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Chapter 1: Race and Gender<br />

Race may seem an inappropriate term because<br />

humans and trolls are not merely different<br />

races, but different species. However, various races<br />

of trolls exist, and so it is the more specific term.<br />

Race is a correlative factor with many things, from<br />

abilities to height and weight. For example, on average<br />

it is obvious that humans are physically stronger,<br />

taller, and weigh more than kobolds. Players<br />

may select from the races in this chapter.<br />

Following is a brief description of each race.<br />

A character may deviate from the following racial<br />

notes with the Aedile’s permission, though this must<br />

be done with caution; characters should comply with<br />

the following descriptions in the majority of cases<br />

or observable instances. As a case in point, it is<br />

noted that bugbears tend to have a melancholic temperament<br />

(see Chap. 5: Mind). A character may, at<br />

the Aedile’s discretion, role-play a bugbear who is<br />

the opposite -- sanguine. However, the further the<br />

character deviates from the general nature of the<br />

race, the more caution must be observed. If the<br />

Aedile concurs, then a player may choose a race from<br />

Neveria; this is not recommended.<br />

If the Aedile is inexperienced with<br />

F.A.T.A.L., then the game will be easiest if all play-<br />

10<br />

Race Percent<br />

Overall<br />

Population<br />

A nakim<br />

0.<br />

3%<br />

B ugbear<br />

15%<br />

D warf,<br />

Black<br />

3%<br />

D warf,<br />

Brown<br />

0.<br />

4%<br />

D warf,<br />

White<br />

2%<br />

E lf,<br />

Dark<br />

2%<br />

E lf,<br />

Light<br />

2%<br />

H uman<br />

30%<br />

K obold<br />

20%<br />

O gre<br />

6%<br />

O gre,<br />

Cliff<br />

2%<br />

O gre,<br />

Gruagac<br />

h<br />

3%<br />

O gre,<br />

Kinder-fresse<br />

r<br />

0.<br />

3%<br />

T roll,<br />

Borbytingarna<br />

2%<br />

T roll,<br />

Hill<br />

3%<br />

T roll,<br />

Subterranea<br />

n<br />

9%<br />

ers role-play human characters. Indeed, this is also<br />

the best combination for inexperienced players.<br />

However, even if the Aedile is experienced, caution<br />

should be heeded regarding the mixture of races<br />

among the players’ characters. Racial diversity is likely<br />

to cause gaming problems, such as threatening group<br />

cohesion if role-played properly. Therefore, the<br />

Aedile has the right to limit the racial options of<br />

players as necessary. Under normal gaming circumstances,<br />

at least half of the players in<br />

the group should be role-playing<br />

characters of the<br />

same race.<br />

A variety of<br />

races exist, each with<br />

different<br />

strengths and<br />

weaknesses. It<br />

is recommended<br />

that a<br />

player review<br />

each race before<br />

selecting<br />

the race for<br />

their character.<br />

Races are explainedhereafter.

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