"Interactive Food & Beverage Marketing" (PDF)
"Interactive Food & Beverage Marketing" (PDF)
"Interactive Food & Beverage Marketing" (PDF)
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<strong>Interactive</strong> <strong>Food</strong> & <strong>Beverage</strong> Marketing | The New Digital Marketing Landscape<br />
• In a partnership with MSN, the Coca-Cola Company created the “Sprite<br />
Refreshing Wall,” a branded “microsite” that invites urban teens to paint graffiti<br />
on a virtual wall. “Spray it, don’t say it,” the site says—to the beat of funk music.<br />
“Leave your mark on the wall for all to see.” The new branded artwork can then<br />
be used as a screensaver or emailed to friends. Visitors can use the “Music<br />
Player” to switch to “Deep Bass Groove” or “Urban Break Beats.” 179<br />
• Burger King recently created its own “branded online channel,” called Diddy TV,<br />
“using rapper P. Diddy’s star power to direct attention to, in his words, another<br />
‘king’—Burger King. Burger King is now a media entity as well as a restaurant<br />
chain.” 180<br />
• The Mars candy company enlisted the musical group Black Eyed Peas to make a<br />
series of “Webisodes” called “Instant Def,” in an effort to promote Snickers bars<br />
to teens. “Four hip-hop performers—played by actual hip-hop stars will.i.am,<br />
Fergie, Taboo and apl.de.ap—pose in front of a gritty urban scene. A fluorescent<br />
Snickers sign blinks atop a tower in the background.” The brand is featured<br />
prominently in the storylines. A Snickers factory “played a vital role in the first<br />
episode, when a candy-mix explosion gave the stars superhero powers.” 181<br />
• Pepsi DJ Division features the work of nine DJs from around the country, with<br />
streaming audio, video interviews, downloadable graphics, and interactive maps<br />
of the DJ’s favorite hangouts (everything from nightclubs and restaurants to<br />
shoe stores and vacation spots). A Pepsi Superstar DJ contest, soliciting mixtapes<br />
from DJs around the country, offers a chance to earn “an honorary spot in<br />
the Pepsi DJ Division and all the glory that comes with it.” The “Move the<br />
Crowd” section (“Choose your tracks, pick your beats, and see how long you can<br />
keep them dancing”), developed by TribalDDB Dallas, uses the computer keyboard<br />
to control a Flash simulation of a DJ’s turntables and mixer, complete<br />
with a dancing crowd that reacts, both positively and negatively, to the user’s<br />
loops, beats, and scratches. 182<br />
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