05.05.2013 Views

Huron & SNAP Documentation

Huron & SNAP Documentation

Huron & SNAP Documentation

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Source name<br />

Primary<br />

location<br />

channel<br />

Primary<br />

orientation<br />

channel<br />

Directivity Factor Name<br />

d = 0.000 Omni<br />

d = 0.500 Cardioid<br />

d = 0.625 Super Cardioid<br />

d = 0.750 Hyper Cardioid<br />

d = 1.000 Figure 8 or Dipole<br />

↓ To remove a Source Object<br />

from the BinScape object list<br />

THE SIMULATION TOOLS<br />

Secondary<br />

location channel<br />

Secondary<br />

orientation channel<br />

Directivity factor<br />

Add sound object Cancel add object<br />

2. Type a name for the Source Object in the Name box.<br />

3. Set the Location Channel Number in the primary Location<br />

box. This Channel number specifies the channel on which<br />

the object will receive <strong>SNAP</strong> or Locator messages indicating<br />

its current (X,Y,Z) position. To ensure that the source can<br />

be moved independently of other sources this Channel<br />

Number should be unique.<br />

4. Set the Secondary Location Channel Number if the source<br />

is to be moved relative to another object as described for the<br />

Listener object above.<br />

5. Set the Angle Channel Number in the Primary Orientation<br />

channel box. This Angle Channel Number specifies the<br />

channel over which the orientation (facing) of the source is<br />

transmitted.<br />

6. Set the Secondary Angle Channel Number if the source is<br />

to be rotated relative to another object.<br />

7. Set the Dir Fact (Directivity Factor) of the Source Object.<br />

The Directivity Factor determines the shape of the sound<br />

field each source will produce. Some common directivity<br />

patterns are given below:<br />

8. Click OK to add the Source Object to the BinScape object<br />

list.<br />

—or —<br />

Click Cancel to cancel the addition of the Source Object.<br />

From the main BinScape window<br />

1. Select the Source Object to remove by clicking on the<br />

Source Object in the BinScape object list.<br />

2. Click Delete.<br />

The Source Object will be removed from the BinScape object<br />

list.<br />

HURON TECHNICAL MANUAL PAGE 76

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!