TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
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Samples and Multisamples<br />
Samples<br />
The data that is recorded (sampled) into internal memory<br />
or loaded from a file is referred to as a sample or sample<br />
file. Samples consist of the actual waveform data, and<br />
parameters that specify how the data will be played back,<br />
such as Start, Loop Start, and End Address. Samples can<br />
be used in multisamples and drum kits.<br />
The <strong>TRITON</strong> <strong>Extreme</strong> can hold a maximum of 4,000 samples<br />
in its internal memory.<br />
The <strong>TRITON</strong> <strong>Extreme</strong> can share a single waveform<br />
among multiple samples. This allows you to create<br />
multiple samples with different playback addresses<br />
from the same waveform without wasting internal<br />
memory. For example, suppose that you have waveform<br />
data that records a voice saying “One-Two-<br />
Three.” This single piece of waveform data could be<br />
shared by three samples, with the playback of sample<br />
A producing “One-Two-Three,” sample B producing<br />
“One-Two,” and sample C producing “Two-Three.”<br />
(☞PG p.108).<br />
Multisamples<br />
A multisample consists of settings that make one or more<br />
samples sound in different areas of the keyboard. A multisample<br />
consist of between one and 128 “indexes.” Each<br />
index contains parameters that specify the sample that<br />
will playback, the zone in which it will playback, the original<br />
pitch key, the playback pitch, and level etc.<br />
● Using multisamples<br />
When sampling an instrument that is able to produce a<br />
wide range of pitches, such as a piano, recording just one<br />
sample and applying it (playing it back) over the entire<br />
pitch range will not produce a natural-sounding result. By<br />
using a multisample you can record separate samples for<br />
each pitch range, and assign these samples to their respec-<br />
Conceptual diagram of the Open Sampling System<br />
Analog/digital<br />
AUDIO INPUT jack<br />
convertor<br />
Analog signal<br />
ADC<br />
USB A connector CD-R/RW<br />
(Audio CD)<br />
Analog signal<br />
Digital signal<br />
(Ripping)<br />
S/P DIF IN jack<br />
ADC<br />
Used by combinations<br />
and songs<br />
Resampling<br />
Program, combinations and<br />
songs<br />
Insert Effects<br />
(Master Effects)<br />
DAC Valve Force<br />
Placement:<br />
Insert (Use Indiv.3/4 BUS)<br />
Program<br />
Analog signal<br />
tive pitch ranges to avoid any unnatural sounds during<br />
playback.<br />
All of the instrumental sounds in the <strong>TRITON</strong> <strong>Extreme</strong>’s<br />
internal preset ROM multisamples are constructed in this<br />
way. For example, you might record one sample per<br />
octave, and assign each of these samples to an index (keyboard<br />
area).<br />
By assigning multiple samples such as phrase samples or<br />
rhythm loops to a multisample and arranging them across<br />
the keyboard, you can play multiple samples simultaneously.<br />
Since a different phrase could be assigned to each<br />
key, you can perform just as though you were using a<br />
pad-type sampler. Alternatively, these samples could be<br />
assigned at one-octave intervals, and played as phrase<br />
variations with different playback pitches.<br />
The <strong>TRITON</strong> <strong>Extreme</strong> can hold a maximum of 1,000 multisamples<br />
in its internal memory.<br />
A multisample can be selected as the oscillator for a program,<br />
and played as a program. In a combination, they<br />
can be combined with preset programs, and used in a<br />
multi. They can be used with the arpeggiator to produce<br />
interesting results (for example, by using the arpeggiator<br />
to automatically play sound effects or spoken samples).<br />
Sample 0000 ... 3999<br />
Index001<br />
Top Key<br />
Multisample<br />
Index002<br />
Top Key<br />
Index003<br />
Top Key<br />
Index 001 Index 002 Index 003 Index 004<br />
0000:<br />
Sample A<br />
Multisample<br />
RAM (SIMM memory):<br />
16 MB (expandable to 96 MB)<br />
Multisample 000 ... 999<br />
RAM (internal memory)<br />
0001:<br />
Sample B<br />
0002:<br />
Sample C<br />
0003:<br />
Sample D<br />
Index004<br />
Top Key<br />
Program OSC (Single/Double)<br />
Sample Drum Kit<br />
Program OSC (Drums)<br />
Digital/analog<br />
convertor<br />
Digital signal<br />
Analog signal<br />
DAC<br />
Media<br />
WAVE File<br />
VALVE FORCE<br />
Placement: Final<br />
AUDIO<br />
OUTPUT<br />
jack<br />
63<br />
Program<br />
Combination<br />
Sequencer<br />
Sampling<br />
Song Play<br />
Global<br />
Effect<br />
Media, etc<br />
Preset<br />
Other