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learning - Academic Conferences Limited

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Stella Lee et al.<br />

What sets self-regulated learners apart is their awareness of when they know a skill or fact and when<br />

they do not, at a meta knowledge level - i.e. they plan, set goals, organize, self-monitor, and selfevaluate<br />

thorough out their studies(Zimmerman, 1990). In addition, self-regulation works best when<br />

learners are provided with continual feedback concerning the effectiveness of their <strong>learning</strong> approach.<br />

This is something that an adaptive system can provide as it can support and reinforce self-monitoring<br />

techniques as well as self-regulated <strong>learning</strong> strategies. We mainly focus on this aspect of selfregulation<br />

in relation to the design of an eLearning system wherein students can receive feedback if<br />

they choose to do so.<br />

Our model’s SRL interface includes components that allow students to self-reflect along with<br />

components that engage them in self-regulation. On one hand of the spectrum, self-reflection could<br />

be as simple as a thinking process made self aware, the intangible 'ah ha' moment of a conceptual<br />

breakthrough; on the other hand, self-regulation could be more tangible as a system or a tutor can<br />

observe what students do after they self-reflect. For example, in debugging, a student can self-reflect<br />

on errors identified by the compiler at the end of each compile of the program being developed. The<br />

system can track/record the number of errors and warnings faced by the student at the end of each<br />

compile. The system can also classify the types of errors encountered by a single student over<br />

multiple sessions of program development. Looking at this list of errors is an act of self-reflection.<br />

However, self-regulation takes it one step further. The student may try to identify most common errors<br />

and warnings he/she faced, take notes on how he/she resolved these common errors and warnings,<br />

and refer to these notes when he/she encounters these common errors and warnings when writing<br />

another program. This "proactive self-reflection" is what we identified as self-regulation even thought<br />

at this stage, we are not planning on tracking the end results of using the study skill tools, it is the<br />

provision of these “how to” study skill guides and tools embedded as options for students to assist<br />

them in becoming better self-regulated, self-reflected learners that we are interested in.<br />

3. Program of research<br />

3.1 Participants<br />

In order to undertake this program of research, 60-80 voluntary participants who enroll in COMP 268 -<br />

Introduction to Java Programming course at a distance <strong>learning</strong> university in Canada will participate in<br />

the study. The participants are adult learners in various age groups with various programming skills.<br />

This is a 100 level (all introductory computer science courses start with the number “2” at this<br />

institution) course and there is no prerequisite. We expect participants to have at least basic<br />

computing and distanceLearning skills.<br />

3.2 Material and procedure<br />

One unit from COMP 268 - Introduction to Java Programming course consists of five <strong>learning</strong><br />

concepts has been redesigned and redeveloped to presents a series of <strong>learning</strong> activities designed<br />

according to the ELT theory - i.e. the material has been designed to be presented in four different<br />

<strong>learning</strong> modes: watching, discussing, diagramming, and trying out. These four modes correspond to<br />

ELT’s four <strong>learning</strong> dimensions as discussed in Section 2. For example, for “watching” mode, the<br />

material might be presented in a YouTube video tutorial with narration and textual explanation. A<br />

learner is free to choose any of the <strong>learning</strong> activities to begin his/her study. The system doesn’t<br />

initiate or suggest any particular <strong>learning</strong> paths. The idea is that we are giving the learner complete<br />

control with respect to which <strong>learning</strong> activity suits his/her <strong>learning</strong> preference at the time of the study<br />

while providing <strong>learning</strong> options. According to ELT, a learner can begin at any stage of the <strong>learning</strong><br />

cycle, but it is most beneficial for acquiring new knowledge if he/she would go through them all<br />

eventually to fully understand and apply this new knowledge. He/she might or might not choose to go<br />

through them all; the decision is his/her to make. If at the end of any chosen <strong>learning</strong> activity, the<br />

learner feels that he/she has a good grasp of the material, he/she can opt to skip the rest of the cycle<br />

and go to the next topic. A post-test is available at the end of the unit for learner to self-assess his/her<br />

knowledge both at the domain and meta level. In another word, learners can test how well they have<br />

learn a certain programming concepts in Java as well as whether the associated key study skills are<br />

helpful to them in regulating their own <strong>learning</strong> and deploying them as <strong>learning</strong> strategies. The posttest<br />

is a formative test and it will not affect the participants’ grade in their overall course performance.<br />

In addition, as supplementary <strong>learning</strong> material, a SRL theory based interface titled “Key Study Skills”<br />

is available on the upper right-hand corner of the webpage to assist with <strong>learning</strong> about meta<br />

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