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Manual - Steam

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Hand over Town (Builder, Landlord, Merchant, Cleric governing)<br />

When governing a town, the Spy can hand over the town without a fight.<br />

Claim Independency (Builder, Landlord, Merchant, Cleric governing)<br />

The spy claims independence for the province he is governing and he becomes<br />

king of the newly formed kingdom. The relationship towards you will be very<br />

good.<br />

Steal Gold (Merchant)<br />

The spy steals gold from the other kingdom’s treasury.<br />

Sabotage Trade Route (Merchant trading)<br />

This will make the infiltrated kingdom’s trading partner cancel their trade agreement.<br />

Arrange Annexation (Merchant)<br />

This allows you to annex all of the other kingdom’s lands. You can only issue this<br />

command when the other kingdom is smaller than yours, or a vassal.<br />

Assassinate King (Spy idle)<br />

The spy will try to kill the other kingdom’s ruler.<br />

Assassinate Royal Family (Spy idle)<br />

The spy will try to kill a member of other kingdom’s Royal Family.<br />

Nasty Gossip (Spy)<br />

The spy can make the other kingdom break all agreements with you. Useful<br />

when you want to attack and avoid the drop in Kingdom Power that arises from<br />

breaking all agreements.<br />

Peace Persuasion (Marshal)<br />

The spy will persuade the other ruler to offer you peace.<br />

Instigate Army Revolt (Marshal)<br />

This will turn all of the other kingdom’s armies into rebel armies which then start<br />

to fight their former ruler.<br />

Excommunicate (Cleric who is Pope)<br />

The spy excommunicates another kingdom for you.<br />

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