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TRITON Extreme Operation Guide - Platinum Audiolab

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You can also enter these values by holding down the<br />

[ENTER] key and playing a note on the keyboard.<br />

Key Zone Slope<br />

Here you can specify the range of keys over which the<br />

original volume will be reached, starting at the top key<br />

and bottom key.<br />

In the example above, you could set the “Bottom Key” of<br />

timbre 1 to G3, and set the “Top Key” of timbre 2 to G4, so<br />

that these two timbres overlap. Next if you set the “Bottom<br />

Slope” of timbre 1 to 12, and set the “Top Slope” of<br />

timbre 2 to 12 the sound will change gradually, instead of<br />

changing suddenly between B3 and C4.<br />

Vel Zone page (Velocity zone settings)<br />

Here you can make settings for velocity switching and<br />

velocity crossfading.<br />

For each timbre, you can specify a range of velocities for<br />

which it will sound. The range of velocities for which a<br />

timbre will sound is called a Velocity Zone. By setting a<br />

velocity zone, you can set up a timbre which will be<br />

sounded only by notes played within a certain range of<br />

velocities, and not by notes played outside this Velocity<br />

Zone.<br />

By combining timbres that have differing velocity zone<br />

settings, you can create velocity switched combinations.<br />

The upper and lower limits of the velocity zone of each<br />

timbre are determined by the “Top Velocity” and “Bottom<br />

Velocity” respectively.<br />

The following diagram shows an example of a velocity<br />

switched combination in velocity will switch between<br />

timbres 1 and 2 to play different programs. Such combinations<br />

are created by setting the velocity zone.<br />

Timbre 1<br />

Timbre 2<br />

Brass<br />

Strings<br />

As an example, we will explain how to create a combination<br />

like the one shown above.<br />

1 In the P0: Play, Program Select page or the P1: Edit-<br />

Program/Mixer, Prog page, use the “Program Select”<br />

area to select the program that will be used for each<br />

timbre 1 and 2.<br />

Select a brass program for timbre 1.<br />

Select a strings program for timbre 2.<br />

2 In the MIDI Ch page of P2: Edit-Trk Param, set “Status”<br />

to INT for all the timbres that you wish to use,<br />

and set “MIDI Channel” to either Gch or to match the<br />

global MIDI channel (a “G” will be displayed after<br />

the channel number).<br />

3 In P4: Edit-Zone/Ctrl, Vel Zone page, set the “Top<br />

Velocity” and “Bottom Velocity.”<br />

127<br />

64<br />

63<br />

1<br />

Velocity<br />

switch<br />

Set timbre 1 to a “Top Velocity” of 127 and a “Bottom<br />

Velocity” of 64.<br />

Set timbre 2 to a “Top Velocity” of 63 and a “Bottom<br />

Velocity” of 1.<br />

Velocity Zone Slope<br />

Here you can specify the range of values over which the<br />

original volume will be reached, starting from the top<br />

velocity and bottom velocity.<br />

In the case of the above example, you could set the velocity<br />

zones of the two timbres so that they partially overlap,<br />

and set the “Top Slope” and “Bottom Slope” so that the<br />

sound changes gradually, instead of changing suddenly<br />

between velocity values of 63 and 64.<br />

Control page (Controller settings)<br />

For each combination, you can specify the functions of the<br />

B-mode functions of REALTIME CONTROLS knobs [1]–<br />

[4], and the [SW1] and [SW2.] (☞p.129, PG p.48, 279, 280)<br />

Arpeggiator settings<br />

P7: Edit-Arp.<br />

Indicates settings for the arpeggiator (☞p.96).<br />

Insert Effect settings<br />

P8: Edit-Insert FX<br />

Indicates the insert effects, and allows you to adjust their<br />

settings.<br />

Specifies the routing for each timbre (i.e., how it is sent to<br />

the insert effect, master effects, and individual outputs).<br />

(☞p.105)<br />

Master Effect and Valve Force<br />

settings P9: Edit-Master FX<br />

Indicates the master effects, and allows you to adjust their<br />

settings. Here you can also make master EQ and Valve<br />

Force settings (☞p.106).<br />

37<br />

Program<br />

Combination<br />

Sequencer<br />

Sampling<br />

Song Play<br />

Global<br />

Effect<br />

Media, etc<br />

Preset<br />

Other

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