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Open Courses: The Next big Thing in eLearning?<br />

Kaido Kikkas 1, 2 , Mart Laanpere 2 and Hans Põldoja 2<br />

1 Estonian Information Technology College, Tallinn, Estonia<br />

2 Institute of Informatics, Tallinn University, Tallinn, Estonia<br />

kaido.kikkas@itcollege.ee<br />

mart.laanpere@tlu.ee<br />

hans.poldoja@tlu.ee<br />

Abstract: During the last 15 years, eLearning has undergone a number of changes regarding openness of the<br />

<strong>learning</strong> environment, <strong>learning</strong> resources as well as the process of teaching and <strong>learning</strong>. After the initial period,<br />

when eLearning used mostly the tools of 'ordinary' Web, the first-generation of eLearning emerged – large,<br />

mostly proprietary environments which firmly separated the chosen (students and tutors) from the 'barbarians at<br />

the gates' (the rest of the Internet) by using accounts and passwords. The tools themselves were shaped by<br />

creators, not users – due to closed source and restrictive licenses. WebCT and early Blackboard were prime<br />

examples of this generation. The second generation of eLearning rode the wave of free and open-source<br />

software, bringing along a much greater variety of tools as the environments became open for modifications (e.g.<br />

Moodle, Ilias). This generation also emerged along with the rise of open content (powered by free licenses like<br />

the Creative Commons family) which in turn established the Open Educational Resources (OER) movement,<br />

examples of which are Connexions, LeMill, MIT OpenCourseWare and others. We propose that the emergence<br />

of Personal Learning Environments combined with collaborative wikis signify the next stage of eLearning. Open<br />

in both the environment and the process, it facilitates a more flexible and also more challenging model of<br />

<strong>learning</strong>. Massive Open Online Courses (MOOC) represent the radical conception of openness in eLearning, as<br />

all MOOC courses are open for enrolment for any Internet user. We started to use Wikiversity and personal blogbased<br />

<strong>learning</strong> environments in 2008. This paper provides a summary of our experience with teaching 18 open<br />

courses in 2008-2011, with more than 560 enrolled students. We analyse the design, <strong>learning</strong> process and<br />

<strong>learning</strong> outcomes of these open courses using the knowledge building theory by Bereiter as our main frame of<br />

reference and the framework analysis of the courses.<br />

Keywords: open courses, personal <strong>learning</strong> environment, wiki, blog<br />

1. eLearning: a glance on history<br />

During the last 15 years, the mainstream practices of eLearning have undergone a number of<br />

changes with regard to openness of the <strong>learning</strong> environment, <strong>learning</strong> resources as well as the<br />

process of teaching and <strong>learning</strong>.<br />

Leinonen (2005) sees the main phases of using computers in <strong>learning</strong>. Various other authors have<br />

suggested slightly different versions of the timeline, but it seems to be rather close to the current<br />

consensus. However, one of the main roots of eLearning – an orderly, top-down approach rather than<br />

a distributed, community-based activity – is clearly visible here. This is likely the reason why the first-<br />

generation eLearning systems shared the same mindset.<br />

Thus after the initial starting period, when eLearning used mostly the tools of 'ordinary' Web, the firstgeneration<br />

eLearning emerged – large, mostly commercial and proprietary environments which firmly<br />

separated the chosen (students and tutors) from the 'barbarians at the gates' (the rest of the Internet)<br />

by using accounts and passwords. The tools themselves were shaped by creators, not users – due to<br />

closed source and restrictive licenses. The popular <strong>learning</strong> management systems (LMS) like WebCT<br />

and early Blackboard were prime examples of this generation.<br />

As Leinonen (2005) points out, these early systems inherited the mindset of the previous, computer-<br />

based training phase – the same top-down, teacher-to-student, low-interaction approach. Even<br />

though the later LMS's became more aware that <strong>learning</strong> requires social activities among the learners<br />

themselves and the learner and the teachers, these were often added as an afterthought.<br />

As first pointed out by David Wiley in 1998 (OECD 2007), the second generation of eLearning rode<br />

the wave of free and open-source software (FOSS). Wiley concluded that a lot of principles that<br />

applied to software were also applicable to other online content, resulting in the birth of the first free<br />

content license in OPL (Open Publication License) and the subsequent Open Content movement<br />

which in turn gave rise to the wider Free Culture movement as described by Lessig (2004).<br />

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