05.05.2013 Views

Huron & SNAP Documentation

Huron & SNAP Documentation

Huron & SNAP Documentation

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Removing an Object<br />

↓ To remove the Sound object<br />

from the Space Array list<br />

Adjusting Source Characteristics<br />

Diffusivity<br />

Diffusivity Balance<br />

Reverb Balance<br />

3. Click OK to accept the changes.<br />

—or —<br />

Click Cancel to ignore the changes.<br />

THE SIMULATION TOOLS<br />

From the main Space Array window<br />

1. Select the Sound object to remove by clicking on the Sound<br />

object in the Space Array list.<br />

2. Click Delete.<br />

The Sound object will be removed from the Space Array list.<br />

It is possible to tailor the playback characteristics of each sound<br />

source object in the Space Array object list. These source<br />

characteristics adjust the directionality, smearing, reverberation<br />

and behaviour of the sounds.<br />

The diffusivity level of the sound source determines the<br />

smearing effect on the sound by blurring the apparent<br />

directionality of the sound. The higher the smear the more<br />

diffuse the sound, the lower the smear the more precise the<br />

sounds location.<br />

The diffusivity balance determines where sound appears to<br />

radiate from and how localised the sound is. For example, A<br />

high smear, high balance gives a localised sound with lots of<br />

smear, while a high smear, low balance means sound appears to<br />

come from around the location of the object, rather than directly<br />

from it.<br />

Alters the amount of audio passed into the room reverberation<br />

filters used in the space array. The higher the value the longer<br />

the reverberation period.<br />

HURON TECHNICAL MANUAL PAGE 82

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!