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TRITON Extreme Operation Guide - Platinum Audiolab

TRITON Extreme Operation Guide - Platinum Audiolab

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6 Use “High Drumsample Bank,” “High Drumsample,”<br />

“Low Drumsample Bank,” and “Low Drumsample”<br />

to specify the drum sample that will be assigned<br />

to this note number.<br />

If you have selected a Low Drumsample, use “Velocity<br />

Sample SW Lo→Hi” to specify how velocity will<br />

switch between the High Drumsample and Low<br />

Drumsample. (☞7)<br />

If you set “High/Low Drumsample Bank” to ROM,<br />

you’ll be able to select ROM drum samples. If you set it<br />

to RAM, you’ll be able to select samples you sampled<br />

on the <strong>TRITON</strong> <strong>Extreme</strong> or loaded in Media mode.<br />

About the ROM drum samples<br />

The <strong>TRITON</strong> <strong>Extreme</strong> contains 1,175 different drum<br />

samples in ROM. When you press the popup button,<br />

you will be able to select ROM drum samples from 15<br />

categories. (☞For a list of the drum sample names,<br />

refer to “VNL”)<br />

7 Use “Velocity Sample SW Lo→Hi” to specify how<br />

velocity will switch between drumsamples.<br />

The drumsample that sounds when you perform will<br />

depend on the velocity (keyboard playing strength) of<br />

the incoming note. This is called velocity drumsample<br />

switching.<br />

If you set this to 001, only the High Drumsample will<br />

sound.<br />

☞ This is the same type of function as the Velocity Multisample<br />

Switching in a program. (“High Multisample<br />

and Low Multisample” ☞p.24)<br />

8 Set the parameters of the drumsamples that you<br />

assigned.<br />

Set the parameters for the High Drumsample and Low<br />

Drumsample.<br />

You can set parameters such as volume level (“Level”),<br />

pitch (“Transpose,” “Tune”), and tone (“Cutoff,” “Resonance”).<br />

(☞For details on each parameter, refer to PG<br />

p.168.)<br />

9 As necessary, repeat steps 4–8 to set drumsample<br />

parameters for each note number.<br />

If you wish to use the settings of another “KEY,” select<br />

the page menu command “Copy Key Setup”.<br />

0 Select the Voice/Mixer page in Global P5: Drum Kit.<br />

A Set the “Exclusive Group.”<br />

The “Exclusive Group” setting is used when you wish<br />

to group drumsamples of the same type.<br />

For example if the note number assigned to an open hihat<br />

drumsample and a closed hi-hat drumsample are<br />

set to the same exclusive group number, the open hihat<br />

and closed hi-hat can not be sounded simultaneously,<br />

ensuring that the hi-hat performance will<br />

sound natural.<br />

B Use “BUS Select” to specify the output routing.<br />

Set this when you wish to send the output of the drumsample<br />

assigned to each note number to its own insert<br />

effect or AUDIO OUTPUT (INDIVIDUAL) jack 1–4.<br />

For example you might send all snare sounds to IFX1,<br />

all kick sounds to IFX2, and the remaining sounds to L/<br />

R. You can also specify 1, 2, 3, 4, 1/2, or 3/4 so that specific<br />

drum samples will be sent to the AUDIO OUTPUT<br />

(INDIVIDUAL) 1–4 jacks.<br />

The settings you make here are used if “Use DKit Setting”<br />

(Program P8: Edit-Inert Effect, Routing page) is<br />

checked for the program that uses this drum kit. (☞PG<br />

p.30, 207)<br />

C Use “Pan” to specify the stereo output position.<br />

The setting you make here is valid if the “Use DKit<br />

Setting” is checked (Program P4: Edit-Amp., Amp1<br />

Level/Pan page) for the program that uses this drum<br />

kit (☞PG p.23).<br />

D Use “Send1(MFX1)” and “Send2(MFX2)” to set the<br />

send levels to the master effects.<br />

The settings you make here are valid if the “Use DKit<br />

Setting” is checked (Program P8: Edit-Insert Effect,<br />

Routing page) for the program that uses this drum kit.<br />

E Use the page menu command “Write Drum Kits” to<br />

save the data.<br />

If you wish to change the name of the drum kit before<br />

you save it, use the page menu command “Rename<br />

Drum Kit” (☞p.115, 116).<br />

If you turn off the power before writing the data into<br />

memory, your edits will be lost (“Memory in Global<br />

mode” ☞p.116).<br />

When you play the keyboard in Global mode, the<br />

<strong>TRITON</strong> <strong>Extreme</strong> will sound as in the previous mode<br />

in which you were previously. Be aware that if you<br />

moved from Sampling mode to Global mode in a<br />

state where the sample memory (RAM) contained no<br />

data (such as immediately after the power is turned<br />

on), playing the keyboard will not produce sound.<br />

When you move from Sequencer to Global mode,<br />

playing the keyboard will sound the program or<br />

arpeggiator that corresponds to the global MIDI<br />

channel (set in Global P1).<br />

The settings that you edit in Global mode are preserved<br />

as long as the power remains on, but will be<br />

lost if not written to memory before the power is<br />

turned off. The data handled in Global mode can be<br />

classified into three types: user drum kit settings<br />

(Global P5), user arpeggio pattern settings (Global<br />

P6), and all other global settings (Global P0–P4). Each<br />

of these three types of data can be written into the<br />

memory area. This data can also be saved to various<br />

types of media in Media mode. (☞p.116, 117)<br />

Global mode does not provide a Compare function<br />

that lets you make before-and-after comparisons of<br />

your editing. Before editing user drum kits, or user<br />

arpeggio patterns, you may wish to use “Copy Drum<br />

Kit” or “Copy Arpeggio Pattern” to copy the user<br />

drum kit or user arpeggio pattern to an unused number.<br />

93<br />

Program<br />

Combination<br />

Sequencer<br />

Sampling<br />

Song Play<br />

Global<br />

Effect<br />

Media, etc<br />

Preset<br />

Other

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