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TRITON Extreme Operation Guide - Platinum Audiolab

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7 In the P8: Insert Effect, Insert FX page, set “IFX1” to<br />

052: Reverb Hall, and turn “IFX On/Off” ON.<br />

Press the C2 key, and verify that reverb is applied.<br />

8 Press the SAMPLING [REC] key, and then the SAM-<br />

PLING [START/STOP] key.<br />

The sample assigned to C2 will play automatically, and<br />

resampling will begin.<br />

When the sample finishes playing, resampling will<br />

end.<br />

The sample that was created by resampling will automatically<br />

be assigned to “Sample Select.”<br />

9 Press the C2 key, and verify that reverb is applied.<br />

In Sampling mode, the P8: Insert Effect, Routing page<br />

“BUS (IFX) Select” parameter will automatically be<br />

set to L/R when resampling ends. This prevents an<br />

insert effect from being applied in duplicate when<br />

you monitor the results of resampling through an<br />

insert effect.<br />

If you want to apply an insert effect once again, reselect<br />

IFX1.<br />

As an alternative to automatically resampling as<br />

described above (“Resample” Auto), you can simply<br />

sample the sounds that you play from the keyboard<br />

(“Resample” Manual).<br />

In “Sample Select,” assign the sample that you will<br />

resample, and set “Resample” to Manual. Set “Trigger”<br />

to Note On, and set “Sample Mode” to Stereo as<br />

desired. Then set the bus and effect as described in<br />

steps 2 and 7, press the SAMPLING [REC] and then<br />

the [START/STOP] key, and then press the C2 key to<br />

start resampling. When you want to stop resampling,<br />

press the SAMPLING [START/STOP] key.<br />

Ripping<br />

Data from an audio CD in a CD-ROM or CD-R/RW drive<br />

connected to the USB A connector can be loaded into the<br />

<strong>TRITON</strong> <strong>Extreme</strong> as sample data. You can do this in either<br />

of two ways; you can play back the audio CD and capture<br />

the sound via the AUDIO INPUT, or you can load (“rip”)<br />

it directly as digital data.<br />

If you are using a CD-ROM or CD-R/RW drive connected<br />

to the USB A connector, use an audio cable to<br />

connect the audio output of your drive to the TRI-<br />

TON <strong>Extreme</strong>’s AUDIO INPUT 1, 2 jacks. If you’re<br />

using a drive that does not have audio output jacks or<br />

a headphone jack, you won’t be able to monitor the<br />

sound.<br />

Ripping digital data from an audio CD as a sample<br />

Here’s how digital data from an audio CD track can be<br />

captured as a sample.<br />

1 Insert an audio CD into the USB A connector CD-<br />

ROM or CD-R/RW drive. (☞PG p.325)<br />

2 In the Sampling mode P0: Recording, Input/Setup<br />

page, make Input settings so that you can monitor the<br />

audio that you want to rip.<br />

“Input”: Analog<br />

Input1 “BUS (IFX/Indiv.) Select” L/R, “Level” 127,<br />

“Pan” L000<br />

Input2 “BUS (IFX/Indiv.) Select” L/R, “Level” 127,<br />

“Pan” R127<br />

Ripping will not be affected by these inputs.<br />

3 Access the Sampling mode P5: Audio CD, Ripping<br />

page.<br />

4 In “Media” (media select), select the drive that contains<br />

the audio CD, and use “Track” to select the track<br />

that you want to rip.<br />

Raise the “Volume.”<br />

5 Press the SEQUENCER [START/STOP] key to play<br />

back the audio CD track.<br />

6 During playback, press the [ENTER] key at the<br />

points where you want ripping to begin and end.<br />

This will set “Range Start” and “Range End.”<br />

If you press the [ENTER] key three or more times,<br />

“Range Start” and “Range End” will respectively be set<br />

to the next-to-last point at which you pressed the key,<br />

and the last point at which you pressed the key.<br />

You can use the method described above when the<br />

edit cell is located at other than “Range Start” or<br />

“Range End.”<br />

If the edit cell is located at “Range Start” or “Range<br />

End,” the setting will be reset each time you press the<br />

[ENTER] key.<br />

71<br />

Program<br />

Combination<br />

Sequencer<br />

Sampling<br />

Song Play<br />

Global<br />

Effect<br />

Media, etc<br />

Preset<br />

Other

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