Etude des marchés d'assurance non-vie à l'aide d'équilibres de ...
Etude des marchés d'assurance non-vie à l'aide d'équilibres de ...
Etude des marchés d'assurance non-vie à l'aide d'équilibres de ...
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tel-00703797, version 2 - 7 Jun 2012<br />
2.2. A one-period mo<strong>de</strong>l<br />
and x represent the minimum and the maximum premium, respectively. But the following<br />
reformulation is equivalent and numerically more stable:<br />
g 2 j (xj) = 1 − e −(xj−x) ≥ 0 and g 3 j (xj) = 1 − e −(x−xj) ≥ 0.<br />
The minimum premium x could be justified by a pru<strong>de</strong>nt point of <strong>vie</strong>w by regulators while<br />
the maximum premium x could be set, e.g., by a consumer right <strong>de</strong>fense association. In the<br />
sequel, we set x = E(Y )/(1 − emin) < x = 3E(Y ), where emin is the minimum expense rate.<br />
Overall, the constraint function gj(xj) ≥ 0 is equivalent to<br />
{xj, gj(xj) ≥ 0} = xj ∈ [x, x], Kj + nj(xj − πj)(1 − ej) ≥ k995σ(Y ) √ <br />
nj . (2.5)<br />
2.2.5 Game sequence<br />
For <strong>non</strong>cooperative games, there are two main solution concepts: Nash equilibrium and<br />
Stackelberg equilibrium. The Nash equilibrium assumes player actions are taken simultaneously<br />
while for the Stackelberg equilibrium actions take place sequentially, see, e.g., Fu<strong>de</strong>nberg<br />
and Tirole (1991); Osborne and Rubinstein (2006). In our setting, we consi<strong>de</strong>r the Nash equilibrium<br />
as the most appropriate concept. We give below the <strong>de</strong>finition of a generalized Nash<br />
equilibrium extending the Nash equilibrium with constraint functions.<br />
Definition. For a game with I players, with payoff functions Oj and constraint function gj,<br />
a generalized Nash equilibrium is a vector x ⋆ = (x ⋆ 1 , . . . , x⋆ I ) such that for all j = 1, . . . , I, x⋆ j<br />
solves the subproblem<br />
max<br />
xj<br />
Oj(xj, x ⋆ −j) s.t. gj(xj, x ⋆ −j) ≥ 0.<br />
where xj and x−j <strong>de</strong>note action of player j and the other players’ action, respectively.<br />
A (generalized) Nash equilibrium is interpreted as a point at which no player can profitably<br />
<strong>de</strong>viate, given the actions of the other players. When each player’s strategy set does not <strong>de</strong>pend<br />
on the other players’ strategies, a generalized Nash equilibrium reduces to a standard Nash<br />
equilibrium. Our game is a Nash equilibrium problem since our constraint functions gj <strong>de</strong>fined<br />
in Equation (2.4) <strong>de</strong>pend on the price xj only.<br />
The game sequence is given as follows:<br />
(i) Insurers set their premium according to a generalized Nash equilibrium x⋆ , solving for<br />
all j ∈ {1, . . . , I}<br />
x−j ↦→ arg max Oj(xj, x−j).<br />
xj,gj(xj)≥0<br />
(ii) Insureds randomly choose their new insurer according to probabilities pk→j(x ⋆ ): we<br />
get Nj(x).<br />
(iii) For the one-year coverage, claims are random according to a frequency-average severity<br />
mo<strong>de</strong>l relative to the portfolio size Nj(x ⋆ ).<br />
(iv) Finally the un<strong>de</strong>rwriting result is <strong>de</strong>termined by UWj(x ⋆ ) = Nj(x ⋆ )x ⋆ j (1−ej)−Sj(x ⋆ ),<br />
where ej <strong>de</strong>notes the expense rate.<br />
If the solvency requirement is not fullfilled, in Solvency I, the regulator response is immediate:<br />
<strong>de</strong>pending on the insolvency severity, regulators can withdraw the authorisation to<br />
un<strong>de</strong>rwrite new business or even force the company to go run-off or to sell part of its portfolio.<br />
In Solvency II, this happens only when the MCR level is not met. There is a buffer between<br />
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