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"Chapter 1 - The Op Amp's Place in the World" - HTL Wien 10

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Frequency<br />

Spectrum<br />

Types of<br />

Noise<br />

<strong>Op</strong> Amp Noise <strong>The</strong>ory and Applications<br />

Noise Colors<br />

<strong>The</strong>re are an <strong>in</strong>f<strong>in</strong>ite number of variations between <strong>the</strong> colors. All <strong>in</strong>verse powers of frequency<br />

are possible, as are noises that are narrowband or appear only at one discrete<br />

frequency. Those, however, are primarily external sources of noise, so <strong>the</strong>ir presence is<br />

an important clue that <strong>the</strong> noise is external, not <strong>in</strong>ternal. <strong>The</strong>re are no pure colors; at high<br />

frequencies, all of <strong>the</strong>m beg<strong>in</strong> to roll off and become p<strong>in</strong>kish. <strong>The</strong> op amp noise sources<br />

described above appear <strong>in</strong> <strong>the</strong> region between white noise and red/brown noise (Figure<br />

<strong>10</strong>–5).<br />

Johnson<br />

<strong>The</strong>rmal<br />

Shot<br />

NOISE COLORS<br />

White P<strong>in</strong>k Red Brown<br />

1 1/f 1/f2<br />

Figure <strong>10</strong>–5. Noise Colors<br />

<strong>10</strong>.4.1 White Noise<br />

<strong>10</strong>.4.2 P<strong>in</strong>k Noise<br />

–3 dB/octave –6 dB/octave<br />

Flicker<br />

* Approximate<br />

Brownian<br />

Avalanche*<br />

Popcorn*<br />

White noise is noise <strong>in</strong> which <strong>the</strong> frequency and power spectrum is constant and <strong>in</strong>dependent<br />

of frequency. <strong>The</strong> signal power for a constant bandwidth (centered at frequency f o),<br />

does not change if f o is varied. Its name comes from a similarity to white light, which has<br />

equal quantities of all colors.<br />

When plotted versus frequency, white noise is a horizontal l<strong>in</strong>e of constant value.<br />

Shot and <strong>the</strong>rmal (Johnson) noise sources are approximately white, although <strong>the</strong>re is no<br />

such th<strong>in</strong>g as pure white noise. By def<strong>in</strong>ition, white noise would have <strong>in</strong>f<strong>in</strong>ite energy at<br />

<strong>in</strong>f<strong>in</strong>ite frequencies. White noise always becomes p<strong>in</strong>kish at high frequencies.<br />

Steady ra<strong>in</strong>fall or radio static on an unused channel approximate a white noise characteristic.<br />

P<strong>in</strong>k noise is noise with a 1/f frequency and power spectrum exclud<strong>in</strong>g dc. It has equal<br />

energy per octave (or decade for that matter). This means that <strong>the</strong> amplitude decreases<br />

logarithmically with frequency. P<strong>in</strong>k noise is pervasive <strong>in</strong> nature — many supposedly random<br />

events show a 1/f characteristic.<br />

Flicker noise displays a 1/f characteristic, which also means that it rolls off at 3 dB/octave.<br />

<strong>10</strong>-11

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