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Huron & SNAP Documentation

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OTHER SIMULATION TOOLS<br />

<strong>SNAP</strong>MultiSetDoor<br />

<strong>SNAP</strong>MultiSetDoor sets the coordinates of the door, and the<br />

rooms it connects. A door must have has a width of 0.<br />

in long lDoor The door identification number<br />

in long lRoom1 The first room identification number to which the door<br />

connects<br />

in long lRoom2 The second room identification number to which the door<br />

connects.<br />

in float fmin_xu Float representing the minimum X coordinate of the door<br />

(bottom left).<br />

in float fmin_yu Float representing the minimum Y coordinate of the door<br />

(bottom left).<br />

in float fmin_zu Float representing the minimum Z coordinate of the door<br />

(bottom left).<br />

in float fmax_xu Float representing the maximum X coordinate of the door (top<br />

right).<br />

in float fmax_yu Float representing the maximum X coordinate of the door (top<br />

right).<br />

in float fmax_zu Float representing the maximum X coordinate of the door(top<br />

right).<br />

<strong>SNAP</strong>MultiOpenDoor<br />

Doors can be opened or closed. A fully open door has a value<br />

of 1.00, a closed door has a value of 0.00.<br />

in long lDoor door identification number<br />

in float fOpen Float representing the state of the door.<br />

<strong>SNAP</strong>MultiResetMap<br />

Before Sending information about a new simulation to<br />

MultiScape (e.g new acoustic spaces or room segments) the<br />

driving application should send a ResetMap to clear out any old<br />

information since last time MultiScape was run.<br />

HURON TECHNICAL MANUAL PAGE 166

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