TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
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40<br />
The structure of Sequencer mode<br />
Sequencer mode is structured as follows.<br />
Songs<br />
A song consists of MIDI tracks 1–16, a master track, song<br />
parameters such as the song name, effect, arpeggiator and<br />
RPPR parameters, and 100 user patterns.<br />
A maximum of 200 such songs can be created on <strong>TRITON</strong><br />
<strong>Extreme</strong>.<br />
MIDI tracks 1–16 and the master track each consist of<br />
setup parameters located at the start location, and musical<br />
data within the track.<br />
Setup parameters<br />
MIDI tracks 1–16<br />
Bank/Program No.*, PLAY/MUTE/REC, Pan*, Volume*,<br />
Track Play Loop, Loop Start Measure, Loop End<br />
Measure, Play Intro, Status, MIDI Channel, Bank Select<br />
(When Status=EX2), Force OSC Mode, OSC Select, Portamento*,<br />
Transpose**, Detune**, Bend Range**, Delay,<br />
Use Program's Scale, MIDI Filter, Key Zone, Velocity<br />
Zone, Track Name, Arpeggiator Assign, IFX/Indiv.Out<br />
BUS Select, Send1(MFX1)*, Send2(MFX2)*<br />
Master track<br />
Time signature*, Tempo*<br />
Musical data<br />
MIDI tracks 1–16<br />
Note On/Off, Program Change (including Bank<br />
Select), Pitch Bend, After Touch (Poly After), Control<br />
Change, Pattern No., System Exclusive<br />
* When you change the setting during realtimerecording,<br />
this will be recorded as musical data.<br />
This allows the starting settings to be modified during<br />
the playback.<br />
Sequencer structure and corresponding pages<br />
Track 1<br />
Track 2<br />
Track 3<br />
Track 4<br />
Track 5<br />
Track 6<br />
Track 7<br />
Track 8<br />
Track 16<br />
Master<br />
Track<br />
Parameter<br />
settings<br />
Parameter<br />
settings<br />
Parameter<br />
settings<br />
Parameter<br />
settings<br />
Parameter<br />
settings<br />
Parameter<br />
settings<br />
Parameter<br />
settings<br />
Musical<br />
data<br />
Musical<br />
data<br />
Musical<br />
data<br />
Musical<br />
data<br />
Musical<br />
data<br />
Musical<br />
data<br />
Musical<br />
data<br />
Parameter Musical<br />
settings data<br />
Parameter<br />
settings<br />
Musical<br />
data<br />
Tempo, Time signature data<br />
Make Audio CD<br />
In-Track Sampling Sample<br />
Sampling memory (RAM)<br />
WAVE (Stereo) Media<br />
Routing : P8-1<br />
Track<br />
Insert Effect<br />
Master Effect<br />
Individual Outputs<br />
Resampling (L/R 2ch Mix)<br />
** Musical data (MIDI RPN data) can be used to<br />
change the starting settings during playback.<br />
For details on control changes and RPN, refer to PG<br />
p.285, 293.<br />
Of the above parameters, those that can be edited<br />
during realtime recording can be recorded as exclusive<br />
data.<br />
Patterns<br />
There are two types of patterns: preset patterns and user<br />
patterns.<br />
• Preset patterns: Patterns suitable for drum tracks are<br />
preset in internal memory, and can be selected for any<br />
song.<br />
• User patterns: Each song can have up to 100 patterns.<br />
When using a pattern in a different song, use the<br />
Utility menu commands “Copy Pattern” or “Copy<br />
From Song” etc. to copy the pattern. The pattern<br />
length can be specified in units of a measure.<br />
Each pattern consists of musical data for one track. It is<br />
not possible to create patterns that contain multiple tracks.<br />
These patterns can be used as track musical data by being<br />
placed in a track (page menu command “Put to Track”) or<br />
copied to a track (page menu command “Copy to Track”).<br />
Alternatively, you can use a pattern with the RPPR function<br />
of a song.<br />
Cue List<br />
A cue list allows you to playback multiple songs in succession.<br />
The <strong>TRITON</strong> <strong>Extreme</strong> allows you to create 20 cue<br />
lists. Each cue list allows you to connect a maximum of 99<br />
songs in any order, and to specify the number of times<br />
that each song will repeat.<br />
The page menu command “Convert to Song” lets you<br />
convert the two or more songs in a cue list into a single<br />
song. This allows you to use a cue list to create the backing,<br />
then convert the cue list into a song and add solo<br />
phrases on unused tracks.<br />
Insert<br />
Effect<br />
1 ... 5 : P8<br />
Master<br />
Effect<br />
1, 2 : P9<br />
Pattern<br />
U00 ... U99<br />
RPPR<br />
Setup: P6<br />
Master<br />
EQ<br />
: P9<br />
Placement:<br />
Insert(Use Indiv.3/4 BUS)<br />
Valve<br />
Force<br />
: P9<br />
Controller<br />
Setup<br />
: P4- 4<br />
Arpeggiator<br />
: P7<br />
Valve<br />
Force<br />
: P9<br />
Placement:<br />
Final<br />
AUDIO OUTPUT<br />
L/MONO, R<br />
AUDIO OUTPUT<br />
INDIVIDUAL<br />
1, 2<br />
3, 4