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TRITON Extreme Operation Guide - Platinum Audiolab

TRITON Extreme Operation Guide - Platinum Audiolab

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100<br />

7 Set “Step No.” to 07, and press the [0] key.<br />

Set “Pitch Offset” to +00.<br />

8 Set “Step No.” to 08, and press the [0] key.<br />

Set “Pitch Offset” to –02.<br />

Chordal pattern<br />

1 Set “Step No.” to 01, and press the [0] key.<br />

Set “Gate” to Legato.<br />

2 For “Step No.” 02, do not enter a tone.<br />

3 Set “Step No.” to 03, and press the [1], [2], [3], [4]<br />

keys.<br />

4 Set “Step No.” to 04, and press the [1], [2], [3], [4]<br />

keys.<br />

5 For “Step No.” 05, do not enter a tone.<br />

6 Set “Step No.” to 06, and press the [1], [2], [3], [4]<br />

keys.<br />

Set “Gate” to Legato.<br />

7 For “Step No.” 07, do not enter a tone.<br />

8 Set “Step No.” to 08, and press the [1], [2], [3], [4]<br />

keys.<br />

To simulate the timing nuances of a strummed guitar<br />

chord, select “Flam.” In Program mode, select an<br />

acoustic guitar program, and choose the user arpeggio<br />

pattern that you created here. In the Arpeg. Setup<br />

page of Program P7: Edit-Arpeggiator, set “Gate” to<br />

Step.<br />

Then return to the Global P6: User Arpeggio, Pattern<br />

Edit page. For odd-numbered steps, set “Flam” to a<br />

positive (+) value. For even-numbered steps, set<br />

“Flam” to a negative (–) value.<br />

Drum pattern<br />

You can use the arpeggiator to play a rhythm pattern by<br />

using “Fixed Note” with a drum program.<br />

1 In Program mode, select a drum kit program.<br />

For this example, select the preset program J036: Standard<br />

Kit 1.<br />

2 In Global P6: User Arpeggio, select the Pattern Setup<br />

page, and make Arpeggio Pattern Setup settings.<br />

“Arpeggio Tone Mode”: Set this to Fixed Note. This<br />

will cause the tone to always sound at the specified<br />

pitch.<br />

“Fixed Note Mode”: If you set this to Trigger All<br />

Tones, playing a single note on the keyboard will<br />

sound all tones.<br />

If you set this to Trigger As Played, the tones will be<br />

sounded according to the notes you play on the keyboard<br />

(☞PG p.171).<br />

3 Select the Pattern Edit page.<br />

Let’s input the following rhythm pattern.<br />

4 Make settings for “Tone No.” and “Fixed Note No.”<br />

Select “Tone No.,” and set “Fixed Note No.” to the<br />

note number that will be sounded by that tone. For<br />

each horizontal line (Tone) in the screen, you will specify<br />

the drumsample (note number) of the drum kit.<br />

Each Tone will be displayed as a small circle.<br />

For this example, set “Tone No.” and “Fixed Note No.”<br />

as follows.<br />

Tone No. Fixed Note No.<br />

00 C2 (kick)<br />

01 F2 (snare)<br />

02 F#3 (closed hi-hat)<br />

03 A#3 (open hi-hat)<br />

The drumsamples that correspond to each note number<br />

will differ depending on the drum kit. It is convenient<br />

to audition the drum sounds from the keyboard,<br />

and then input “Fixed Note No.” by holding down the<br />

[ENTER] key and playing the desired key.<br />

5 Input the kick (Tone00).<br />

Set “Step No.” to 01, and press the [0] key. Then set<br />

“Step No.” to 05, and press the [0] key.<br />

6 Input the snare (Tone01).<br />

Set “Step No.” to 03, and press the [1] key. Then set<br />

“Step No.” to 07, and press the [1] key.<br />

7 Input the closed hi-hat (Tone02).<br />

Set “Step No.” to 01, 02, 03, 05, 06, and 07, and press<br />

the [2] key for each.

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