TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
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You can also enter these values by holding down the<br />
[ENTER] key and playing a note on the keyboard.<br />
Key Zone Slope<br />
Here you can specify the range of keys over which the<br />
original volume will be reached, starting at the top key<br />
and bottom key.<br />
In the example above, you could set the “Bottom Key” of<br />
timbre 1 to G3, and set the “Top Key” of timbre 2 to G4, so<br />
that these two timbres overlap. Next if you set the “Bottom<br />
Slope” of timbre 1 to 12, and set the “Top Slope” of<br />
timbre 2 to 12 the sound will change gradually, instead of<br />
changing suddenly between B3 and C4.<br />
Vel Zone page (Velocity zone settings)<br />
Here you can make settings for velocity switching and<br />
velocity crossfading.<br />
For each timbre, you can specify a range of velocities for<br />
which it will sound. The range of velocities for which a<br />
timbre will sound is called a Velocity Zone. By setting a<br />
velocity zone, you can set up a timbre which will be<br />
sounded only by notes played within a certain range of<br />
velocities, and not by notes played outside this Velocity<br />
Zone.<br />
By combining timbres that have differing velocity zone<br />
settings, you can create velocity switched combinations.<br />
The upper and lower limits of the velocity zone of each<br />
timbre are determined by the “Top Velocity” and “Bottom<br />
Velocity” respectively.<br />
The following diagram shows an example of a velocity<br />
switched combination in velocity will switch between<br />
timbres 1 and 2 to play different programs. Such combinations<br />
are created by setting the velocity zone.<br />
Timbre 1<br />
Timbre 2<br />
Brass<br />
Strings<br />
As an example, we will explain how to create a combination<br />
like the one shown above.<br />
1 In the P0: Play, Program Select page or the P1: Edit-<br />
Program/Mixer, Prog page, use the “Program Select”<br />
area to select the program that will be used for each<br />
timbre 1 and 2.<br />
Select a brass program for timbre 1.<br />
Select a strings program for timbre 2.<br />
2 In the MIDI Ch page of P2: Edit-Trk Param, set “Status”<br />
to INT for all the timbres that you wish to use,<br />
and set “MIDI Channel” to either Gch or to match the<br />
global MIDI channel (a “G” will be displayed after<br />
the channel number).<br />
3 In P4: Edit-Zone/Ctrl, Vel Zone page, set the “Top<br />
Velocity” and “Bottom Velocity.”<br />
127<br />
64<br />
63<br />
1<br />
Velocity<br />
switch<br />
Set timbre 1 to a “Top Velocity” of 127 and a “Bottom<br />
Velocity” of 64.<br />
Set timbre 2 to a “Top Velocity” of 63 and a “Bottom<br />
Velocity” of 1.<br />
Velocity Zone Slope<br />
Here you can specify the range of values over which the<br />
original volume will be reached, starting from the top<br />
velocity and bottom velocity.<br />
In the case of the above example, you could set the velocity<br />
zones of the two timbres so that they partially overlap,<br />
and set the “Top Slope” and “Bottom Slope” so that the<br />
sound changes gradually, instead of changing suddenly<br />
between velocity values of 63 and 64.<br />
Control page (Controller settings)<br />
For each combination, you can specify the functions of the<br />
B-mode functions of REALTIME CONTROLS knobs [1]–<br />
[4], and the [SW1] and [SW2.] (☞p.129, PG p.48, 279, 280)<br />
Arpeggiator settings<br />
P7: Edit-Arp.<br />
Indicates settings for the arpeggiator (☞p.96).<br />
Insert Effect settings<br />
P8: Edit-Insert FX<br />
Indicates the insert effects, and allows you to adjust their<br />
settings.<br />
Specifies the routing for each timbre (i.e., how it is sent to<br />
the insert effect, master effects, and individual outputs).<br />
(☞p.105)<br />
Master Effect and Valve Force<br />
settings P9: Edit-Master FX<br />
Indicates the master effects, and allows you to adjust their<br />
settings. Here you can also make master EQ and Valve<br />
Force settings (☞p.106).<br />
37<br />
Program<br />
Combination<br />
Sequencer<br />
Sampling<br />
Song Play<br />
Global<br />
Effect<br />
Media, etc<br />
Preset<br />
Other