />

LOW-SPEED PERFORMANCE<br />

The plane flies safely at low speed without much reduction in control<br />

response. To stall it, the Somethin' Extra has to be slowed<br />

almost to a stop. Obviously, you always want to take your plane to a<br />

safe altitude before you check its stall characteristics because every<br />

model behaves differently. The thickness of the Somethin' Extra's<br />

wing allows it to slow way down as long as you have power but<br />

does not allow it to penetrate very well in high-wind, dead-stick conditions.<br />

If the engine quits, get the nose down and the speed up.<br />

46 MDDEL AIRPLANE NEWS<br />

The Sig Somethin' Extra comes nearly complete<br />

and with everything you see here. Note the<br />

excellent Oracover covering; it's also available<br />

in a bright red and white color scheme.<br />

Horizon Hobby Inc., 4105 Ficldstoiw Ril.,<br />

Champaign, II. 61X22; (H(X» 338-4639;<br />

fax (217) 355-1552; www.horiy.onliobby.com.<br />

JR; distributed by Hori/.on Hobby Inc.<br />

Master Airscrew; distributed by Windsor<br />

Propeller Co., P.O. Box 250, Runcho Cordova,<br />

CA 95741-0250; (916) 631-8385;<br />

fax (916) 631-8386; www.niasterairscrew.com.<br />

Red Max; a division ofl'HS Supply Inc.,<br />

244 Bethel Hill Rd., P.O. Box 9, Clover, SC 29710;<br />

(800) 742-8484; fax (803) 222-7285;<br />

www.mcmbers.aol.com/l'HSoil/RedMax.html.<br />

Saito; distributed by Horizon Hobby Inc.<br />

Sig Mfg. Co. Inc., P.O. Box 520, Montezunia,<br />

1A 50171; (800) 247-5008; (515) 623-5154;<br />

fax (515) 623-3922; wwwsigmfg.com.<br />

Tru-Turn; distributed by Romeo Mfg.,<br />

P.O. Box 836, South Houston, TX 77587; (713) 943-<br />

1867; fax (713) 943-7630; www.tru-turn.com.<br />

Williams Bros., 1119 Los Olivos Aw., Unit #3,<br />

Los Osos, CA 93402; (805) 534-1307;<br />

fax (805) 534-1366; www.williamsbrosinc.com.<br />

Zap Glue, 9420 Santa Anita Ave., Rancho<br />

Cucamongu, CA 91730; www.zapglue.com.<br />

HIGH-SPEED PERFORMANCE<br />

Powered with the Saito FA-56 engine, the Somethin' Extra flies at a<br />

respectable speed, but it isn't a bullet. It tracks well at all speeds<br />

with no tendency to tip-stall. The Somethin' Extra's high-speed flight<br />

characteristics can best be described as smooth and predictable.<br />

AEROBATICS<br />

At low rate, the Somethin' Extra is as sedate as a trainer, but<br />

when I switch it to high rate, it's an altogether different airplane.<br />

This plane will perform maneuvers that are not even named yet.<br />

Its roll rate is almost too fast to count, and its snap rolls are<br />

crisp and nearly violent. It enters upright or inverted spins easily,<br />

and recovery is instantaneous when the controls are released. It<br />

will knife-edge forever and does a tumbling act that's hard to<br />

describe. I really have a blast flying this one!

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