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Cognitive Communication 2.0 in the Classroom – Resonance of an Experience in Higher Education Sérgio André Ferreira 1 , Cornélia Castro 1 and António Andrade 2 1 School of Education and Psychology, Portuguese Catholic University, Oporto, Portugal 2 School of Economics and Management, Portuguese Catholic University, Oporto, Portugal sergioandreferreira@gmail.com corneliacastro@gmail.com aandrade@porto.ucp.pt Abstract: The communication in the classroom is often carried out on a one-to-many basis, with the teacher, before an audience of dozens of students, playing a traditional role. In this context, still commonly practiced, it is pertinent to introduce mechanisms of interaction mediated by technology, since research shows a significant correlation between the use of technology, the time spent in social media and the engagement of students. In fact, literature shows that social media has attracted the interest of academics more likely to use technology in education, who thereby seek new ways to motivate their students to a more active learning. The adoption of cognitive communication 2.0 morphology, in traditional contexts such in communication one-to-many, is a challenge to be overcome. We consider so of great importance creating and evaluating resources and pedagogical practices that are aligned with this new paradigm. In this study, we intend to make a contribution to understanding the problematic of the morphology of cognitive communication in the context of the classroom in Higher Education, with the integration of web 2.0 tools. On the approach to the problem, we have explored a PowerPoint presentation with the integration of the micro blogging tool Twitter, as a basis for addressing the characteristics of cognitive communication 2.0. For data collection a questionnaire was designed, based on literature, and intended to evaluate several dimensions of the resource used, namely: i) pedagogical issues, ii) technological aspects, iii) cognitive learning; iv) interactions in the classroom; v) positive behaviour in the classroom; vi) negative behaviour in the classroom. The goals of this study are: i) to validate the instrument for data collection, ii) to assess the perceptions of students regarding the effects of the resource and pedagogical practices used in the classroom dynamics iii) to set in context and to relate the cognitive communication 2.0 in the classroom with other components of the Hybrid Institutional Personal Learning Environment. This is an exploratory type research, since it seeks to provide a greater familiarity with the problem and to identify dimensions and items to be included in the questionnaire. The data collected will be processed under a quantitative perspective. Considering, therefore, the nature of the study we did not seek to establish correlations between variables, but only to identify trends, using descriptive statistics. It is expected that the results obtained will contribute to the articulation of web 2.0 tools with traditional cognitive communication in the classroom, in such a manner that positive impacts will result in pedagogical and technological effectiveness and thus in students learning achievements. Keywords: classroom; cognitive communication; learning; micro blogging; Twitter; web 2.0 1. Introduction Information Technologies (IT), specially the “web phenomena”, have contributed to changing the way people work together, share resources, co-produce, co-act and get involved in activities that benefit all (Fuchs et al., 2010). Nowadays, expressions such as “collaborative learning”, “learning communities”, “media in education”, “social media” and other similar ones, are essential in educational investigation. However, research on these topics focuses on online environments or face-to-face groups of limited size. Studies in which these principles are applied to a classroom with dozens of students are rare. In fact, research shows that the classroom has been losing its historic centrality in favour of new agglutinating poles such as the Personal Learning Environment (PLE) and the Social Learning Network (SLN), usually associated with spaces outside the classroom – Cloud Learning Environment. However, despite the development of on-line learning systems and b-learning, classroom learning is still largely dominant, and the organization of activities continues to have the classroom learning as the nucleus. Hence the importance of designing activities and creating resources that, in conjunction with this new paradigm, promote the exploration of the potential of the new ways of learning that dominate the Cloud Learning Environment. 246
Sérgio André Ferreira et al. This article aims to contribute to the study of the issues related with the cognitive communication morphology in classroom lectures, as part of Higher Education, where often the communication is done from one-to-many. To do so we started with a PowerPoint presentation with the integration of micro blogging tool Twitter, as a basis for addressing the characteristics of communication 2.0 in classroom in lectures of a more expository nature. The methodology of data collection used was a questionnaire built based on literature review, with which we intended to assess various dimensions of the resource used in classroom lectures and to verify if the integration of Twitter in the presentation contributes to the upgrading of a cognitive communication 1.0 (one-way communication, one-to-many, low or non-existent interaction) to cognitive communication 2.0 (many-to-many, interaction between all the participants). The results of this study are preliminary and intended to serve as a preliminary approach to the subject. 2. Related work: Change challenges and pedagogical innovation in institutions of higher education through technology New ways of communicating and interacting in a society immersed in technology are intrinsically linked to the imposition of new ways of teaching and learning, which results in the redefinition of political and pedagogical models. Social and economic factors call for the use of technology as pedagogical support. Mark Prensky (2001) was the first to use the term "digital natives", which is associated with expressions such as "residents", "Generation Y" or "Net Generation”. These students grow up in environments immersed in technology and have different preferences and skills in key areas related to education, particularly in making use of the immense potential of web 2.0 (Castañeda & Soto, 2010; Kennedy et al., 2009), especially social software tools (blogs, micro blogs, sites of video sharing, social media, wikis or podcasts), which facilitate not only the emergence of communities of users, but also the involvement in social media. Despite the characteristics of this new generation of students, we cannot assume that all who reach higher education already possess the necessary skills to use web 2.0 technologies such as learning tools (Castañeda & Soto, 2010). On the other hand, it is also observed that the Higher Education Institutions (HEIs) are still inadequately prepared to work with students who have completely different technical skills and learning preferences (Bennett, Maton, & Kevin, 2008). To address this complex situation, the HEIs must create programmes and define methodologies that enhance the use of the enormous educational potential of web 2.0. Thus, it is expected that students will develop learning skills in this context and increase their motivation and, as a result, will increase the chances of achieving good academic results. In the current scenario, it matters that HEIs reconcile their conception of the educational process with new ways of learning and student expectations. The HEIs should not overlook the fact that IT offers the students the opportunity to control and manage their own learning beyond the institutional vision. The globalization of the sources of knowledge, that brings the world to the school and the growing importance of social media and collaborative work of smart mobs (Tapscott & Williams, 2008) emphasize the value of the Social Learning Network (SLN), which creates the need for the HEIs to evolve to a Hybrid Institutional Personal Learning Environment (HIPLE) architecture, as a bridge between the vision of the institution and the Personal Learning Environment (PLE) of the student. The introduction of technology in the facilitation of cognitive function in education means a challenge for applied research with very complex and slow progress. Among the changes that have been introduced in training models under e-learning, b-learning and face-to-face, it is in the latter where the pace of change is slower. A. D. Figueiredo (2009) states that the HEIs’ face-to-face model is also the most traditional one and, in essence, it is based on four functions: i) transmission of content provided by lectures, often masterful, ii) application of concepts, iii) group work and iv) evaluation. These functions are shown in table 1. Therefore, the classroom continues to be a place of excellence in the communication of knowledge that includes multiple educational concepts. In particular, there is, above all, the transmission of information from one-to-many, dialogue, teamwork and role-playing. When technology is used it is explored in the context of the laboratory. Personal computers, tablet PCs or smart phones are poorly explored. In this context, highly practiced, it is pertinent to introduce mechanisms of interaction mediated by technology, since research shows a significant correlation between the use of technology 247
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Cognitive Communication 2.0 in the Classroom –<br />
Resonance of an Experience in Higher Education<br />
Sérgio André Ferreira 1 , Cornélia Castro 1 and António Andrade 2<br />
1<br />
School of Education and Psychology, Portuguese Catholic University, Oporto,<br />
Portugal<br />
2<br />
School of Economics and Management, Portuguese Catholic University,<br />
Oporto, Portugal<br />
sergioandreferreira@gmail.com<br />
corneliacastro@gmail.com<br />
aandrade@porto.ucp.pt<br />
Abstract: The communication in the classroom is often carried out on a one-to-many basis, with the teacher,<br />
before an audience of dozens of students, playing a traditional role. In this context, still commonly practiced, it is<br />
pertinent to introduce mechanisms of interaction mediated by technology, since research shows a significant<br />
correlation between the use of technology, the time spent in social media and the engagement of students. In<br />
fact, literature shows that social media has attracted the interest of academics more likely to use technology in<br />
education, who thereby seek new ways to motivate their students to a more active <strong>learning</strong>. The adoption of<br />
cognitive communication 2.0 morphology, in traditional contexts such in communication one-to-many, is a<br />
challenge to be overcome. We consider so of great importance creating and evaluating resources and<br />
pedagogical practices that are aligned with this new paradigm. In this study, we intend to make a contribution to<br />
understanding the problematic of the morphology of cognitive communication in the context of the classroom in<br />
Higher Education, with the integration of web 2.0 tools. On the approach to the problem, we have explored a<br />
PowerPoint presentation with the integration of the micro blogging tool Twitter, as a basis for addressing the<br />
characteristics of cognitive communication 2.0. For data collection a questionnaire was designed, based on<br />
literature, and intended to evaluate several dimensions of the resource used, namely: i) pedagogical issues, ii)<br />
technological aspects, iii) cognitive <strong>learning</strong>; iv) interactions in the classroom; v) positive behaviour in the<br />
classroom; vi) negative behaviour in the classroom. The goals of this study are: i) to validate the instrument for<br />
data collection, ii) to assess the perceptions of students regarding the effects of the resource and pedagogical<br />
practices used in the classroom dynamics iii) to set in context and to relate the cognitive communication 2.0 in<br />
the classroom with other components of the Hybrid Institutional Personal Learning Environment. This is an<br />
exploratory type research, since it seeks to provide a greater familiarity with the problem and to identify<br />
dimensions and items to be included in the questionnaire. The data collected will be processed under a<br />
quantitative perspective. Considering, therefore, the nature of the study we did not seek to establish correlations<br />
between variables, but only to identify trends, using descriptive statistics. It is expected that the results obtained<br />
will contribute to the articulation of web 2.0 tools with traditional cognitive communication in the classroom, in<br />
such a manner that positive impacts will result in pedagogical and technological effectiveness and thus in<br />
students <strong>learning</strong> achievements.<br />
Keywords: classroom; cognitive communication; <strong>learning</strong>; micro blogging; Twitter; web 2.0<br />
1. Introduction<br />
Information Technologies (IT), specially the “web phenomena”, have contributed to changing the way<br />
people work together, share resources, co-produce, co-act and get involved in activities that benefit<br />
all (Fuchs et al., 2010). Nowadays, expressions such as “collaborative <strong>learning</strong>”, “<strong>learning</strong><br />
communities”, “media in education”, “social media” and other similar ones, are essential in educational<br />
investigation. However, research on these topics focuses on online environments or face-to-face<br />
groups of limited size. Studies in which these principles are applied to a classroom with dozens of<br />
students are rare.<br />
In fact, research shows that the classroom has been losing its historic centrality in favour of new<br />
agglutinating poles such as the Personal Learning Environment (PLE) and the Social Learning<br />
Network (SLN), usually associated with spaces outside the classroom – Cloud Learning Environment.<br />
However, despite the development of on-line <strong>learning</strong> systems and b-<strong>learning</strong>, classroom <strong>learning</strong> is<br />
still largely dominant, and the organization of activities continues to have the classroom <strong>learning</strong> as<br />
the nucleus. Hence the importance of designing activities and creating resources that, in conjunction<br />
with this new paradigm, promote the exploration of the potential of the new ways of <strong>learning</strong> that<br />
dominate the Cloud Learning Environment.<br />
246