TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
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6 Use “High Drumsample Bank,” “High Drumsample,”<br />
“Low Drumsample Bank,” and “Low Drumsample”<br />
to specify the drum sample that will be assigned<br />
to this note number.<br />
If you have selected a Low Drumsample, use “Velocity<br />
Sample SW Lo→Hi” to specify how velocity will<br />
switch between the High Drumsample and Low<br />
Drumsample. (☞7)<br />
If you set “High/Low Drumsample Bank” to ROM,<br />
you’ll be able to select ROM drum samples. If you set it<br />
to RAM, you’ll be able to select samples you sampled<br />
on the <strong>TRITON</strong> <strong>Extreme</strong> or loaded in Media mode.<br />
About the ROM drum samples<br />
The <strong>TRITON</strong> <strong>Extreme</strong> contains 1,175 different drum<br />
samples in ROM. When you press the popup button,<br />
you will be able to select ROM drum samples from 15<br />
categories. (☞For a list of the drum sample names,<br />
refer to “VNL”)<br />
7 Use “Velocity Sample SW Lo→Hi” to specify how<br />
velocity will switch between drumsamples.<br />
The drumsample that sounds when you perform will<br />
depend on the velocity (keyboard playing strength) of<br />
the incoming note. This is called velocity drumsample<br />
switching.<br />
If you set this to 001, only the High Drumsample will<br />
sound.<br />
☞ This is the same type of function as the Velocity Multisample<br />
Switching in a program. (“High Multisample<br />
and Low Multisample” ☞p.24)<br />
8 Set the parameters of the drumsamples that you<br />
assigned.<br />
Set the parameters for the High Drumsample and Low<br />
Drumsample.<br />
You can set parameters such as volume level (“Level”),<br />
pitch (“Transpose,” “Tune”), and tone (“Cutoff,” “Resonance”).<br />
(☞For details on each parameter, refer to PG<br />
p.168.)<br />
9 As necessary, repeat steps 4–8 to set drumsample<br />
parameters for each note number.<br />
If you wish to use the settings of another “KEY,” select<br />
the page menu command “Copy Key Setup”.<br />
0 Select the Voice/Mixer page in Global P5: Drum Kit.<br />
A Set the “Exclusive Group.”<br />
The “Exclusive Group” setting is used when you wish<br />
to group drumsamples of the same type.<br />
For example if the note number assigned to an open hihat<br />
drumsample and a closed hi-hat drumsample are<br />
set to the same exclusive group number, the open hihat<br />
and closed hi-hat can not be sounded simultaneously,<br />
ensuring that the hi-hat performance will<br />
sound natural.<br />
B Use “BUS Select” to specify the output routing.<br />
Set this when you wish to send the output of the drumsample<br />
assigned to each note number to its own insert<br />
effect or AUDIO OUTPUT (INDIVIDUAL) jack 1–4.<br />
For example you might send all snare sounds to IFX1,<br />
all kick sounds to IFX2, and the remaining sounds to L/<br />
R. You can also specify 1, 2, 3, 4, 1/2, or 3/4 so that specific<br />
drum samples will be sent to the AUDIO OUTPUT<br />
(INDIVIDUAL) 1–4 jacks.<br />
The settings you make here are used if “Use DKit Setting”<br />
(Program P8: Edit-Inert Effect, Routing page) is<br />
checked for the program that uses this drum kit. (☞PG<br />
p.30, 207)<br />
C Use “Pan” to specify the stereo output position.<br />
The setting you make here is valid if the “Use DKit<br />
Setting” is checked (Program P4: Edit-Amp., Amp1<br />
Level/Pan page) for the program that uses this drum<br />
kit (☞PG p.23).<br />
D Use “Send1(MFX1)” and “Send2(MFX2)” to set the<br />
send levels to the master effects.<br />
The settings you make here are valid if the “Use DKit<br />
Setting” is checked (Program P8: Edit-Insert Effect,<br />
Routing page) for the program that uses this drum kit.<br />
E Use the page menu command “Write Drum Kits” to<br />
save the data.<br />
If you wish to change the name of the drum kit before<br />
you save it, use the page menu command “Rename<br />
Drum Kit” (☞p.115, 116).<br />
If you turn off the power before writing the data into<br />
memory, your edits will be lost (“Memory in Global<br />
mode” ☞p.116).<br />
When you play the keyboard in Global mode, the<br />
<strong>TRITON</strong> <strong>Extreme</strong> will sound as in the previous mode<br />
in which you were previously. Be aware that if you<br />
moved from Sampling mode to Global mode in a<br />
state where the sample memory (RAM) contained no<br />
data (such as immediately after the power is turned<br />
on), playing the keyboard will not produce sound.<br />
When you move from Sequencer to Global mode,<br />
playing the keyboard will sound the program or<br />
arpeggiator that corresponds to the global MIDI<br />
channel (set in Global P1).<br />
The settings that you edit in Global mode are preserved<br />
as long as the power remains on, but will be<br />
lost if not written to memory before the power is<br />
turned off. The data handled in Global mode can be<br />
classified into three types: user drum kit settings<br />
(Global P5), user arpeggio pattern settings (Global<br />
P6), and all other global settings (Global P0–P4). Each<br />
of these three types of data can be written into the<br />
memory area. This data can also be saved to various<br />
types of media in Media mode. (☞p.116, 117)<br />
Global mode does not provide a Compare function<br />
that lets you make before-and-after comparisons of<br />
your editing. Before editing user drum kits, or user<br />
arpeggio patterns, you may wish to use “Copy Drum<br />
Kit” or “Copy Arpeggio Pattern” to copy the user<br />
drum kit or user arpeggio pattern to an unused number.<br />
93<br />
Program<br />
Combination<br />
Sequencer<br />
Sampling<br />
Song Play<br />
Global<br />
Effect<br />
Media, etc<br />
Preset<br />
Other