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TRITON Extreme Operation Guide - Platinum Audiolab

TRITON Extreme Operation Guide - Platinum Audiolab

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When simultaneously recording multiple tracks using the<br />

RPPR function<br />

You can use multitrack recording to simultaneously<br />

record the playback of multiple tracks that are being triggered<br />

by the RPPR function. For the procedure, refer to<br />

“Realtime-recording an RPPR performance” (☞p.56).<br />

When simultaneously recording multiple tracks of MIDI<br />

data from an external sequencer.<br />

1 Make sure that the <strong>TRITON</strong> <strong>Extreme</strong>’s MIDI IN and<br />

the external sequencer’s MIDI OUT are connected by<br />

a MIDI cable.<br />

If they are not connected, turn off the power, make the<br />

connection, and then turn the power back on again.<br />

(☞PG p.288)<br />

2 Set the MIDI Clock (Global P1: MIDI page “MIDI<br />

Clock”) to External MIDI, so that <strong>TRITON</strong> <strong>Extreme</strong><br />

will synchronize to the MIDI clock of the external<br />

sequencer.<br />

Make sure that “Receive Ext. Realtime Commands” is<br />

checked.<br />

3 Create a new song, and in the Sequencer P0: Play/<br />

REC, Preference page, check the “Multi REC” check<br />

box. Set the “Recording Mode” to Over Write.<br />

4 Select the P0: Play/REC, Program T01–08/T09–16<br />

page.<br />

For the tracks that you are not recording, set “PLAY/<br />

MUTE/REC” to PLAY or MUTE.<br />

5 In P2: Trk Param, MIDI Ch page “MIDI Channel,”<br />

specify the MIDI channel for each track.<br />

Set the MIDI channel of each external sequencer track<br />

to match the MIDI channel of each <strong>TRITON</strong> <strong>Extreme</strong><br />

track. Data of the corresponding channel will be<br />

recorded on each <strong>TRITON</strong> <strong>Extreme</strong> track.<br />

Make sure that “Status” is set either to INT or BTH.<br />

6 Press the [LOCATE] key to set the location to<br />

001:01.000.<br />

7 Press the SEQUENCER [REC/WRITE] key to enter<br />

recording-standby mode.<br />

8 Start the external sequencer.<br />

The <strong>TRITON</strong> <strong>Extreme</strong>’sequencer will receive the MIDI<br />

Start message transmitted by the external sequencer,<br />

and will automatically begin recording.<br />

9 When the song ends, stop the external sequencer.<br />

<strong>TRITON</strong> <strong>Extreme</strong>’s sequencer will receive the MIDI<br />

Stop message transmitted by the external sequencer,<br />

and will automatically stop recording. You can also<br />

press the SEQUENCER [START/STOP] key on TRI-<br />

TON <strong>Extreme</strong> itself to stop recording.<br />

0 Playback.<br />

In the Global P1: MIDI page, set “MIDI Clock” to<br />

Internal.<br />

Set “Tempo Mode” to Auto.<br />

When you press the SEQUENCER [START/STOP]<br />

key, playback will begin.<br />

If the correct sounds do not play immediately after<br />

playback is started, you may be able to solve the<br />

problem by using the page menu command “Event<br />

Edit” (Sequencer P5: Track Edit) to edit the Program<br />

Change data.<br />

Step recording<br />

This is a method of recording where you specify the note<br />

timing, note length, and velocity etc. in the LCD screen,<br />

and use the keyboard to input the pitches. (☞QS p.27, PG<br />

p.78)<br />

Only note-on/off data can be recorded with this method.<br />

Event Edit and Create Control Data<br />

Note data is the only type of data that can be recorded in<br />

step recording. However there are ways to record other<br />

types of data, aside from the realtime mode. You can use<br />

the Event Edit and Create Control Data functions.<br />

Event Edit is intended as a way to edit previouslyrecorded<br />

data, but you can also use it to modify program<br />

numbers or insert control changes.<br />

Create Control Data is a function that lets you create and<br />

insert controller data that changes smoothly between two<br />

specified values over the specified length of time. This is<br />

used to pitch bend, after touch, and control change data<br />

etc.<br />

45<br />

Program<br />

Combination<br />

Sequencer<br />

Sampling<br />

Song Play<br />

Global<br />

Effect<br />

Media, etc<br />

Preset<br />

Other

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