Archaeology and nature: hyblean cultural landscape and territorial ...
Archaeology and nature: hyblean cultural landscape and territorial ...
Archaeology and nature: hyblean cultural landscape and territorial ...
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We think that 3D PDF could be an user friendly interface to access additional information such as text,<br />
photos, iconography <strong>and</strong> so on. So we are testing the possibility to use 3D PDF to improve the access to<br />
<strong>cultural</strong> resources to all users., <strong>and</strong> to improve the exploration of 3D model <strong>and</strong> linked sources.<br />
7. Acknowledgements<br />
I'd like to tank Daniel Pletinckx, Euopeana CARARE, Visual Dimension bvb, Belgium, who brought 3D pdf<br />
<strong>and</strong> its use to my attention.<br />
References<br />
[1] AA. VV., Cuma, nuove forme di intervento per lo studio del sito antico. Napoli:Dipartimento Studi Mondo<br />
Classico e Mediterraneo Antico, Quaderno IRIS/21, 2003. ISBN 88-7329-033-7<br />
[2] PAGET, Fern<strong>and</strong> R. Gli antichi porti di Cuma. Napoli: Adriano Gallina Editore, 1983.<br />
[3] FATTA, Francesca. La rappresentazione dell'Africa romana. In Oltre l'architettura la Ra-Presentazione.<br />
Napoli: Giannini Editore, 2011, pp. 61-66. ISBN 978 8874315284.<br />
[4] GAIANI, Marco, BENEDETTI, Benedetto, APOLLONIO, Fabrizio Ivan, Teorie per rappresentare e<br />
comunicare i siti archeologici attraverso modelli critici, in SCIRES-IT SCIentific RESearch <strong>and</strong> Information<br />
Technology. Vol 1, Issue 2 (2011), 33-70. © CASPUR-CIBER Publishing, http://caspur-ciberpublishing.it.<br />
ISSN 2239-4303<br />
[5] ANTINUCCI, Francesco. Comunicare nel museo. Bari: Laterza, 2004. ISBN 8842072230<br />
[6] .EUROPEANA AND 3D, Daniel Pletinckx, http://www.isprs.org/proceedings/XXXVIII/5-<br />
W16/pdf/pletinckx.pdf<br />
[7] Deliverable, Connecting ARchaeology <strong>and</strong> ARchitecture in Europeana. D5.4 - 3D/VR Training materials.<br />
http://www.carare.eu/.../D5%204_3D%20training%2.<br />
[8] http://www.archibase.net/articles/2587.html/<br />
[9] http://carare.eu/eng/Resources/3D-Virtual-Reality<br />
[10] Pletinckx, 2008. Interactive L<strong>and</strong>scapes, How to read <strong>and</strong> underst<strong>and</strong> historical l<strong>and</strong>scapes,<br />
EPOCH Know How book, http://media.digitalheritage.se/2010/07/Interactive_L<strong>and</strong>scapes_TII.pdf<br />
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