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Huron & SNAP Documentation

Huron & SNAP Documentation

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OTHER SIMULATION TOOLS<br />

<strong>SNAP</strong>GetSources<br />

To receive a reply from this command the Sound Field Filter<br />

application must be running in the VRack.<br />

out long *plSources Number of sound objects currently active in Sound Field Filter<br />

in long lIndex 0 based index of the source you want information on. (0 is<br />

always the receiver).<br />

out long* plLoc1 The primary location channel used by this source<br />

out long* plLoc2 The secondary location channel used by this source<br />

out long* plAng1 The primary angle channel used by this source<br />

out long* plAng2 The secondary angle channel used by this source<br />

out float* pfDirFactor The direction factor of this source (not applicable to the<br />

listener).<br />

<strong>SNAP</strong>WaveDoppler<br />

Enables or disables doppler shifting of waves in the<br />

WavePlayer via the Sound Field Filter. If enabled AniScape is<br />

deals with the doppler shifting of waves. If disabled then the<br />

driving application is responsible for providing doppler shifting.<br />

in long lOn Doppler shifting Enabled or Disabled<br />

<strong>SNAP</strong>SetAttenuation<br />

Enables or disables the attenuation of sound objects due to<br />

distance by the Sound Field Filter. If disabled the driving<br />

application should provide range attenuation.<br />

in long lOn Distance attenuation enabled or disabled<br />

HURON TECHNICAL MANUAL PAGE 164

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