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TRITON Extreme Operation Guide - Platinum Audiolab

TRITON Extreme Operation Guide - Platinum Audiolab

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Valve Force settings<br />

Valve Force is an analog circuit that uses a 12AU7 (ECC82)<br />

vacuum tube. It uses a single vacuum tube to deliver stereo-in/stereo-out<br />

operation.<br />

By generating the rich overtones and smooth distortion<br />

that are typical of vacuum tubes, Valve Force produces<br />

natural depth and a fat, driven tone. Valve Force also<br />

includes a low-frequency enhancing “ultra boost” circuit.<br />

You can apply Valve Force to the final stage of a program,<br />

combination, song, or sample playback to add rich overtones<br />

and smooth distortion, or use insert effects and master<br />

effects (except for sample playback) in conjunction<br />

with Valve Force to create your sound.<br />

Valve Force settings for a program<br />

1 Press the Valve Force [ON/OFF] key to turn Valve<br />

Force on. (The key will light.)<br />

Placement<br />

2 Access the Program P9: Edit-Master Effect, VALVE<br />

page.<br />

3 Use “Placement” to specify where you want to place<br />

the Valve Force circuit.<br />

If you set “Placement” to Final, the Valve Force circuit<br />

will be placed after conversion to an analog signal by<br />

the Main Output L/R output DAC (Digital Analog<br />

Converter). After passing through Valve Force, the signal<br />

will be output to AUDIO OUTPUT L/MONO, R<br />

and from the headphone jack.<br />

If you set “Placement” to Insert (User 3/4 BUS), Valve<br />

Force will be placed after conversion to an analog signal<br />

by the Indiv. Output 3/4 output DAC (Digital Analog<br />

Converter). Bus 3/4 will be the input to Valve<br />

Force, and will simultaneously be output from Individual<br />

3/4.<br />

After passing through Valve Force, the signal will be<br />

converted back into digital form by the ADC (Analog<br />

Digital Converter), and sent to the insert effects, master<br />

effects, L/R, Individual 1/2, and 3/4 buses as specified<br />

by the “Pan (CC#8)” “BUS Select,” “Send1,” and<br />

“Send2” settings.<br />

In/Out<br />

You can’t use Valve Force on the L/R output from S/<br />

P DIF, nor when resampling the L/R output in the<br />

various modes.<br />

4 Specify the input/output destination for Valve Force.<br />

If “Placement” = Final:<br />

Valve Force will be inserted as the final stage of the L/<br />

R output.<br />

If “Placement” = Insert (Use 3/4 BUS):<br />

If you want to send the output of oscillator 1,2 to Valve<br />

Force, set “BUS Select (IFX/Indiv.Out Assign)” to 3/<br />

4(Tube), 3(Tube), or 4(Tube).<br />

If you want to send the signal through an insert effect<br />

and then into Valve Force, set “BUS Select (IFX/<br />

Indiv.Out Assign)” to the insert effect, and set the<br />

post-IFX “BUS Sel.” to 3/4(Tube), 3(Tube), or 4(Tube).<br />

The output from Valve Force is assigned by the Program<br />

P9: Edit-Master Effect, VALVE page “BUS Sel.”,<br />

“Send1,” and “Send2” settings.<br />

Use “BUS Sel.” to send the signal to the L/R bus,<br />

insert effect IFX1–5 bus, or 1, 2 bus. “Send1” and<br />

“Send2” adjust the send levels to the master effects.<br />

Adjusting the Valve Force settings<br />

5 Adjust the Valve Force settings.<br />

Select VALVE FORCE as the control function for the<br />

front panel REALTIME CONTROLS knobs, or use the<br />

Program P9: Edit-Master Effect, VALVE page to adjust<br />

the settings.<br />

Input Trim: adjusts the input level to Valve Force<br />

Ultra Boost: adjusts the mix level to the ultra-boost<br />

circuit located at the beginning of Valve<br />

Force<br />

Tube Gain: adjusts the vacuum tube gain<br />

Output Level: adjusts the output level of Valve Force<br />

Depending on the sound you are using, you may hear<br />

noise if you turn the Valve Force knobs or edit Valve<br />

Force parameters while sound is being produced.<br />

109<br />

Program<br />

Combination<br />

Sequencer<br />

Sampling<br />

Song Play<br />

Global<br />

Effect<br />

Media, etc<br />

Preset<br />

Other

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