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Bonuses: +2 food in the town, +1 food<br />
in all farms, +200 extra food storage in<br />
the province<br />
Catapults<br />
The Catapults are placed on the drum<br />
towers. They increase the attrition that the<br />
enemy armies suffer during sieges. The<br />
catapults on the towers are very deadly<br />
and shoot automatically during assaults.<br />
Requires: Tool Smithy<br />
Upgrade of: Drum Towers<br />
Bonuses: Siege attrition for the town<br />
Cathedral<br />
The Cathedral raises more piety in your<br />
province than a simple church. Orthodox<br />
Christians need a cathedral to be able to<br />
claim independence from the church.<br />
Requires: Wax Maker, Dyes Workshop,<br />
Sculptors Guild<br />
Upgrade of: Church<br />
Bonuses: +2 piety in the town, +3 piety in<br />
the monasteries<br />
Cattle Farm<br />
The Cattle Farm supplies cattle, which<br />
can be used to strengthen the economy<br />
of the town.<br />
Allows: Tannery, Butcher<br />
Required Province Feature: Pasture<br />
Product: Meat<br />
Cauldrons<br />
The Cauldrons are placed on top of the<br />
gates. During assaults, they cause deadly<br />
damage to enemies who try to breach the<br />
gates.<br />
Requires: Tool Smithy<br />
Upgrade of: Gate Towers<br />
Chain Mail Workshop<br />
The Chain Mail Workshop is required for<br />
training chainmail-wearing units within<br />
the town.<br />
Requires: Armoury<br />
Church<br />
The Church increases and raises piety in<br />
the provinces. It also raises the price for<br />
religious conversions in this province.<br />
Upgradeable to: Cathedral<br />
Bonuses: +1 piety in the town, +1 piety in<br />
the monasteries<br />
Coast Guard<br />
The Coast Guard watches for enemy ships<br />
in the nearby coastal waters. If the enemy<br />
attempts to land on this realm’s coastline,<br />
the Coast Guards will rise to prevent the<br />
landing.<br />
Requires: Stonemason, Town Watch<br />
House<br />
67