TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
TRITON Extreme Operation Guide - Platinum Audiolab
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Note Number<br />
Varying amounts of an effect will be applied depending<br />
on the position of the key on the keyboard.<br />
Normally this is used to control volume, tone (cutoff frequency),<br />
LFO sensitivity, and EG sensitivity etc.<br />
This can be used as a source for alternate modulation<br />
or effect dynamic modulation, to control program<br />
parameters or effect parameters.<br />
Foot pedals/Switch<br />
Damper Pedal<br />
An optional switch-type damper pedal such as the Korg<br />
DS-1H can be connected to <strong>TRITON</strong> <strong>Extreme</strong>. If a DS-1H<br />
is connected, it will function as a half-damper pedal. The<br />
half-damper function cannot be controlled by other pedals.<br />
Assignable Foot Switch<br />
If an optional foot switch such as the Korg PS-1 is connected<br />
to the rear panel ASSIGNABLE SWITCH jack, an<br />
assigned function can be switched on/off using the foot<br />
switch.<br />
The function of the foot switch is assigned in Global P2:<br />
Controller “Foot Switch Assign” (☞p.90).<br />
Assignable Foot Pedal<br />
An optional expression pedal such as the Korg EXP-2 foot<br />
controller or Korg XVP-10 EXP/VOL pedal can be connected<br />
to the rear panel ASSIGNABLE PEDAL jack, and<br />
used to apply an effect.<br />
The function of the foot pedal is assigned in Global P2:<br />
Controller “Foot Pedal Assign” (☞p.90).<br />
Easy program editing<br />
Performance Edit (the Performance Edit tab)<br />
You can use the eight Performance Editor sliders to make<br />
overall adjustments to the major parameters of Program<br />
P1–9.<br />
☞ For details on what is controlled, refer to QS p.6 or PG<br />
p.2.<br />
REALTIME CONTROLS [1], [2], [3], [4]<br />
☞ For details on what is controlled, refer to QS p.6.<br />
Easy arpeggiator editing<br />
Arpeggio tab<br />
Here you can select the arpeggio pattern, and make realtime<br />
adjustments to the arpeggio parameters while you<br />
perform.<br />
ARPEGGIATOR [ON/OFF] key, [TEMPO] knob, [GATE]<br />
knob, [VELOCITY] knob<br />
Use the ARPEGGIATOR [ON/OFF] key to turn the arpeggiator<br />
on/off.<br />
The ARPEGGIATOR [TEMPO], [GATE], and [VELOCITY]<br />
knobs control the tempo, duration, and strength of the<br />
arpeggiated notes.<br />
Program editing<br />
You can edit the preloaded programs (banks A–D, H–N)<br />
that the <strong>TRITON</strong> <strong>Extreme</strong> is shipped with, or you can start<br />
with an initialized program (banks E, N) to create an original<br />
program.<br />
The P0: Play page lets you perform basic editing, but more<br />
detailed editing can be done in the P1: Edit-Basic–P9: Edit-<br />
Master Effect pages.<br />
If you wish to save an edited program into internal<br />
memory, be sure to Write the program. (☞p.114)<br />
You can write programs to the 1,536 program memory<br />
areas (internal memory) of banks A–E and H–N.<br />
You can also save and manage programs on various<br />
types of media. (☞p.117)<br />
The P1: Edit-Basic–P5: Edit Common LFO parameters<br />
are shared by oscillators 1 and 2, and can be copied<br />
using the page menu command “Copy Oscillator.”<br />
This command is useful when you want to set both<br />
oscillators to the same settings, or when you want to<br />
copy settings from a different program.<br />
The three elements of sound<br />
Sound can be broken down into three elements: pitch,<br />
tone, and volume.<br />
On <strong>TRITON</strong> <strong>Extreme</strong>, these elements correspond to the<br />
Pitch, Filter, and Amplifier settings of a program. In other<br />
words you would adjust the Pitch settings to modify the<br />
pitch, the Filter settings to modify the tone, and the<br />
Amplifier settings to modify the volume.<br />
In Oscillator (Oscillator: P1: Edit-Basic settings) you<br />
select the waveform multisample that determines the<br />
basic sound, and specify its pitch. This sound is then modified<br />
by the pitch settings (Pitch: P2: Edit-Pitch), filter settings<br />
(Filter: P3: Edit-Filter), and amp settings (Amplifier:<br />
P4: Edit-Amp) to create the basic sound of the program.<br />
This basic sound can then be modified further by using<br />
the insert effects (P8: Edit-Insert Effect settings), master<br />
effects, master EQ, and Valve Force (P9: Edit-Master<br />
Effect settings) to apply finishing touches.<br />
When arpeggiator settings (P7: Edit-Arpeggiator.) and<br />
controller settings (P1: Edit: Basic, Control Setup) are<br />
added to this, the final result is called a “program.”<br />
The Compare function<br />
When P1–P9 are selected, pressing the [COMPARE] key<br />
(the key will light) will recall the sound as it was written<br />
before you edited it.<br />
Pressing [COMPARE] again (the light goes dark) returns<br />
you to the version you are editing.<br />
If you edit while the [COMPARE] key is lit, the key will<br />
again go dark and your previous unsaved edits will be<br />
lost.<br />
23<br />
Program<br />
Combination<br />
Sequencer<br />
Sampling<br />
Song Play<br />
Global<br />
Effect<br />
Media, etc<br />
Preset<br />
Other